Player Matchup

Serqet
Serqet
LlamaLord901
Serqet
Level 23
God Stats
15W - 13L
1,516 SR
Queue Stats
74W - 57L
1,492 Elo+
Solo
Vulcan
Vulcan
Nummywarrior
Vulcan
Level 17
God Stats
7W - 4L
1,643 SR
Queue Stats
11W - 12L
1,485 Elo+
Party 3
Kukulkan
Kukulkan
SSalomon
Kukulkan
Level 13
God Stats
22W - 11L
1,641 SR
Queue Stats
91W - 86L
1,491 Elo+
Solo
Horus
Horus
goopydudest
Horus
Level 8
God Stats
1W - 1L
1,259 SR
Queue Stats
9W - 6L
1,430 Elo+
Party 3
Artemis
Artemis
spo0ked
Artemis
Level 8
God Stats
3W - 2L
1,538 SR
Queue Stats
15W - 15L
1,502 Elo+
Party 3
Team Averages
Level 14
1,519 SR
1,480 Elo+

VS

Team Averages
Level 16
1,446 SR
1,414 Elo+
Cthulhu
Cthulhu
DoggyStyler420
Cthulhu
Level 28
God Stats
24W - 18L
1,584 SR
Queue Stats
76W - 75L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
MarcTreg74
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,435 Elo+
Solo
Kukulkan
Kukulkan
SleepyBnC
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,295 Elo+
Party 1
Erlang Shen
Erlang Shen
batboy0068
Erlang Shen
Level 26
God Stats
1W - 4L
1,147 SR
Queue Stats
84W - 98L
1,521 Elo+
Party 2
Set
Set
tknobbe
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
8 / 0 / 11
9,888
549
5,365
12,020
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
14
9 / 3 / 8
10,111
562
13,685
8,117
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
SSalomon
Kukulkan
16
7 / 0 / 6
10,818
601
6,399
5,583
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
8 / 0 / 7
9,764
542
6,749
10,335
4,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
spo0ked
Artemis
15
7 / 2 / 8
9,793
544
11,116
7,237
2,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,716
373
3,180
12,975
8,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
MarcTreg74
Jing Wei
10
1 / 11 / 1
7,125
396
5,468
12,894
2,389
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
SleepyBnC
Kukulkan
11
0 / 9 / 1
6,764
376
3,432
10,280
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
batboy0068
Erlang Shen
10
1 / 7 / 1
7,275
404
3,028
9,480
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Set
11
2 / 7 / 1
7,682
427
4,320
13,337
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
39
Kills
5
5
Deaths
39
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Serqet
8
0
11
13.5
L
Jing Wei
MarcTreg74
Jing Wei
1
11
1
0.14
W
Vulcan
9
3
8
4.33
W
Kukulkan
SSalomon
Kukulkan
7
0
6
10
L
Kukulkan
SleepyBnC
Kukulkan
0
9
1
0.06
L
Erlang Shen
batboy0068
Erlang Shen
1
7
1
0.21
W
8
0
7
11.5
W
Artemis
spo0ked
Artemis
7
2
8
5.5
L
Set
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,314
Damage
19,428
43,292
Taken
58,966
22,315
Mitigated
20,830
11,906
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,180
282
0
1,599
12,975
8,407
0
3,725
9,134
16,603
0
W
Serqet
5,365
1,420
0
3,172
12,020
9,886
412
1,870
10,096
761
16,039
L
Jing Wei
MarcTreg74
Jing Wei
5,468
3,760
0
1,016
12,894
2,389
561
3,181
9,514
0
25,430
W
Vulcan
13,685
2,929
0
490
8,117
3,179
2,655
1,365
6,632
53,759
0
W
Kukulkan
SSalomon
Kukulkan
6,399
753
0
24
5,583
2,335
2,541
2,292
3,165
61,514
0
L
Kukulkan
SleepyBnC
Kukulkan
3,432
382
0
66
10,280
2,842
0
6,029
3,896
27,017
0
L
Erlang Shen
batboy0068
Erlang Shen
3,028
1,035
0
872
9,480
3,136
0
3,331
5,892
0
23,649
W
6,749
2,863
904
5,268
10,335
4,231
1,300
348
9,987
0
49,648
W
Artemis
spo0ked
Artemis
11,116
7,043
0
2,048
7,237
2,684
5,252
642
6,595
0
50,185
L
Set
4,320
1,826
0
2,969
13,337
4,056
0
3,176
9,833
0
36,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
35,562
452
Minions Killed
252
0
Camps Cleared
0
1,738,700
Distance Traveled
1,299,602
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,716
373
29
2
0
261,673
0
W
Serqet
9,888
549
16
1
0
391,471
5
L
Jing Wei
7,125
396
49
3
0
302,868
2
W
Vulcan
10,111
562
102
6
0
323,378
1
W
Kukulkan
10,818
601
132
7
0
379,094
5
L
Kukulkan
6,764
376
56
3
0
236,965
2
L
Erlang Shen
7,275
404
54
3
0
241,423
0
W
Horus
9,764
542
88
5
0
365,625
4
W
Artemis
9,793
544
114
6
0
279,132
3
L
Set
7,682
427
64
4
0
256,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role