Player Matchup

Janus
Janus
GY236718144996
Janus
Level 28
God Stats
2W - 1L
1,419 SR
Queue Stats
92W - 55L
1,624 Elo+
Solo
Ne Zha
Ne Zha
GotUrGrandpa
Ne Zha
Level 25
God Stats
14W - 9L
1,727 SR
Queue Stats
115W - 65L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
PuttyLip
Cthulhu
Level 128
God Stats
2W - 1L
1,283 SR
Queue Stats
89W - 67L
1,587 Elo+
Party 1
Cliodhna
Cliodhna
WiLLLLLL v2
Cliodhna
Level 29
God Stats
6W - 9L
1,577 SR
Queue Stats
91W - 67L
1,672 Elo+
Party 1
Chernobog
Chernobog
iBeTreyed
Chernobog
Level 16
God Stats
8W - 3L
1,715 SR
Queue Stats
77W - 42L
1,680 Elo+
Party 1
Team Averages
Level 45
1,544 SR
1,646 Elo+

VS

Team Averages
Level 20
1,530 SR
1,606 Elo+
Sol
Sol
DensestCarpet0
Sol
Level 28
God Stats
6W - 9L
1,529 SR
Queue Stats
111W - 99L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
EEZYQ
Zhong Kui
Level 30
God Stats
4W - 5L
1,498 SR
Queue Stats
129W - 111L
1,537 Elo+
Solo
Thor
Thor
Mat0d3
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,697 Elo+
Solo
Da Ji
Da Ji
godseed255
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,575 Elo+
Solo
King Arthur
King Arthur
xKureRose
King Arthur
Level 22
God Stats
10W - 12L
1,622 SR
Queue Stats
84W - 75L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,904
781
2,018
1,734
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
7
2 / 0 / 2
4,347
869
1,674
2,845
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PuttyLip
Cthulhu
7
3 / 0 / 0
4,647
929
1,311
2,025
1,049
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
WiLLLLLL v2
Cliodhna
7
2 / 0 / 4
4,100
820
1,206
2,101
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
iBeTreyed
Chernobog
6
3 / 0 / 2
4,093
819
2,049
1,623
625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,600
720
1,667
2,900
755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
EEZYQ
Zhong Kui
5
0 / 0 / 0
3,429
686
989
3,070
1,754
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Mat0d3
Thor
3
0 / 5 / 0
2,752
550
664
3,537
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
5
0 / 3 / 0
3,280
656
1,380
3,521
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xKureRose
King Arthur
2
0 / 1 / 0
2,698
540
242
1,081
186

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Zhong Kui
EEZYQ
Zhong Kui
0
0
0
0
W
1
0
1
1.5
W
Ne Zha
2
0
2
3
L
Thor
Mat0d3
Thor
0
5
0
0
W
Cthulhu
PuttyLip
Cthulhu
3
0
0
3
W
Cliodhna
WiLLLLLL v2
Cliodhna
2
0
4
4
L
Da Ji
0
3
0
0
W
Chernobog
iBeTreyed
Chernobog
3
0
2
4
L
King Arthur
xKureRose
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,258
Damage
4,942
10,328
Taken
14,109
3,450
Mitigated
4,333
3,467
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,667
467
0
712
2,900
755
0
273
2,627
13,871
2,538
L
Zhong Kui
EEZYQ
Zhong Kui
989
239
0
1,450
3,070
1,754
0
1,217
1,853
16,858
0
W
2,018
336
0
0
1,734
427
0
882
852
18,798
0
W
Ne Zha
1,674
702
0
1,614
2,845
722
0
393
2,452
0
15,210
L
Thor
Mat0d3
Thor
664
408
0
0
3,537
928
0
1,781
1,756
0
2,723
W
Cthulhu
PuttyLip
Cthulhu
1,311
351
0
1,263
2,025
1,049
0
0
2,025
15,464
0
W
Cliodhna
WiLLLLLL v2
Cliodhna
1,206
176
0
426
2,101
627
0
654
1,447
0
10,329
L
Da Ji
1,380
337
0
1,080
3,521
710
0
58
3,463
0
10,114
W
Chernobog
iBeTreyed
Chernobog
2,049
1,212
0
164
1,623
625
324
579
1,044
0
15,369
L
King Arthur
xKureRose
King Arthur
242
49
0
44
1,081
186
0
0
1,081
0
1,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,091
Gold Earned
15,759
168
Minions Killed
105
0
Camps Cleared
0
539,655
Distance Traveled
453,124
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,600
720
40
8
0
99,845
0
L
Zhong Kui
3,429
686
32
6
0
99,525
0
W
Janus
3,904
781
34
7
0
122,453
1
W
Ne Zha
4,347
869
44
9
0
121,262
1
L
Thor
2,752
550
2
0
0
111,945
0
W
Cthulhu
4,647
929
35
7
0
89,001
1
W
Cliodhna
4,100
820
24
5
0
111,843
1
L
Da Ji
3,280
656
25
5
0
116,262
1
W
Chernobog
4,093
819
31
6
0
95,096
2
L
King Arthur
2,698
540
6
1
0
25,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role