Player Matchup

Ymir
Ymir
Creamy Giggles
Ymir
Level 147
God Stats
4W - 2L
1,633 SR
Queue Stats
180W - 166L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
Juggernaut
Cliodhna
Level 153
God Stats
32W - 17L
1,830 SR
Queue Stats
226W - 235L
1,541 Elo+
Party 1
Nemesis
Nemesis
Musterastas
Nemesis
Level 28
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
SolsticeEverglow
Sol
Level 29
God Stats
1W - 0L
1,517 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 89
1,673 SR
1,523 Elo+

VS

Team Averages
Level 140
1,574 SR
1,474 Elo+
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
getto4eva
Cliodhna
Level 141
God Stats
2W - 1L
1,683 SR
Queue Stats
67W - 74L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
noobstorm187
Gilgamesh
Level 122
God Stats
12W - 24L
1,475 SR
Queue Stats
179W - 273L
1,446 Elo+
Solo
Jing Wei
Jing Wei
paper_artist
Jing Wei
Level 142
God Stats
6W - 6L
1,636 SR
Queue Stats
70W - 84L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,105
789
5,571
7,171
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
Juggernaut
Cliodhna
13
1 / 0 / 4
7,347
816
4,726
6,687
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Musterastas
Nemesis
13
3 / 1 / 3
7,480
831
5,179
5,920
2,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 4
7,251
806
4,478
4,325
1,208
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 3 / 1
6,875
764
3,123
8,643
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
getto4eva
Cliodhna
11
2 / 0 / 2
6,615
735
3,708
3,394
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
noobstorm187
Gilgamesh
11
1 / 2 / 4
6,878
764
6,349
7,258
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
paper_artist
Jing Wei
12
2 / 2 / 0
6,931
770
2,546
5,672
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
7
Kills
5
5
Deaths
7
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
W
2
4
4
1
W
Cliodhna
Juggernaut
Cliodhna
1
0
4
3
W
Nemesis
Musterastas
Nemesis
3
1
3
4.5
W
1
0
4
3
L
Cliodhna
getto4eva
Cliodhna
2
0
2
3
L
Gilgamesh
noobstorm187
Gilgamesh
1
2
4
1.5
L
Jing Wei
paper_artist
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
15,726
24,103
Taken
24,967
13,204
Mitigated
18,225
5,866
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,123
147
0
1,917
8,643
7,660
0
4,207
4,436
18,523
0
W
5,571
1,426
0
275
7,171
7,086
140
616
6,319
14,134
437
W
Cliodhna
Juggernaut
Cliodhna
4,726
300
0
2,513
6,687
2,830
329
287
6,104
0
27,607
W
Nemesis
Musterastas
Nemesis
5,179
2,233
0
1,301
5,920
2,080
1,056
964
4,781
0
20,854
W
4,478
1,874
0
1,777
4,325
1,208
1,795
1,526
2,753
18,227
0
L
Cliodhna
getto4eva
Cliodhna
3,708
258
0
538
3,394
1,085
305
1,408
1,986
0
12,249
L
Gilgamesh
noobstorm187
Gilgamesh
6,349
631
0
1,456
7,258
7,562
418
2,716
4,542
0
17,903
L
Jing Wei
paper_artist
Jing Wei
2,546
1,235
0
0
5,672
1,918
391
1,825
3,847
0
19,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
27,299
137
Minions Killed
154
8
Camps Cleared
6
695,197
Distance Traveled
612,207
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,875
764
55
6
1
159,026
3
W
Ymir
7,105
789
21
2
2
141,300
2
W
Cliodhna
7,347
816
36
4
2
203,631
3
W
Nemesis
7,480
831
42
5
3
181,686
1
W
Sol
7,251
806
38
4
1
168,580
1
L
Cliodhna
6,615
735
26
3
1
116,082
2
L
Gilgamesh
6,878
764
28
3
1
163,012
1
L
Jing Wei
6,931
770
45
5
3
174,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role