Player Matchup

Cthulhu
Cthulhu
BubbaGav4085
Cthulhu
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 14L
1,378 Elo+
Party 1
Fenrir
Fenrir
Fletcher859
Fenrir
Level 11
God Stats
5W - 9L
1,286 SR
Queue Stats
60W - 62L
1,313 Elo+
Party 1
Cabrakan
Cabrakan
UPTOWNDIEZEL
Cabrakan
Level 27
God Stats
35W - 27L
1,644 SR
Queue Stats
224W - 269L
1,434 Elo+
Party 1
Neith
Neith
Wa Zing
Neith
Level 17
God Stats
80W - 69L
1,521 SR
Queue Stats
95W - 83L
1,450 Elo+
Party 1
Bellona
Bellona
topocajun123
Bellona
Level 23
God Stats
21W - 8L
1,659 SR
Queue Stats
260W - 244L
1,363 Elo+
Party 1
Team Averages
Level 17
1,522 SR
1,388 Elo+

VS

Team Averages
Level 13
1,428 SR
1,321 Elo+
Morgan Le Fay
Morgan Le Fay
JcorreiaX
Morgan Le Fay
Level 30
God Stats
192W - 208L
1,501 SR
Queue Stats
290W - 339L
1,401 Elo+
Solo
Horus
Horus
Prince-Drako5514
Horus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,354 Elo+
Solo
Kukulkan
Kukulkan
TameableGalaxy1
Kukulkan
Level 6
God Stats
10W - 10L
1,467 SR
Queue Stats
10W - 13L
1,336 Elo+
Party 2
Bellona
Bellona
phantomwolfgamz
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
starchase0409
Cthulhu
Level 6
God Stats
1W - 3L
1,170 SR
Queue Stats
7W - 16L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BubbaGav4085
Cthulhu
20
4 / 1 / 22
12,485
960
16,213
18,094
21,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
20
5 / 0 / 38
13,976
1,075
18,456
15,167
13,282
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
UPTOWNDIEZEL
Cabrakan
20
14 / 1 / 19
13,900
1,069
23,320
13,915
9,320
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Wa Zing
Neith
20
19 / 1 / 23
15,233
1,172
40,790
15,645
6,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
topocajun123
Bellona
20
10 / 3 / 16
14,464
1,113
23,394
16,512
14,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JcorreiaX
Morgan Le Fay
18
2 / 8 / 4
12,706
977
28,785
22,938
16,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 12 / 5
11,122
856
10,009
30,830
25,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
18
1 / 13 / 3
11,953
919
15,070
24,487
10,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 10 / 3
12,538
964
10,384
30,778
25,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
17
1 / 9 / 1
10,895
838
5,133
24,624
23,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
22
52
Kills
6
6
Deaths
52
118
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BubbaGav4085
Cthulhu
4
1
22
15
W
Fenrir
5
0
38
24
L
Morgan Le Fay
JcorreiaX
Morgan Le Fay
2
8
4
0.5
L
0
12
5
0.21
L
Kukulkan
1
13
3
0.19
W
Cabrakan
UPTOWNDIEZEL
Cabrakan
14
1
19
23.5
W
Neith
Wa Zing
Neith
19
1
23
30.5
L
2
10
3
0.35
L
Cthulhu
1
9
1
0.17
W
Bellona
topocajun123
Bellona
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,173
Damage
69,381
79,333
Taken
133,657
65,107
Mitigated
102,246
10,315
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BubbaGav4085
Cthulhu
16,213
1,505
419
0
18,094
21,380
0
10,124
7,400
30,267
0
W
Fenrir
18,456
4,959
166
1,063
15,167
13,282
0
9,394
5,625
0
34,178
L
Morgan Le Fay
JcorreiaX
Morgan Le Fay
28,785
5,325
55
1,861
22,938
16,389
0
5,260
17,678
57,791
0
L
10,009
5,092
1,246
5,064
30,830
25,662
0
11,774
19,056
0
16,902
L
Kukulkan
15,070
3,417
317
1,763
24,487
10,818
0
4,931
19,556
53,498
0
W
Cabrakan
UPTOWNDIEZEL
Cabrakan
23,320
2,989
0
1,631
13,915
9,320
0
9,540
4,282
35,816
0
W
Neith
Wa Zing
Neith
40,790
33,233
0
3,335
15,645
6,568
0
11,454
4,047
0
59,240
L
10,384
5,335
1,865
1,656
30,778
25,799
0
9,586
21,192
589
23,618
L
Cthulhu
5,133
1,606
0
0
24,624
23,578
0
8,307
15,797
17,882
0
W
Bellona
topocajun123
Bellona
23,394
11,039
1,685
2,016
16,512
14,557
0
9,065
7,006
903
40,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,058
Gold Earned
59,214
197
Minions Killed
212
6
Camps Cleared
9
1,285,623
Distance Traveled
1,078,949
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,485
960
41
3
2
269,034
0
W
Fenrir
13,976
1,075
31
2
1
291,250
0
L
Morgan Le Fay
12,706
977
52
4
1
209,308
0
L
Horus
11,122
856
10
1
1
198,520
0
L
Kukulkan
11,953
919
86
7
6
220,512
0
W
Cabrakan
13,900
1,069
30
2
3
224,423
3
W
Neith
15,233
1,172
49
4
0
265,507
0
L
Bellona
12,538
964
33
3
0
224,827
0
L
Cthulhu
10,895
838
31
2
1
225,782
1
W
Bellona
14,464
1,113
46
4
0
235,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role