Player Matchup

Vulcan
Vulcan
Ricardo375
Vulcan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,530 Elo+
Party 1
Medusa
Medusa
Savage4Lyfe11
Medusa
Level 48
God Stats
13W - 8L
1,509 SR
Queue Stats
33W - 34L
1,236 Elo+
Party 1
Ra
Ra
Wenig Liebe
Ra
Level 123
God Stats
3W - 2L
1,681 SR
Queue Stats
128W - 136L
1,438 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,401 Elo+

VS

Team Averages
Level 57
1,589 SR
1,267 Elo+
Charybdis
Charybdis
Chiauko
Charybdis
Level 17
God Stats
4W - 12L
1,455 SR
Queue Stats
8W - 29L
1,087 Elo+
Party 2
Cliodhna
Cliodhna
IFaBulousI8401
Cliodhna
Level 24
God Stats
3W - 1L
1,750 SR
Queue Stats
25W - 52L
1,214 Elo+
Party 2
Janus
Janus
TimTheChiliMan
Janus
Level 129
God Stats
7W - 10L
1,562 SR
Queue Stats
167W - 162L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ricardo375
Vulcan
11
3 / 5 / 16
7,767
777
4,687
7,467
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
11 / 2 / 9
9,161
916
7,058
8,751
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
8 / 1 / 11
8,466
847
8,665
7,552
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chiauko
Charybdis
9
1 / 9 / 6
6,852
685
4,900
8,422
2,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
10
4 / 8 / 2
7,269
727
6,439
10,246
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 5 / 3
7,815
782
8,128
6,928
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
22
Kills
8
8
Deaths
22
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chiauko
Charybdis
1
9
6
0.44
L
Cliodhna
4
8
2
0.63
W
Vulcan
Ricardo375
Vulcan
3
5
16
2.2
W
11
2
9
7.75
L
3
5
3
0.9
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
19,467
23,770
Taken
25,596
9,260
Mitigated
8,046
9,953
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chiauko
Charybdis
4,900
4,053
0
0
8,422
2,174
0
3,803
4,461
0
9,906
L
Cliodhna
6,439
432
0
787
10,246
3,795
0
4,346
5,560
0
21,499
W
Vulcan
Ricardo375
Vulcan
4,687
1,764
744
843
7,467
3,290
330
2,214
5,091
13,257
795
W
7,058
3,083
260
2,227
8,751
3,195
744
2,733
5,776
0
20,819
L
8,128
52
0
500
6,928
2,077
0
4,495
2,129
26,696
0
W
8,665
948
1,951
3,928
7,552
2,775
416
2,627
4,709
23,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
21,936
95
Minions Killed
106
3
Camps Cleared
2
533,038
Distance Traveled
477,960
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,852
685
16
2
0
114,498
0
L
Cliodhna
7,269
727
28
3
1
186,167
0
W
Vulcan
7,767
777
14
1
1
169,128
4
W
Medusa
9,161
916
45
5
1
188,835
2
L
Janus
7,815
782
62
6
1
177,295
2
W
Ra
8,466
847
36
4
1
175,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role