Player Matchup

Bacchus
Bacchus
Gold V
DoctorTiki
Bacchus
Gold V
Level 68
God Stats
5W - 3L
1,403 SR
Queue Stats
28W - 36L
1,273 MMR
Party 1
Izanami
Izanami
Platinum III
Mikey-_-da-_goat
Izanami
Platinum III
Level 107
God Stats
10W - 7L
1,628 SR
Queue Stats
68W - 72L
1,818 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
SimplySkizzy
Baron Samedi
Gold V
Level 160
God Stats
2W - 0L
1,750 SR
Queue Stats
11W - 8L
1,518 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,594 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,562 SR
1,472 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver III
JaimeSirine
Hercules
Silver III
Level 122
God Stats
7W - 9L
1,573 SR
Queue Stats
7W - 10L
1,532 MMR
Solo
Aphrodite
Aphrodite
Gold V
Numblee
Aphrodite
Gold V
Level 117
God Stats
49W - 29L
1,613 SR
Queue Stats
109W - 109L
1,385 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoctorTiki
Bacchus
18
2 / 1 / 12
14,993
652
22,501
31,997
43,404
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 4
15,288
665
27,942
24,001
10,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
SimplySkizzy
Baron Samedi
18
4 / 7 / 9
14,812
644
28,365
24,906
22,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ZeusArtioGebAthenaAchilles

VS

Bans
CerberusSolSylvanusChronosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
1 / 7 / 10
12,935
562
24,399
29,182
29,935
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
JaimeSirine
Hercules
18
6 / 5 / 5
15,522
675
21,370
39,575
45,480
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Numblee
Aphrodite
18
4 / 3 / 7
14,401
626
17,476
21,983
14,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
15
Kills
11
11
Deaths
15
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
10
0.86
W
Bacchus
DoctorTiki
Bacchus
2
1
12
8
L
Hercules
JaimeSirine
Hercules
6
5
5
1.7
W
9
3
4
3.67
L
Aphrodite
Numblee
Aphrodite
4
3
7
2.5
W
Baron Samedi
SimplySkizzy
Baron Samedi
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,808
Damage
63,245
80,904
Taken
90,740
76,543
Mitigated
89,490
32,598
Healing
41,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
24,399
4,896
0
446
29,182
29,935
27
14,548
14,634
0
48,898
W
Bacchus
DoctorTiki
Bacchus
22,501
4,901
1,185
4,649
31,997
43,404
247
8,361
23,636
36,126
0
L
Hercules
JaimeSirine
Hercules
21,370
8,170
977
13,640
39,575
45,480
1,157
22,057
17,518
0
59,491
W
27,942
16,741
0
8,314
24,001
10,156
2,340
4,462
19,539
0
118,189
L
Aphrodite
Numblee
Aphrodite
17,476
1,244
13,666
12,724
21,983
14,075
492
14,427
7,556
64,332
0
W
Baron Samedi
SimplySkizzy
Baron Samedi
28,365
739
7,551
10,899
24,906
22,983
124
5,569
19,337
73,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
42,858
273
Minions Killed
236
13
Camps Cleared
6
1,183,829
Distance Traveled
1,332,731
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,935
562
59
3
1
445,407
2
W
Bacchus
14,993
652
35
2
1
426,805
2
L
Hercules
15,522
675
73
3
3
415,972
1
W
Izanami
15,288
665
153
7
6
348,009
3
L
Aphrodite
14,401
626
104
5
2
471,352
3
W
Baron Samedi
14,812
644
85
4
6
409,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role