Player Matchup

Fafnir
Fafnir
Ajay Banana
Fafnir
Level 13
God Stats
2W - 2L
1,816 SR
Queue Stats
61W - 55L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
CommunistCrab35
Baron Samedi
Level 18
God Stats
2W - 4L
1,432 SR
Queue Stats
21W - 20L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
Krypt2switch1
Heimdallr
Level 69
God Stats
10W - 10L
1,652 SR
Queue Stats
155W - 110L
1,596 Elo+
Party 2
Cliodhna
Cliodhna
Libra Ascension
Cliodhna
Level 64
God Stats
4W - 3L
1,838 SR
Queue Stats
151W - 138L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Relentless aG
Sun Wukong
Level 27
God Stats
6W - 4L
1,762 SR
Queue Stats
30W - 26L
1,623 Elo+
Party 2
Team Averages
Level 38
1,700 SR
1,569 Elo+

VS

Team Averages
Level 70
1,528 SR
1,538 Elo+
Artemis
Artemis
Big_Smoke_Omega
Artemis
Level 29
God Stats
10W - 7L
1,648 SR
Queue Stats
243W - 156L
1,631 Elo+
Party 3
Discordia
Discordia
MaskedSin1
Discordia
Level 41
God Stats
4W - 2L
1,210 SR
Queue Stats
37W - 53L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
P3PPer707
Baron Samedi
Level 123
God Stats
2W - 1L
1,802 SR
Queue Stats
169W - 189L
1,483 Elo+
Party 1
Ymir
Ymir
corruptednut
Ymir
Level 28
God Stats
20W - 11L
1,648 SR
Queue Stats
113W - 56L
1,638 Elo+
Party 3
Cliodhna
Cliodhna
elmosworld2133
Cliodhna
Level 127
God Stats
9W - 4L
1,332 SR
Queue Stats
334W - 265L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 4 / 5
6,866
490
2,296
11,881
13,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
CommunistCrab35
Baron Samedi
10
0 / 8 / 1
5,954
425
2,094
8,343
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Krypt2switch1
Heimdallr
12
7 / 6 / 1
7,653
547
12,999
13,023
4,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
11
2 / 8 / 0
6,592
471
5,828
12,462
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Relentless aG
Sun Wukong
12
2 / 2 / 1
7,259
519
3,875
12,098
9,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,353
525
7,212
6,676
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
MaskedSin1
Discordia
13
5 / 3 / 2
7,794
557
8,436
5,586
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
P3PPer707
Baron Samedi
15
9 / 0 / 8
9,422
673
12,980
8,600
4,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 3 / 8
7,811
558
5,397
11,922
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
14
6 / 3 / 6
8,608
615
8,523
8,786
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
12
Kills
28
28
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
4
5
0.88
W
3
3
5
1.83
L
Baron Samedi
CommunistCrab35
Baron Samedi
0
8
1
0.06
L
Heimdallr
Krypt2switch1
Heimdallr
7
6
1
1.25
L
Cliodhna
2
8
0
0.25
W
Discordia
MaskedSin1
Discordia
5
3
2
2
W
Baron Samedi
P3PPer707
Baron Samedi
9
0
8
13
L
Sun Wukong
Relentless aG
Sun Wukong
2
2
1
1.25
W
5
3
8
3
W
Cliodhna
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,092
Damage
42,548
57,807
Taken
41,570
34,604
Mitigated
18,835
13,649
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,296
422
1,002
1,419
11,881
13,393
0
2,701
9,180
9,968
0
W
7,212
3,921
0
1,560
6,676
1,751
862
514
6,162
0
38,666
L
Baron Samedi
CommunistCrab35
Baron Samedi
2,094
284
0
516
8,343
3,358
0
5,815
2,528
24,696
0
L
Heimdallr
Krypt2switch1
Heimdallr
12,999
8,079
0
3,416
13,023
4,217
292
4,085
8,938
0
54,956
L
Cliodhna
5,828
633
0
1,614
12,462
4,037
0
6,310
6,152
0
31,799
W
Discordia
MaskedSin1
Discordia
8,436
1,094
0
26
5,586
1,519
1,015
0
5,140
37,823
0
W
Baron Samedi
P3PPer707
Baron Samedi
12,980
1,102
575
7,160
8,600
4,306
1,442
1,825
6,682
62,997
0
L
Sun Wukong
Relentless aG
Sun Wukong
3,875
754
0
5,682
12,098
9,599
550
7,964
4,134
0
40,070
W
5,397
1,798
0
1,910
11,922
8,488
353
1,344
10,578
20,413
0
W
Cliodhna
8,523
890
0
4,066
8,786
2,771
0
707
8,079
0
50,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,324
Gold Earned
40,988
280
Minions Killed
349
0
Camps Cleared
0
1,250,178
Distance Traveled
1,472,835
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,866
490
16
1
0
251,579
1
W
Artemis
7,353
525
59
4
0
261,677
2
L
Baron Samedi
5,954
425
39
3
0
245,739
0
L
Heimdallr
7,653
547
86
6
0
237,510
4
L
Cliodhna
6,592
471
65
5
0
294,628
1
W
Discordia
7,794
557
68
5
0
255,362
1
W
Baron Samedi
9,422
673
108
8
0
289,964
1
L
Sun Wukong
7,259
519
74
5
0
220,722
0
W
Ymir
7,811
558
32
2
0
303,389
0
W
Cliodhna
8,608
615
82
6
0
362,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role