Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ELBERPROXGAAAAA
Fenrir
Level 65
God Stats
39W - 32L
1,557 SR
Queue Stats
184W - 204L
1,491 Elo+
Solo
Persephone
Persephone
SraViolet
Persephone
Level 149
God Stats
2W - 1L
1,478 SR
Queue Stats
7W - 6L
1,185 Elo+
Solo
Neith
Neith
SyriusFalcom
Neith
Level 52
God Stats
111W - 127L
1,405 SR
Queue Stats
308W - 324L
1,333 Elo+
Party 1
Ares
Ares
juniorznt
Ares
Level 17
God Stats
14W - 15L
1,254 SR
Queue Stats
67W - 91L
1,329 Elo+
Party 1
Team Averages
Level 82
1,439 SR
1,368 Elo+

VS

Team Averages
Level 94
1,597 SR
1,423 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IPandaMalI
Jing Wei
Level 29
God Stats
2W - 1L
1,778 SR
Queue Stats
32W - 46L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kaueplay2
Tsukuyomi
Level 68
God Stats
1W - 3L
1,452 SR
Queue Stats
61W - 183L
1,222 Elo+
Solo
Cliodhna
Cliodhna
Schpeir
Cliodhna
Level 160
God Stats
7W - 15L
1,770 SR
Queue Stats
473W - 525L
1,508 Elo+
Solo
Fenrir
Fenrir
vladkunay14
Fenrir
Level 68
God Stats
7W - 8L
1,486 SR
Queue Stats
38W - 59L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 2 / 14
10,809
983
16,205
7,380
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 5
9,525
866
1,612
5,297
3,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SraViolet
Persephone
16
4 / 0 / 9
10,577
962
9,878
4,271
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 6
10,152
923
7,588
7,318
2,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
17
1 / 3 / 13
10,104
919
5,935
12,924
13,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

240

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 1
10,860
987
15,317
7,980
3,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
IPandaMalI
Jing Wei
16
0 / 1 / 3
9,503
864
4,215
5,542
1,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Kaueplay2
Tsukuyomi
16
0 / 15 / 4
8,940
813
5,958
20,578
9,648
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Schpeir
Cliodhna
16
1 / 1 / 3
10,093
918
7,231
7,865
2,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
16
0 / 0 / 4
8,889
808
1,550
2,694
1,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
18
Kills
6
6
Deaths
18
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
14
5.5
L
Anubis
 
Anubis
5
1
1
5.5
W
4
0
5
6.5
L
Jing Wei
IPandaMalI
Jing Wei
0
1
3
1.5
L
Tsukuyomi
Kaueplay2
Tsukuyomi
0
15
4
0.13
L
Cliodhna
Schpeir
Cliodhna
1
1
3
2.5
W
Persephone
SraViolet
Persephone
4
0
9
8.5
W
5
1
6
8
W
Ares
1
3
13
2.5
L
Fenrir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
34,271
37,190
Taken
44,659
22,127
Mitigated
18,398
2,432
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,205
0
0
529
7,380
2,071
0
2,096
5,284
53,257
0
L
Anubis
 
Anubis
15,317
392
320
3,583
7,980
3,378
0
5,493
2,304
46,324
0
W
1,612
89
0
224
5,297
3,403
0
1,675
3,622
0
3,658
L
Jing Wei
IPandaMalI
Jing Wei
4,215
2,486
0
0
5,542
1,749
0
3,714
1,683
0
28,969
L
Tsukuyomi
Kaueplay2
Tsukuyomi
5,958
1,087
0
200
20,578
9,648
0
14,680
5,377
0
11,745
L
Cliodhna
Schpeir
Cliodhna
7,231
1
0
274
7,865
2,597
0
5,162
2,453
0
44,401
W
Persephone
SraViolet
Persephone
9,878
820
0
1,358
4,271
1,449
0
877
3,394
26,710
0
W
7,588
3,078
0
321
7,318
2,036
0
4,757
2,561
0
23,696
W
Ares
5,935
122
0
0
12,924
13,168
0
5,912
7,012
16,362
0
L
Fenrir
1,550
467
0
155
2,694
1,026
0
1,762
824
0
2,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
48,285
217
Minions Killed
219
4
Camps Cleared
13
925,198
Distance Traveled
1,071,925
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,809
983
117
11
1
226,427
2
L
Anubis
10,860
987
62
6
1
203,531
2
W
Fenrir
9,525
866
5
0
1
204,375
4
L
Jing Wei
9,503
864
49
4
4
195,684
1
L
Tsukuyomi
8,940
813
10
1
0
191,075
0
L
Cliodhna
10,093
918
96
9
7
260,004
3
W
Persephone
10,577
962
40
4
1
164,343
0
W
Neith
10,152
923
30
3
1
163,413
0
W
Ares
10,104
919
25
2
0
166,640
0
L
Fenrir
8,889
808
2
0
1
221,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role