Player Matchup

Artio
Artio
Ezirbel
Artio
Level 66
God Stats
2W - 3L
1,602 SR
Queue Stats
387W - 397L
1,530 Elo+
Party 2
Ymir
Ymir
SenorChoch
Ymir
Level 7
God Stats
4W - 4L
1,728 SR
Queue Stats
99W - 97L
1,860 Elo+
Party 2
Hades
Hades
XxDesTruciOnXx
Hades
Level 49
God Stats
109W - 104L
1,589 SR
Queue Stats
121W - 122L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Yzermanl19l
Danzaburou
Level 38
God Stats
48W - 41L
1,572 SR
Queue Stats
199W - 212L
1,455 Elo+
Party 2
Geb
Geb
kuunlagoon
Geb
Level 35
God Stats
6W - 12L
1,328 SR
Queue Stats
218W - 226L
1,414 Elo+
Party 2
Team Averages
Level 39
1,564 SR
1,559 Elo+

VS

Team Averages
Level 84
1,651 SR
1,549 Elo+
Fenrir
Fenrir
BestBronzeLife
Fenrir
Level 159
God Stats
10W - 6L
1,670 SR
Queue Stats
224W - 203L
1,632 Elo+
Party 1
Zeus
Zeus
CHAOS CARLO
Zeus
Level 159
God Stats
3W - 2L
1,649 SR
Queue Stats
286W - 251L
1,582 Elo+
Party 1
Cliodhna
Cliodhna
ImNotASmurfYet
Cliodhna
Level 33
God Stats
13W - 5L
1,518 SR
Queue Stats
117W - 106L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
K00LA1DCRUSH
Cu Chulainn
Level 64
God Stats
33W - 20L
1,614 SR
Queue Stats
260W - 269L
1,524 Elo+
Party 1
Agni
Agni
asszss
Agni
Level 7
God Stats
2W - 0L
1,804 SR
Queue Stats
26W - 16L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ezirbel
Artio
18
2 / 2 / 2
10,707
487
8,110
20,063
24,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 3
9,532
433
5,636
17,649
19,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 2
10,135
461
9,575
14,985
9,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Yzermanl19l
Danzaburou
15
3 / 6 / 2
9,634
438
9,390
15,439
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 6 / 1
9,432
429
5,781
17,090
11,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
11,158
507
7,518
21,072
11,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 10
11,296
513
16,480
7,367
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
20
8 / 1 / 5
13,187
599
17,797
17,461
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
K00LA1DCRUSH
Cu Chulainn
17
2 / 1 / 9
10,890
495
12,710
18,935
15,865
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
asszss
Agni
15
2 / 5 / 6
9,395
427
6,393
8,080
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
22
22
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
6
2
10
5.5
L
Artio
Ezirbel
Artio
2
2
2
1.5
W
Cliodhna
8
1
5
10.5
W
Cu Chulainn
K00LA1DCRUSH
Cu Chulainn
2
1
9
6.5
L
1
3
3
0.83
L
4
5
2
1
L
Danzaburou
Yzermanl19l
Danzaburou
3
6
2
0.67
W
Agni
asszss
Agni
2
5
6
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
60,898
85,226
Taken
72,915
71,298
Mitigated
40,049
25,017
Healing
24,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,518
1,449
3,513
5,340
21,072
11,570
48
7,647
13,425
0
29,022
W
16,480
2,674
61
2,364
7,367
2,563
1,310
2,649
4,718
82,546
0
L
Artio
Ezirbel
Artio
8,110
475
223
7,483
20,063
24,252
33
3,581
16,482
65,653
0
W
Cliodhna
17,797
839
0
8,638
17,461
7,302
786
7,323
10,138
0
136,288
W
Cu Chulainn
K00LA1DCRUSH
Cu Chulainn
12,710
2,137
0
4,349
18,935
15,865
646
7,637
11,298
2,855
63,884
L
5,636
370
0
2,872
17,649
19,632
0
7,627
10,022
38,446
0
L
9,575
514
512
6,872
14,985
9,788
874
2,732
12,253
57,772
0
L
Danzaburou
Yzermanl19l
Danzaburou
9,390
2,147
0
3,751
15,439
5,937
1,088
5,001
10,438
0
71,695
W
Agni
asszss
Agni
6,393
662
0
493
8,080
2,749
719
4,116
3,964
38,411
0
L
5,781
608
0
3,304
17,090
11,689
0
4,544
12,546
59,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,440
Gold Earned
55,926
529
Minions Killed
511
0
Camps Cleared
0
1,982,777
Distance Traveled
2,187,101
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,158
507
28
1
0
443,410
7
W
Zeus
11,296
513
133
6
0
393,830
3
L
Artio
10,707
487
133
6
0
465,241
2
W
Cliodhna
13,187
599
185
8
0
478,939
1
W
Cu Chulainn
10,890
495
97
4
0
468,072
7
L
Ymir
9,532
433
70
3
0
387,313
4
L
Hades
10,135
461
112
5
0
326,923
4
L
Danzaburou
9,634
438
98
4
0
391,047
1
W
Agni
9,395
427
68
3
0
402,850
0
L
Geb
9,432
429
116
5
0
412,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role