Player Matchup

Olorun
Olorun
SleezyDrexSide
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,402 Elo+
Solo
Cliodhna
Cliodhna
SnipeshotMclovin
Cliodhna
Level 85
God Stats
0W - 2L
1,270 SR
Queue Stats
48W - 63L
1,388 Elo+
Party 2
Yemoja
Yemoja
Tage_Hearn
Yemoja
Level 152
God Stats
0W - 3L
1,319 SR
Queue Stats
48W - 71L
1,368 Elo+
Party 2
Nu Wa
Nu Wa
fugeos
Nu Wa
Level 67
God Stats
34W - 39L
1,558 SR
Queue Stats
44W - 55L
1,398 Elo+
Solo
Hercules
Hercules
lg0tTheMunchies
Hercules
Level 108
God Stats
3W - 7L
1,415 SR
Queue Stats
137W - 136L
1,336 Elo+
Solo
Team Averages
Level 101
1,412 SR
1,378 Elo+

VS

Team Averages
Level 98
1,514 SR
1,394 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Graevemind
Izanami
Level 54
God Stats
11W - 18L
1,586 SR
Queue Stats
232W - 302L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
Kronts07
Nu Wa
Level 141
God Stats
67W - 53L
1,560 SR
Queue Stats
321W - 355L
1,373 Elo+
Solo
Discordia
Discordia
LatinKiri
Discordia
Level 65
God Stats
1W - 1L
1,425 SR
Queue Stats
51W - 64L
1,372 Elo+
Solo
Bacchus
Bacchus
LocalSoldi3r
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 170L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
11,732
733
15,099
16,884
10,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 5 / 0
8,603
538
3,213
7,871
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Tage_Hearn
Yemoja
17
1 / 4 / 6
10,734
671
7,828
22,390
20,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
fugeos
Nu Wa
18
2 / 4 / 9
10,897
681
17,718
17,009
6,486
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
18
7 / 7 / 5
12,411
776
16,136
26,081
20,888
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
11 / 1 / 10
14,575
911
18,859
23,125
27,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Graevemind
Izanami
18
4 / 4 / 6
12,358
772
11,231
14,226
5,411
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
Kronts07
Nu Wa
20
7 / 4 / 9
13,336
834
21,752
16,233
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
LatinKiri
Discordia
16
1 / 5 / 15
11,071
692
10,966
11,679
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LocalSoldi3r
Bacchus
17
4 / 3 / 18
12,958
810
14,320
14,395
13,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
16
Kills
27
27
Deaths
17
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
1
10
16
W
Izanami
Graevemind
Izanami
4
4
6
1.75
W
Nu Wa
Kronts07
Nu Wa
7
4
9
2.88
W
Discordia
LatinKiri
Discordia
1
5
15
1.7
W
Bacchus
LocalSoldi3r
Bacchus
4
3
18
4.33
L
5
7
3
0.93
L
1
5
0
0.2
L
Yemoja
Tage_Hearn
Yemoja
1
4
6
1
L
Nu Wa
fugeos
Nu Wa
2
4
9
1.63
L
Hercules
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,994
Damage
77,128
90,235
Taken
79,658
60,935
Mitigated
57,075
19,336
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,859
3,408
0
8,046
23,125
27,817
769
12,384
10,741
0
46,022
W
Izanami
Graevemind
Izanami
11,231
10,151
0
0
14,226
5,411
4,241
6,579
7,647
0
55,707
W
Nu Wa
Kronts07
Nu Wa
21,752
7,105
507
5,024
16,233
6,351
3,340
9,096
7,137
67,493
0
W
Discordia
LatinKiri
Discordia
10,966
1,421
887
1,552
11,679
4,055
90
5,073
6,606
31,052
0
W
Bacchus
LocalSoldi3r
Bacchus
14,320
1,270
1,880
1,183
14,395
13,441
469
8,922
5,473
28,791
0
L
15,099
7,758
1,175
3,557
16,884
10,568
1,409
8,154
8,730
48,145
0
L
3,213
0
0
60
7,871
2,762
0
4,769
3,102
0
13,383
L
Yemoja
Tage_Hearn
Yemoja
7,828
2,017
3,161
2,836
22,390
20,231
95
11,162
11,228
33,177
0
L
Nu Wa
fugeos
Nu Wa
17,718
4,001
14
1,628
17,009
6,486
839
9,649
7,360
60,338
0
L
Hercules
16,136
3,115
0
6,905
26,081
20,888
552
13,600
12,481
2,306
38,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,377
Gold Earned
64,298
292
Minions Killed
348
5
Camps Cleared
6
1,157,150
Distance Traveled
1,461,312
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,575
911
56
4
0
320,853
0
W
Izanami
12,358
772
120
8
2
278,755
0
W
Nu Wa
13,336
834
106
7
4
252,494
3
W
Discordia
11,071
692
37
2
0
283,104
0
W
Bacchus
12,958
810
29
2
0
326,106
0
L
Olorun
11,732
733
99
6
2
218,616
0
L
Cliodhna
8,603
538
31
2
2
109,643
0
L
Yemoja
10,734
671
34
2
0
268,882
0
L
Nu Wa
10,897
681
69
4
0
279,347
1
L
Hercules
12,411
776
59
4
1
280,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role