Player Matchup

Raijin
Raijin
AEB Compere
Raijin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 98L
1,418 Elo+
Party 1
Freya
Freya
ElJocaRosa
Freya
Level 102
God Stats
1W - 0L
1,176 SR
Queue Stats
9W - 4L
1,458 Elo+
Solo
Odin
Odin
PaBliT0z
Odin
Level 149
God Stats
1W - 0L
1,587 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 1
Hercules
Hercules
TireTonBedo
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,479 Elo+
Party 1
Horus
Horus
geoffrey080
Horus
Level 127
God Stats
5W - 3L
1,438 SR
Queue Stats
305W - 331L
1,354 Elo+
Party 1
Team Averages
Level 92
1,440 SR
1,433 Elo+

VS

Team Averages
Level 62
1,322 SR
1,378 Elo+
Baba Yaga
Baba Yaga
Alex1stikhonov
Baba Yaga
Level 59
God Stats
5W - 11L
1,181 SR
Queue Stats
415W - 428L
1,389 Elo+
Solo
Bellona
Bellona
DemiAthena
Bellona
Level 48
God Stats
2W - 4L
1,389 SR
Queue Stats
234W - 241L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
PeNinMachine
Gilgamesh
Level 57
God Stats
0W - 1L
1,374 SR
Queue Stats
31W - 40L
1,321 Elo+
Solo
Guan Yu
Guan Yu
Werny91
Guan Yu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,485 Elo+
Solo
Thoth
Thoth
armourguyy
Thoth
Level 25
God Stats
0W - 3L
1,168 SR
Queue Stats
38W - 50L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
3 / 3 / 18
11,463
674
16,959
17,195
7,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
20
8 / 5 / 10
13,194
776
30,193
19,613
8,578
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
20
14 / 1 / 11
13,743
808
22,340
31,126
19,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
TireTonBedo
Hercules
17
3 / 7 / 17
11,825
696
7,446
35,193
39,426
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 3 / 25
11,917
701
14,822
22,796
27,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alex1stikhonov
Baba Yaga
17
2 / 5 / 11
10,672
628
23,376
14,084
7,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
DemiAthena
Bellona
19
6 / 4 / 10
11,587
682
17,802
24,123
31,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
PeNinMachine
Gilgamesh
17
3 / 7 / 12
10,707
630
15,832
22,990
24,953
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Werny91
Guan Yu
18
1 / 7 / 9
10,395
611
12,206
25,447
33,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
19
7 / 7 / 5
12,403
730
25,120
13,577
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
66
30
Kills
19
19
Deaths
30
81
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
3
18
4
L
Baba Yaga
Alex1stikhonov
Baba Yaga
2
5
11
1.5
L
Bellona
DemiAthena
Bellona
6
4
10
2.75
W
Freya
8
5
10
2.6
W
Odin
14
1
11
19.5
L
Gilgamesh
PeNinMachine
Gilgamesh
3
7
12
1.29
W
Hercules
TireTonBedo
Hercules
3
7
17
1.64
L
Guan Yu
Werny91
Guan Yu
1
7
9
0.79
L
Thoth
7
7
5
1.36
W
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,760
Damage
94,336
125,923
Taken
100,221
102,760
Mitigated
102,972
65,525
Healing
30,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
16,959
1,370
2,159
3,365
17,195
7,586
1,498
6,028
10,905
30,549
0
L
Baba Yaga
Alex1stikhonov
Baba Yaga
23,376
1,665
1,664
3,612
14,084
7,103
531
5,288
8,447
38,970
0
L
Bellona
DemiAthena
Bellona
17,802
3,740
1,160
2,766
24,123
31,360
306
12,076
11,225
0
24,348
W
Freya
30,193
9,784
0
6,702
19,613
8,578
2,674
8,290
11,113
69,435
0
W
Odin
22,340
3,122
1,530
13,840
31,126
19,999
1,078
12,765
18,008
0
34,521
L
Gilgamesh
PeNinMachine
Gilgamesh
15,832
4,912
918
2,373
22,990
24,953
0
10,838
11,509
0
25,087
W
Hercules
TireTonBedo
Hercules
7,446
2,428
3,350
11,961
35,193
39,426
831
11,419
23,240
0
14,790
L
Guan Yu
Werny91
Guan Yu
12,206
835
6,437
7,982
25,447
33,026
98
14,624
10,215
0
27,063
L
Thoth
25,120
1,516
2,154
1,882
13,577
6,530
1,017
4,326
9,013
47,802
0
W
14,822
5,190
11,123
11,495
22,796
27,171
634
8,289
14,161
0
21,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
55,764
160
Minions Killed
148
0
Camps Cleared
0
1,601,761
Distance Traveled
1,568,500
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,463
674
30
2
0
298,107
0
L
Baba Yaga
10,672
628
36
2
0
289,604
3
L
Bellona
11,587
682
18
1
0
337,050
4
W
Freya
13,194
776
76
4
0
291,933
0
W
Odin
13,743
808
28
2
0
353,732
0
L
Gilgamesh
10,707
630
17
1
0
320,074
0
W
Hercules
11,825
696
9
1
0
299,284
0
L
Guan Yu
10,395
611
29
2
0
332,079
0
L
Thoth
12,403
730
48
3
0
289,693
0
W
Horus
11,917
701
17
1
0
358,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role