Player Matchup

Bacchus
Bacchus
Drewshmexy
Bacchus
Level 28
God Stats
2W - 3L
1,277 SR
Queue Stats
85W - 93L
1,372 Elo+
Party 2
Chang'e
Chang'e
HeadBeforBed
Chang'e
Level 26
God Stats
31W - 20L
1,586 SR
Queue Stats
77W - 83L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
McMarshMallo
Guan Yu
Level 7
God Stats
2W - 3L
1,453 SR
Queue Stats
2W - 3L
1,504 Elo+
Solo
Izanami
Izanami
Young bloop
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,670 Elo+
Party 3
Bellona
Bellona
bloopper123
Bellona
Level 20
God Stats
8W - 3L
1,722 SR
Queue Stats
47W - 33L
1,607 Elo+
Party 3
Team Averages
Level 19
1,508 SR
1,522 Elo+

VS

Team Averages
Level 16
1,443 SR
1,350 Elo+
Ao Kuang
Ao Kuang
RYez_
Ao Kuang
Level 8
God Stats
0W - 3L
1,603 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 1
Kali
Kali
SquirtMoneyy
Kali
Level 25
God Stats
2W - 6L
1,375 SR
Queue Stats
21W - 21L
1,391 Elo+
Party 1
Olorun
Olorun
SupremeFattty
Olorun
Level 24
God Stats
14W - 11L
1,562 SR
Queue Stats
19W - 18L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
d_sevv5
Morgan Le Fay
Level 15
God Stats
2W - 2L
1,546 SR
Queue Stats
9W - 9L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
medic625
Kukulkan
Level 10
God Stats
0W - 2L
1,129 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drewshmexy
Bacchus
14
7 / 0 / 14
9,735
541
8,620
10,185
8,210
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
HeadBeforBed
Chang'e
15
2 / 1 / 10
9,840
547
5,628
9,831
3,369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
McMarshMallo
Guan Yu
16
10 / 2 / 3
10,877
604
8,397
11,337
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Young bloop
Izanami
20
18 / 1 / 5
13,124
729
18,920
11,581
5,103
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
bloopper123
Bellona
17
12 / 1 / 5
11,547
642
10,346
12,321
12,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RYez_
Ao Kuang
13
1 / 11 / 0
8,234
457
3,312
14,767
6,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 9 / 1
8,118
451
7,443
18,026
8,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 9 / 0
8,606
478
4,912
12,487
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
d_sevv5
Morgan Le Fay
11
0 / 10 / 2
7,625
424
5,722
14,865
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
medic625
Kukulkan
9
0 / 10 / 1
6,756
375
2,388
9,402
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
49
Kills
5
5
Deaths
49
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Drewshmexy
Bacchus
7
0
14
14
W
Chang'e
HeadBeforBed
Chang'e
2
1
10
7
W
Guan Yu
McMarshMallo
Guan Yu
10
2
3
5.75
L
Ao Kuang
RYez_
Ao Kuang
1
11
0
0.09
L
2
9
1
0.28
L
2
9
0
0.22
W
Izanami
Young bloop
Izanami
18
1
5
20.5
W
Bellona
bloopper123
Bellona
12
1
5
14.5
L
Morgan Le Fay
d_sevv5
Morgan Le Fay
0
10
2
0.1
L
Kukulkan
medic625
Kukulkan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,911
Damage
23,777
55,255
Taken
69,547
35,375
Mitigated
25,197
22,610
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Drewshmexy
Bacchus
8,620
606
638
3,155
10,185
8,210
360
2,495
7,481
24,681
0
W
Chang'e
HeadBeforBed
Chang'e
5,628
253
2,831
5,805
9,831
3,369
1,477
2,390
7,441
51,266
0
W
Guan Yu
McMarshMallo
Guan Yu
8,397
867
144
3,263
11,337
6,487
570
4,298
6,907
0
70,263
L
Ao Kuang
RYez_
Ao Kuang
3,312
1,114
0
1,810
14,767
6,311
31
2,087
12,680
28,422
5,067
L
7,443
3,179
0
2,822
18,026
8,019
406
4,797
13,229
0
40,703
L
4,912
2,754
0
2,389
12,487
3,137
1,794
2,058
10,429
39,548
0
W
Izanami
Young bloop
Izanami
18,920
14,266
840
3,971
11,581
5,103
2,609
3,485
8,096
0
134,813
W
Bellona
bloopper123
Bellona
10,346
3,392
0
1,963
12,321
12,206
1,596
5,691
6,590
0
58,295
L
Morgan Le Fay
d_sevv5
Morgan Le Fay
5,722
1,109
0
1,498
14,865
5,094
0
3,536
11,329
31,489
0
L
Kukulkan
medic625
Kukulkan
2,388
218
0
0
9,402
2,636
194
1,770
7,632
17,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
39,339
528
Minions Killed
281
0
Camps Cleared
0
1,795,496
Distance Traveled
1,516,079
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,735
541
33
2
0
380,794
0
W
Chang'e
9,840
547
89
5
0
359,470
4
W
Guan Yu
10,877
604
97
5
0
323,109
5
L
Ao Kuang
8,234
457
56
3
0
302,461
0
L
Kali
8,118
451
59
3
0
324,374
4
L
Olorun
8,606
478
62
3
0
285,386
2
W
Izanami
13,124
729
199
11
0
347,530
0
W
Bellona
11,547
642
110
6
0
384,593
2
L
Morgan Le Fay
7,625
424
54
3
0
299,887
4
L
Kukulkan
6,756
375
50
3
0
303,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role