Player Matchup

Cthulhu
Cthulhu
JiggleFacts
Cthulhu
Level 155
God Stats
3W - 0L
1,589 SR
Queue Stats
270W - 156L
1,743 Elo+
Party 1
Cliodhna
Cliodhna
TheNightKing97
Cliodhna
Level 145
God Stats
14W - 10L
1,825 SR
Queue Stats
581W - 397L
1,729 Elo+
Party 1
Thor
Thor
YeetYeetYeet69
Thor
Level 25
God Stats
22W - 13L
1,600 SR
Queue Stats
38W - 22L
1,583 Elo+
Party 1
Team Averages
Level 108
1,671 SR
1,685 Elo+

VS

Team Averages
Level 36
1,622 SR
1,350 Elo+
Sol
Sol
Ezy3434
Sol
Level 54
God Stats
4W - 1L
1,823 SR
Queue Stats
216W - 181L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
Loeffelmann
Jing Wei
Level 7
God Stats
1W - 4L
1,322 SR
Queue Stats
1W - 8L
1,086 Elo+
Party 2
Mulan
Mulan
MelmanGiraffe
Mulan
Level 47
God Stats
11W - 7L
1,721 SR
Queue Stats
124W - 95L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JiggleFacts
Cthulhu
14
7 / 1 / 15
8,990
899
8,579
11,248
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
14
18 / 0 / 6
10,113
1,011
19,969
10,696
4,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 12
7,011
701
3,839
7,044
2,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
3 / 9 / 1
7,402
740
5,110
10,352
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Loeffelmann
Jing Wei
8
0 / 10 / 1
6,072
607
2,664
12,060
2,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 2
6,422
642
5,975
14,290
9,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
25
Kills
4
5
Deaths
25
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
3
9
1
0.39
W
Cthulhu
JiggleFacts
Cthulhu
7
1
15
14.5
L
Jing Wei
Loeffelmann
Jing Wei
0
10
1
0.05
L
1
6
2
0.33
W
Cliodhna
18
0
6
21
W
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
13,749
28,988
Taken
36,702
19,246
Mitigated
14,406
6,495
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,110
1,900
0
1,397
10,352
2,789
0
1,885
8,296
22,551
2,898
W
Cthulhu
JiggleFacts
Cthulhu
8,579
773
668
2,844
11,248
12,552
498
1,955
9,293
30,585
0
L
Jing Wei
Loeffelmann
Jing Wei
2,664
2,086
0
197
12,060
2,307
0
2,941
8,746
0
13,146
L
5,975
1,285
0
562
14,290
9,310
0
2,806
11,012
0
12,333
W
Cliodhna
19,969
1,945
0
2,733
10,696
4,459
978
2,050
8,646
0
42,292
W
3,839
501
0
250
7,044
2,235
1,312
1,125
5,919
0
9,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
19,896
107
Minions Killed
89
6
Camps Cleared
3
644,520
Distance Traveled
536,349
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,402
740
46
5
2
153,361
2
W
Cthulhu
8,990
899
47
5
1
210,218
1
L
Jing Wei
6,072
607
27
3
1
188,708
1
L
Mulan
6,422
642
16
2
0
194,280
2
W
Cliodhna
10,113
1,011
48
5
3
241,708
4
W
Thor
7,011
701
12
1
2
192,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role