Player Matchup

Kuzenbo
Kuzenbo
Platinum V
Da_Captain_Bubba
Kuzenbo
Platinum V
Level 139
God Stats
4W - 8L
1,467 SR
Queue Stats
488W - 491L
1,610 MMR
Solo
Discordia
Discordia
Gold I
IngenieroAlbert
Discordia
Gold I
Level 156
God Stats
4W - 1L
1,608 SR
Queue Stats
79W - 78L
1,623 MMR
Solo
King Arthur
King Arthur
Platinum V
Iver974
King Arthur
Platinum V
Level 144
God Stats
145W - 180L
1,550 SR
Queue Stats
1,057W - 1,070L
1,620 MMR
Solo
Artemis
Artemis
Platinum V
Ninjawizard1227
Artemis
Platinum V
Level 126
God Stats
17W - 13L
1,605 SR
Queue Stats
383W - 379L
1,579 MMR
Solo
Fenrir
Fenrir
Gold IV
Tea_Time_Boys
Fenrir
Gold IV
Level 143
God Stats
1W - 6L
1,613 SR
Queue Stats
94W - 100L
1,566 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,569 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,540 SR
1,600 MMR
Hou Yi
Hou Yi
Platinum V
PuenteFPS
Hou Yi
Platinum V
Level 136
God Stats
2W - 5L
1,666 SR
Queue Stats
120W - 125L
1,615 MMR
Solo
Loki
Loki
Platinum V
SimperingMouse4
Loki
Platinum V
Level 109
God Stats
4W - 11L
1,421 SR
Queue Stats
193W - 190L
1,680 MMR
Solo
Ymir
Ymir
Gold III
Zebagina
Ymir
Gold III
Level 127
God Stats
3W - 4L
1,602 SR
Queue Stats
103W - 99L
1,590 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
bgutzy9
Morgan Le Fay
Gold III
Level 148
God Stats
0W - 6L
1,401 SR
Queue Stats
341W - 346L
1,551 MMR
Solo
Amaterasu
Amaterasu
Gold III
xXEmyXx6357
Amaterasu
Gold III
Level 98
God Stats
3W - 3L
1,611 SR
Queue Stats
106W - 109L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 17
11,514
523
9,986
14,564
22,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
IngenieroAlbert
Discordia
18
11 / 2 / 10
12,484
567
16,867
9,756
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Iver974
King Arthur
20
7 / 0 / 5
12,965
589
17,377
16,826
13,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 3 / 7
14,029
638
13,135
13,787
5,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 3 / 12
12,636
574
17,379
19,851
9,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ScyllaAthenaGebArtioGilgamesh

VS

Bans
ArachneChironJanusSkadiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PuenteFPS
Hou Yi
8
0 / 11 / 1
6,647
302
704
13,558
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
1 / 4 / 3
9,959
453
7,513
16,784
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 9 / 1
9,343
425
4,277
18,303
21,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
bgutzy9
Morgan Le Fay
18
4 / 8 / 1
10,816
492
10,773
17,244
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
xXEmyXx6357
Amaterasu
16
1 / 5 / 1
10,167
462
14,246
25,642
24,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
36
Kills
7
8
Deaths
37
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
17
11.5
W
Discordia
IngenieroAlbert
Discordia
11
2
10
8
W
King Arthur
Iver974
King Arthur
7
0
5
9.5
W
5
3
7
2.83
L
Hou Yi
PuenteFPS
Hou Yi
0
11
1
0.05
L
1
4
3
0.63
W
10
3
12
5.33
L
Ymir
1
9
1
0.17
L
Morgan Le Fay
bgutzy9
Morgan Le Fay
4
8
1
0.56
L
Amaterasu
xXEmyXx6357
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,744
Damage
37,513
74,784
Taken
91,531
54,230
Mitigated
62,630
27,957
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,986
3,494
0
2,063
14,564
22,315
1,174
3,374
11,190
43,498
0
W
Discordia
IngenieroAlbert
Discordia
16,867
588
626
3,541
9,756
3,762
1,444
3,505
6,251
70,924
0
W
King Arthur
Iver974
King Arthur
17,377
1,228
0
7,409
16,826
13,885
504
2,795
14,031
679
91,651
W
13,135
8,315
0
6,375
13,787
5,076
7,947
5,197
8,042
0
135,647
L
Hou Yi
PuenteFPS
Hou Yi
704
660
0
483
13,558
3,902
0
5,072
8,486
0
9,738
L
7,513
803
0
3,987
16,784
5,897
0
2,972
13,812
0
70,103
W
17,379
5,775
0
7,943
19,851
9,192
1,724
4,255
15,596
0
84,218
L
Ymir
4,277
803
0
789
18,303
21,328
0
4,707
13,596
41,136
0
L
Morgan Le Fay
bgutzy9
Morgan Le Fay
10,773
525
0
2,011
17,244
7,209
0
8,667
8,577
70,832
0
L
Amaterasu
xXEmyXx6357
Amaterasu
14,246
5,297
0
8,137
25,642
24,294
223
5,654
19,988
17,678
51,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,628
Gold Earned
46,932
672
Minions Killed
471
0
Camps Cleared
0
2,061,624
Distance Traveled
1,818,784
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,514
523
66
3
0
443,315
5
W
Discordia
12,484
567
116
5
0
393,874
5
W
King Arthur
12,965
589
173
8
0
432,717
10
W
Artemis
14,029
638
200
9
0
359,799
4
L
Hou Yi
6,647
302
21
1
0
337,860
0
L
Loki
9,959
453
119
5
0
397,271
1
W
Fenrir
12,636
574
117
5
0
431,919
3
L
Ymir
9,343
425
81
4
0
332,945
0
L
Morgan Le Fay
10,816
492
111
5
0
353,533
2
L
Amaterasu
10,167
462
139
6
0
397,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role