Player Matchup

Heimdallr
Heimdallr
Neru2
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,201 Elo+
Party 1
Zeus
Zeus
ThatNS
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,201 Elo+
Party 1
Ares
Ares
Werado
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,201 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,201 Elo+

VS

Team Averages
Level 14
1,592 SR
1,462 Elo+
Hou Yi
Hou Yi
CallMeDaddyYi
Hou Yi
Level 16
God Stats
41W - 10L
1,855 SR
Queue Stats
46W - 15L
1,749 Elo+
Solo
Cthulhu
Cthulhu
JockDeïcide
Cthulhu
Level 9
God Stats
6W - 2L
1,500 SR
Queue Stats
147W - 130L
1,404 Elo+
Solo
Persephone
Persephone
deedee22
Persephone
Level 16
God Stats
5W - 8L
1,421 SR
Queue Stats
6W - 13L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Neru2
Heimdallr
11
1 / 7 / 2
7,663
589
2,978
11,664
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
ThatNS
Zeus
11
2 / 13 / 1
8,249
635
7,034
14,131
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Werado
Ares
11
1 / 8 / 2
7,624
586
4,779
15,018
10,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
21 / 1 / 5
11,887
914
23,620
12,650
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
JockDeïcide
Cthulhu
12
3 / 1 / 17
9,265
713
5,243
12,484
16,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
deedee22
Persephone
13
4 / 3 / 18
9,969
767
9,007
6,280
2,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
4
Kills
28
28
Deaths
5
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
21
1
5
23.5
W
Cthulhu
JockDeïcide
Cthulhu
3
1
17
11.5
L
Heimdallr
Neru2
Heimdallr
1
7
2
0.29
L
Zeus
ThatNS
Zeus
2
13
1
0.19
L
Ares
Werado
Ares
1
8
2
0.25
W
Persephone
deedee22
Persephone
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,791
Damage
37,870
40,813
Taken
31,414
16,660
Mitigated
25,311
2,901
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,620
9,861
0
5,919
12,650
6,581
958
5,445
7,205
0
61,266
W
Cthulhu
JockDeïcide
Cthulhu
5,243
312
1,197
1,309
12,484
16,324
0
3,750
8,734
15,463
0
L
Heimdallr
Neru2
Heimdallr
2,978
1,249
0
0
11,664
3,140
0
3,635
7,672
0
15,713
L
Zeus
ThatNS
Zeus
7,034
1,064
0
1,441
14,131
2,898
0
5,167
8,399
17,628
0
L
Ares
Werado
Ares
4,779
389
0
1,460
15,018
10,622
0
5,613
8,946
13,546
0
W
Persephone
deedee22
Persephone
9,007
276
78
1,634
6,280
2,406
449
3,572
2,705
26,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
31,121
73
Minions Killed
126
2
Camps Cleared
10
572,306
Distance Traveled
677,601
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,887
914
58
4
9
259,122
4
W
Cthulhu
9,265
713
17
1
1
210,311
0
L
Heimdallr
7,663
589
30
2
1
203,487
1
L
Zeus
8,249
635
27
2
1
163,876
0
L
Ares
7,624
586
16
1
0
204,943
1
W
Persephone
9,969
767
51
4
0
208,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role