Player Matchup

Poseidon
Poseidon
DrMantis575
Poseidon
Level 88
God Stats
46W - 55L
1,441 SR
Queue Stats
324W - 415L
1,372 Elo+
Party 2
Mercury
Mercury
Frysinger
Mercury
Level 28
God Stats
23W - 22L
1,623 SR
Queue Stats
191W - 189L
1,389 Elo+
Party 2
Chaac
Chaac
Log_Lord
Chaac
Level 91
God Stats
22W - 24L
1,481 SR
Queue Stats
152W - 221L
1,349 Elo+
Party 2
Team Averages
Level 69
1,515 SR
1,370 Elo+

VS

Team Averages
Level 23
1,461 SR
1,300 Elo+
Cerberus
Cerberus
WheatenSpider89
Cerberus
Level 23
God Stats
4W - 11L
1,412 SR
Queue Stats
37W - 50L
1,390 Elo+
Party 1
Serqet
Serqet
maverick james0
Serqet
Level 29
God Stats
0W - 4L
1,286 SR
Queue Stats
128W - 121L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
nibba_miester247
Xbalanque
Level 16
God Stats
1W - 2L
1,684 SR
Queue Stats
18W - 32L
1,026 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrMantis575
Poseidon
16
5 / 6 / 14
12,736
708
16,953
14,892
5,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Frysinger
Mercury
17
11 / 1 / 9
13,298
739
17,224
13,696
5,545
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Log_Lord
Chaac
17
7 / 3 / 13
12,616
701
15,007
23,477
21,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 5 / 7
11,221
623
9,382
26,490
34,673
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 7 / 3
11,456
636
7,967
15,981
7,351
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
12
1 / 11 / 4
9,978
554
11,222
14,360
4,622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
23
Kills
8
10
Deaths
23
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DrMantis575
Poseidon
5
6
14
2
W
Mercury
Frysinger
Mercury
11
1
9
15.5
W
Chaac
Log_Lord
Chaac
7
3
13
4.5
L
Cerberus
3
5
7
1.3
L
4
7
3
0.79
L
Xbalanque
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,184
Damage
28,571
52,065
Taken
56,831
33,274
Mitigated
46,646
23,608
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DrMantis575
Poseidon
16,953
3,017
1,868
4,681
14,892
5,827
1,702
3,514
10,794
55,207
0
W
Mercury
Frysinger
Mercury
17,224
11,561
914
4,814
13,696
5,545
604
2,452
11,082
0
53,545
W
Chaac
Log_Lord
Chaac
15,007
4,262
260
11,071
23,477
21,902
572
4,031
18,368
0
37,293
L
Cerberus
9,382
708
0
7,336
26,490
34,673
0
10,052
15,688
31,172
0
L
7,967
1,607
551
418
15,981
7,351
0
3,741
11,971
0
26,890
L
Xbalanque
11,222
3,457
0
0
14,360
4,622
0
3,472
10,406
0
29,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
32,655
202
Minions Killed
128
10
Camps Cleared
3
1,002,086
Distance Traveled
864,122
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,736
708
87
5
5
304,905
1
W
Mercury
13,298
739
55
3
3
367,354
6
W
Chaac
12,616
701
60
3
2
329,827
2
L
Cerberus
11,221
623
48
3
0
307,296
2
L
Serqet
11,456
636
41
2
3
292,000
7
L
Xbalanque
9,978
554
39
2
0
264,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role