Player Matchup

Baron Samedi
Baron Samedi
AnthonaeDaddy
Baron Samedi
Level 6
God Stats
2W - 1L
1,786 SR
Queue Stats
12W - 6L
1,643 Elo+
Party 1
Nike
Nike
GodLikeCyan
Nike
Level 17
God Stats
9W - 11L
1,391 SR
Queue Stats
370W - 367L
1,439 Elo+
Solo
Olorun
Olorun
OP NEMES1S
Olorun
Level 27
God Stats
3W - 0L
1,474 SR
Queue Stats
3W - 0L
1,653 Elo+
Solo
Cerberus
Cerberus
Ventus_26
Cerberus
Level 68
God Stats
43W - 46L
1,550 SR
Queue Stats
274W - 245L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
sauceonsleeve
Cliodhna
Level 29
God Stats
2W - 3L
1,331 SR
Queue Stats
101W - 124L
1,433 Elo+
Solo
Team Averages
Level 29
1,506 SR
1,548 Elo+

VS

Team Averages
Level 17
1,461 SR
1,500 Elo+
Thor
Thor
GambitPlays
Thor
Level 26
God Stats
7W - 6L
1,619 SR
Queue Stats
147W - 163L
1,524 Elo+
Solo
Ares
Ares
Slxeezy
Ares
Level 29
God Stats
2W - 8L
1,237 SR
Queue Stats
195W - 212L
1,465 Elo+
Solo
Scylla
Scylla
Stark1141
Scylla
Level 15
God Stats
6W - 7L
1,514 SR
Queue Stats
98W - 108L
1,562 Elo+
Solo
Bellona
Bellona
bowlbreak123
Bellona
Level 7
God Stats
4W - 6L
1,435 SR
Queue Stats
67W - 59L
1,419 Elo+
Solo
Medusa
Medusa
futoiahokun
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnthonaeDaddy
Baron Samedi
16
8 / 4 / 9
10,400
578
12,901
10,927
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 4 / 10
10,057
559
10,700
14,348
9,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
OP NEMES1S
Olorun
14
1 / 2 / 5
9,275
515
5,018
8,078
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Ventus_26
Cerberus
17
7 / 0 / 4
10,991
611
6,004
7,410
7,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
sauceonsleeve
Cliodhna
18
6 / 4 / 11
11,032
613
15,379
14,122
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
9,526
529
9,410
16,100
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Slxeezy
Ares
12
0 / 8 / 3
7,515
418
3,313
15,704
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Stark1141
Scylla
15
2 / 7 / 4
8,854
492
4,487
10,461
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
bowlbreak123
Bellona
16
2 / 5 / 1
9,093
505
5,597
14,035
11,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
13
5 / 5 / 1
8,808
489
8,177
11,559
3,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
29
Kills
14
14
Deaths
29
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnthonaeDaddy
Baron Samedi
8
4
9
3.13
L
5
4
3
1.63
W
7
4
10
3
W
Olorun
OP NEMES1S
Olorun
1
2
5
1.75
L
Ares
Slxeezy
Ares
0
8
3
0.19
L
Scylla
Stark1141
Scylla
2
7
4
0.57
W
Cerberus
Ventus_26
Cerberus
7
0
4
9
L
Bellona
bowlbreak123
Bellona
2
5
1
0.5
L
Medusa
5
5
1
1.1
W
Cliodhna
sauceonsleeve
Cliodhna
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,002
Damage
30,984
54,885
Taken
67,859
30,342
Mitigated
35,863
19,226
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnthonaeDaddy
Baron Samedi
12,901
1,266
1,385
2,994
10,927
4,337
1,302
920
10,007
62,851
0
L
9,410
3,323
0
2,874
16,100
6,941
0
4,962
10,988
0
69,713
W
10,700
1,499
0
3,912
14,348
9,207
974
4,195
10,153
10,575
39,126
W
Olorun
OP NEMES1S
Olorun
5,018
1,644
14
4,130
8,078
2,761
3,654
1,559
6,519
45,398
0
L
Ares
Slxeezy
Ares
3,313
111
0
2,688
15,704
11,391
0
7,453
7,630
24,665
0
L
Scylla
Stark1141
Scylla
4,487
385
0
918
10,461
2,954
243
2,475
7,881
43,487
0
W
Cerberus
Ventus_26
Cerberus
6,004
331
0
1,857
7,410
7,924
518
538
6,872
55,169
0
L
Bellona
bowlbreak123
Bellona
5,597
1,219
0
1,779
14,035
11,310
0
5,851
8,023
6,071
44,127
L
Medusa
8,177
4,177
0
3,356
11,559
3,267
0
4,144
6,938
0
53,518
W
Cliodhna
sauceonsleeve
Cliodhna
15,379
3,020
0
4,934
14,122
6,113
2,342
1,778
12,344
0
80,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
43,796
551
Minions Killed
431
0
Camps Cleared
0
1,661,567
Distance Traveled
1,465,622
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,400
578
112
6
0
307,507
5
L
Thor
9,526
529
110
6
0
322,258
0
W
Nike
10,057
559
72
4
0
372,579
3
W
Olorun
9,275
515
87
5
0
298,617
0
L
Ares
7,515
418
49
3
0
285,706
5
L
Scylla
8,854
492
84
5
0
286,893
0
W
Cerberus
10,991
611
143
8
0
301,335
6
L
Bellona
9,093
505
97
5
0
318,494
0
L
Medusa
8,808
489
91
5
0
252,271
5
W
Cliodhna
11,032
613
137
8
0
381,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role