Player Matchup

Khepri
Khepri
Crowleyspet
Khepri
Level 144
God Stats
6W - 12L
1,409 SR
Queue Stats
405W - 373L
1,605 Elo+
Party 1
Cliodhna
Cliodhna
GIBBS2000
Cliodhna
Level 56
God Stats
4W - 0L
1,756 SR
Queue Stats
268W - 199L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
LadyFartz
Baron Samedi
Level 53
God Stats
2W - 1L
1,902 SR
Queue Stats
64W - 31L
1,662 Elo+
Party 1
Nemesis
Nemesis
Pix3latedchica
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,401 Elo+
Solo
Tiamat
Tiamat
zzZombified
Tiamat
Level 158
God Stats
5W - 4L
1,646 SR
Queue Stats
229W - 170L
1,647 Elo+
Party 1
Team Averages
Level 96
1,642 SR
1,573 Elo+

VS

Team Averages
Level 94
1,560 SR
1,567 Elo+
Gilgamesh
Gilgamesh
GranDadFreeman
Gilgamesh
Level 84
God Stats
14W - 6L
1,701 SR
Queue Stats
59W - 41L
1,606 Elo+
Party 2
Neith
Neith
Murdoc8686
Neith
Level 62
God Stats
53W - 63L
1,507 SR
Queue Stats
96W - 121L
1,451 Elo+
Solo
Eset
Eset
Rorschach7
Eset
Level 89
God Stats
143W - 149L
1,590 SR
Queue Stats
1,040W - 1,089L
1,537 Elo+
Solo
Ymir
Ymir
TheGreenShepard
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,646 Elo+
Party 2
Cliodhna
Cliodhna
WingerDongulusV
Cliodhna
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 129L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 2 / 13
9,489
949
4,501
7,128
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
GIBBS2000
Cliodhna
16
7 / 0 / 7
10,845
1,085
13,048
7,641
4,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
LadyFartz
Baron Samedi
17
6 / 1 / 12
10,708
1,071
14,655
7,705
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 8
9,342
934
6,553
5,762
2,583
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
16
3 / 0 / 10
9,852
985
12,389
7,428
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

293

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GranDadFreeman
Gilgamesh
15
1 / 3 / 3
9,524
952
5,209
14,155
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
15
0 / 6 / 2
8,648
865
6,946
14,795
6,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 5 / 4
8,417
842
3,126
5,769
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 2
9,158
916
1,378
8,251
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
15
3 / 5 / 1
9,787
979
13,047
12,669
6,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
19
Kills
4
4
Deaths
19
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
2
13
4.25
W
Cliodhna
GIBBS2000
Cliodhna
7
0
7
10.5
L
Gilgamesh
GranDadFreeman
Gilgamesh
1
3
3
0.83
W
Baron Samedi
LadyFartz
Baron Samedi
6
1
12
12
L
Neith
0
6
2
0.17
W
1
1
8
5
L
0
5
4
0.4
L
0
0
2
1
L
Cliodhna
3
5
1
0.7
W
Tiamat
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,146
Damage
29,706
35,664
Taken
55,639
24,935
Mitigated
33,356
10,527
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,501
673
0
343
7,128
6,613
0
956
6,172
11,987
0
W
Cliodhna
GIBBS2000
Cliodhna
13,048
707
0
782
7,641
4,786
0
1,049
6,592
0
37,133
L
Gilgamesh
GranDadFreeman
Gilgamesh
5,209
1,014
0
820
14,155
10,860
0
4,570
9,362
0
11,046
W
Baron Samedi
LadyFartz
Baron Samedi
14,655
494
2,688
3,376
7,705
4,284
0
296
7,234
30,956
0
L
Neith
6,946
2,309
0
308
14,795
6,469
0
11,507
3,127
0
28,502
W
6,553
1,557
0
388
5,762
2,583
0
883
4,879
0
22,470
L
3,126
151
138
471
5,769
1,949
0
3,230
2,385
14,496
0
L
1,378
36
0
848
8,251
8,005
0
4,764
3,366
5,864
0
L
Cliodhna
13,047
1,441
0
272
12,669
6,073
0
6,528
5,854
0
37,256
W
Tiamat
12,389
674
144
2,806
7,428
6,669
0
1,320
6,108
26,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
45,534
187
Minions Killed
168
11
Camps Cleared
4
1,030,858
Distance Traveled
806,090
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,489
949
18
2
0
172,623
2
W
Cliodhna
10,845
1,085
47
5
2
222,276
1
L
Gilgamesh
9,524
952
17
2
2
193,277
0
W
Baron Samedi
10,708
1,071
46
5
1
195,852
1
L
Neith
8,648
865
65
7
0
159,587
0
W
Nemesis
9,342
934
42
4
3
227,765
0
L
Eset
8,417
842
24
2
0
72,389
0
L
Ymir
9,158
916
7
1
0
171,380
0
L
Cliodhna
9,787
979
55
6
2
209,457
1
W
Tiamat
9,852
985
34
3
5
212,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role