Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
Bizarre_Nuke
Hou Yi
Gold V
Level 129
God Stats
5W - 8L
1,552 SR
Queue Stats
187W - 197L
1,320 MMR
Solo
Loki
Loki
Silver III
Elkayzer
Loki
Silver III
Level 84
God Stats
21W - 13L
1,549 SR
Queue Stats
168W - 169L
1,459 MMR
Solo
Ra
Ra
Gold V
T2kii
Ra
Gold V
Level 106
God Stats
1W - 2L
1,380 SR
Queue Stats
64W - 71L
1,396 MMR
Solo
Chang'e
Chang'e
Gold V
maxelex
Chang'e
Gold V
Level 157
God Stats
15W - 13L
1,567 SR
Queue Stats
391W - 397L
1,315 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,510 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,509 SR
1,374 MMR
Thoth
Thoth
Gold IV
Beasttoeast19
Thoth
Gold IV
Level 160
God Stats
27W - 16L
1,674 SR
Queue Stats
62W - 60L
1,423 MMR
Solo
Mulan
Mulan
Gold IV
Buckeyess
Mulan
Gold IV
Level 157
God Stats
2W - 2L
1,603 SR
Queue Stats
164W - 168L
1,298 MMR
Solo
Ullr
Ullr
Gold III
GamerChase2
Ullr
Gold III
Level 107
God Stats
9W - 10L
1,467 SR
Queue Stats
591W - 588L
1,434 MMR
Solo
Tiamat
Tiamat
Gold V
Need2Know
Tiamat
Gold V
Level 135
God Stats
12W - 22L
1,523 SR
Queue Stats
337W - 335L
1,326 MMR
Solo
Cabrakan
Cabrakan
Gold III
relbeek
Cabrakan
Gold III
Level 147
God Stats
2W - 2L
1,280 SR
Queue Stats
33W - 34L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 5 / 7
9,772
444
3,245
23,743
23,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
17
2 / 6 / 3
10,323
469
8,222
15,365
4,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
16
5 / 4 / 0
10,458
475
5,238
11,980
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
18
3 / 8 / 0
11,220
510
8,494
16,989
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
maxelex
Chang'e
16
0 / 7 / 3
9,689
440
8,772
23,398
19,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GebArtioYemojaOdinSet

VS

Bans
GilgameshTyrCthulhuNeithFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 7
14,257
648
20,994
8,859
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Buckeyess
Mulan
19
5 / 2 / 12
12,795
582
12,502
16,968
16,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 1 / 9
13,946
634
16,397
15,817
6,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Need2Know
Tiamat
19
3 / 2 / 15
12,344
561
12,824
15,213
10,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
relbeek
Cabrakan
17
4 / 5 / 15
11,882
540
8,465
20,108
24,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
11
Kills
30
30
Deaths
11
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
7
0.9
W
11
1
7
14.5
L
Hou Yi
2
6
3
0.58
W
Mulan
Buckeyess
Mulan
5
2
12
5.5
L
Loki
5
4
0
1.25
W
7
1
9
11.5
W
Tiamat
Need2Know
Tiamat
3
2
15
5.25
L
Ra
3
8
0
0.38
L
Chang'e
maxelex
Chang'e
0
7
3
0.21
W
Cabrakan
relbeek
Cabrakan
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
71,182
91,475
Taken
76,965
56,204
Mitigated
60,940
24,561
Healing
34,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,245
942
2,001
2,350
23,743
23,020
0
10,831
12,912
21,102
0
W
20,994
870
449
4,842
8,859
3,468
728
4,452
4,407
112,148
0
L
Hou Yi
8,222
3,908
0
3,974
15,365
4,821
360
3,359
12,006
0
99,211
W
Mulan
Buckeyess
Mulan
12,502
2,114
0
9,015
16,968
16,367
1,907
7,511
9,457
363
76,779
L
Loki
5,238
997
0
2,879
11,980
3,916
0
5,553
6,427
0
57,880
W
16,397
9,075
0
7,751
15,817
6,072
6,547
3,099
12,718
0
135,646
W
Tiamat
Need2Know
Tiamat
12,824
2,005
0
8,149
15,213
10,426
1,038
4,659
10,554
77,667
0
L
Ra
8,494
235
588
4,280
16,989
5,377
0
13,333
3,656
82,880
0
L
Chang'e
maxelex
Chang'e
8,772
754
524
7,965
23,398
19,070
16
9,455
13,943
61,534
0
W
Cabrakan
relbeek
Cabrakan
8,465
954
0
4,221
20,108
24,607
410
3,683
16,425
37,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
65,224
622
Minions Killed
661
0
Camps Cleared
0
2,016,441
Distance Traveled
2,144,364
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,772
444
31
1
0
418,908
6
W
Thoth
14,257
648
190
9
0
437,036
9
L
Hou Yi
10,323
469
159
7
0
350,346
5
W
Mulan
12,795
582
133
6
0
427,665
2
L
Loki
10,458
475
122
6
0
469,505
3
W
Ullr
13,946
634
177
8
0
425,288
5
W
Tiamat
12,344
561
113
5
0
441,250
3
L
Ra
11,220
510
187
9
0
418,003
3
L
Chang'e
9,689
440
123
6
0
359,679
5
W
Cabrakan
11,882
540
48
2
0
413,125
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role