Player Matchup

Neith
Neith
Gold IV
FredaoMGBR
Neith
Gold IV
Level 159
God Stats
26W - 17L
1,627 SR
Queue Stats
411W - 400L
1,413 MMR
Party 1
Thoth
Thoth
Silver III
Huekiller
Thoth
Silver III
Level 84
God Stats
1W - 3L
1,589 SR
Queue Stats
86W - 71L
1,306 MMR
Party 1
Hercules
Hercules
Gold I
vortexquantico
Hercules
Gold I
Level 129
God Stats
5W - 8L
1,557 SR
Queue Stats
128W - 123L
1,644 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,591 SR
1,455 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,685 SR
1,425 MMR
Achilles
Achilles
Gold V
Howie--25
Achilles
Gold V
Level 127
God Stats
7W - 6L
1,707 SR
Queue Stats
192W - 182L
1,130 MMR
Party 2
Discordia
Discordia
Platinum V
MrSnopDoug
Discordia
Platinum V
Level 154
God Stats
11W - 4L
1,633 SR
Queue Stats
135W - 116L
1,649 MMR
Party 2
Skadi
Skadi
Gold II
ScaryHusky
Skadi
Gold II
Level 155
God Stats
5W - 6L
1,715 SR
Queue Stats
277W - 250L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
1 / 5 / 13
16,034
594
21,379
21,471
5,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
Huekiller
Thoth
20
11 / 5 / 4
17,966
665
31,438
21,172
5,714
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
18
4 / 6 / 7
15,855
587
11,267
32,303
44,909
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
GilgameshMorgan Le FayAthenaPersephoneBacchus

VS

Bans
ChaacCabrakanAphroditeYmirAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Howie--25
Achilles
19
2 / 4 / 11
16,111
597
16,245
33,723
43,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
MrSnopDoug
Discordia
19
5 / 8 / 7
16,349
606
23,221
20,743
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
20
9 / 4 / 4
17,838
661
21,502
22,905
6,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
16
Kills
16
16
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
13
1.5
W
Achilles
Howie--25
Achilles
2
4
11
1.88
L
Thoth
Huekiller
Thoth
11
5
4
2.6
W
Discordia
MrSnopDoug
Discordia
5
8
7
1.06
W
Skadi
9
4
4
2.75
L
Hercules
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,084
Damage
60,968
74,946
Taken
77,371
56,567
Mitigated
53,909
23,264
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
21,379
3,583
0
6,967
21,471
5,944
1,900
7,172
13,841
0
96,096
W
Achilles
Howie--25
Achilles
16,245
3,268
1,451
9,517
33,723
43,086
184
12,713
20,185
10,662
50,639
L
Thoth
Huekiller
Thoth
31,438
611
0
5,068
21,172
5,714
699
7,795
12,763
88,228
0
W
Discordia
MrSnopDoug
Discordia
23,221
664
493
2,946
20,743
4,593
513
9,367
11,087
68,995
0
W
Skadi
21,502
5,777
0
2,031
22,905
6,230
2,481
9,699
12,744
0
107,235
L
Hercules
11,267
1,160
0
11,229
32,303
44,909
468
9,909
21,584
0
34,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,855
Gold Earned
50,298
314
Minions Killed
329
9
Camps Cleared
11
1,410,189
Distance Traveled
1,444,842
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,034
594
155
6
4
442,665
2
W
Achilles
16,111
597
65
2
5
523,279
4
L
Thoth
17,966
665
117
4
2
486,530
10
W
Discordia
16,349
606
118
4
3
452,105
5
W
Skadi
17,838
661
146
5
3
469,458
8
L
Hercules
15,855
587
42
2
3
480,994
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role