Player Matchup

Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Carlitospr
Chronos
Level 127
God Stats
11W - 7L
1,390 SR
Queue Stats
146W - 124L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
ItsJustCasuals
Cliodhna
Level 18
God Stats
1W - 0L
1,387 SR
Queue Stats
19W - 11L
1,614 Elo+
Party 1
Team Averages
Level 83
1,426 SR
1,572 Elo+

VS

Team Averages
Level 61
1,419 SR
1,323 Elo+
Zeus
Zeus
DaveRosx
Zeus
Level 104
God Stats
1W - 1L
1,544 SR
Queue Stats
72W - 95L
1,352 Elo+
Party 2
Odin
Odin
Ferni2509
Odin
Level 65
God Stats
6W - 2L
1,441 SR
Queue Stats
73W - 99L
1,358 Elo+
Party 2
Cliodhna
Cliodhna
Xomason6034
Cliodhna
Level 15
God Stats
4W - 8L
1,274 SR
Queue Stats
11W - 24L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 2 / 16
10,371
798
10,483
9,181
3,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Carlitospr
Chronos
15
10 / 0 / 13
10,996
846
16,011
8,373
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
14
9 / 3 / 8
10,261
789
8,740
8,266
2,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 7 / 1
9,063
697
6,841
12,937
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
12
2 / 7 / 3
8,657
666
3,684
14,083
15,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Xomason6034
Cliodhna
8
0 / 10 / 1
6,891
530
3,406
12,615
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
24
Kills
5
5
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
16
6.5
W
Chronos
Carlitospr
Chronos
10
0
13
16.5
L
Zeus
3
7
1
0.5
L
Odin
2
7
3
0.5
W
Cliodhna
9
3
8
4.33
L
Cliodhna
Xomason6034
Cliodhna
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
13,931
25,820
Taken
39,635
9,750
Mitigated
23,325
5,230
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,483
5,912
0
916
9,181
3,517
1,770
3,478
5,436
0
38,808
W
Chronos
Carlitospr
Chronos
16,011
8,722
0
2,506
8,373
3,422
865
2,266
5,977
35,533
2,911
L
Zeus
6,841
581
0
2,093
12,937
4,338
0
4,459
8,478
31,684
0
L
Odin
3,684
1,045
0
432
14,083
15,023
0
4,234
9,849
203
17,656
W
Cliodhna
8,740
815
677
1,131
8,266
2,811
636
1,704
5,708
0
27,540
L
Cliodhna
Xomason6034
Cliodhna
3,406
0
0
347
12,615
3,964
0
6,485
6,130
0
8,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
24,611
167
Minions Killed
97
11
Camps Cleared
2
680,361
Distance Traveled
500,176
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,371
798
77
6
5
226,422
2
W
Chronos
10,996
846
50
4
2
212,422
2
L
Zeus
9,063
697
58
4
1
164,127
3
L
Odin
8,657
666
31
2
0
200,831
4
W
Cliodhna
10,261
789
40
3
4
241,517
2
L
Cliodhna
6,891
530
8
1
1
135,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role