Player Matchup

Cthulhu
Cthulhu
DevontheKid10
Cthulhu
Level 15
God Stats
11W - 9L
1,489 SR
Queue Stats
36W - 46L
1,351 Elo+
Party 1
Pele
Pele
Dragon187SC
Pele
Level 68
God Stats
5W - 2L
1,687 SR
Queue Stats
197W - 205L
1,503 Elo+
Party 1
Scylla
Scylla
GeorgeIBoss
Scylla
Level 7
God Stats
6W - 10L
1,758 SR
Queue Stats
27W - 48L
1,468 Elo+
Party 1
Olorun
Olorun
Phantom Wolf399
Olorun
Level 12
God Stats
2W - 3L
1,296 SR
Queue Stats
10W - 17L
1,205 Elo+
Party 1
Amaterasu
Amaterasu
StarWizard3
Amaterasu
Level 16
God Stats
9W - 7L
1,549 SR
Queue Stats
32W - 39L
1,277 Elo+
Party 1
Team Averages
Level 24
1,556 SR
1,361 Elo+

VS

Team Averages
Level 16
1,421 SR
1,261 Elo+
Loki
Loki
Lucian-Kinkiller
Loki
Level 28
God Stats
18W - 28L
1,379 SR
Queue Stats
79W - 81L
1,356 Elo+
Solo
Guan Yu
Guan Yu
RAMBO7756
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,378 Elo+
Solo
Odin
Odin
Warduke22
Odin
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,060 Elo+
Solo
Erlang Shen
Erlang Shen
jesterfortheking
Erlang Shen
Level 16
God Stats
0W - 1L
1,224 SR
Queue Stats
56W - 73L
1,407 Elo+
Solo
Merlin
Merlin
kingkatt5280
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 1 / 26
10,569
1,174
14,939
11,073
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
13 / 0 / 17
11,575
1,286
16,960
7,693
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
1 / 1 / 30
10,043
1,116
7,313
3,719
1,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 2 / 23
11,195
1,244
18,255
10,400
6,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
StarWizard3
Amaterasu
16
9 / 3 / 12
10,323
1,147
13,168
10,867
4,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

367

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,607
956
2,847
4,779
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
RAMBO7756
Guan Yu
14
3 / 9 / 2
9,155
1,017
4,231
17,778
8,139
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
14
1 / 11 / 0
8,205
912
5,864
20,374
9,315
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
jesterfortheking
Erlang Shen
14
0 / 6 / 3
8,000
889
5,414
16,787
9,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
0 / 14 / 3
8,230
914
14,897
20,689
7,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
16
42
Kills
7
7
Deaths
43
108
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
1
26
19
W
13
0
17
21.5
W
Scylla
1
1
30
16
L
3
3
1
1.17
W
13
2
23
12.25
L
Guan Yu
RAMBO7756
Guan Yu
3
9
2
0.44
W
Amaterasu
StarWizard3
Amaterasu
9
3
12
5
L
Odin
1
11
0
0.09
L
Erlang Shen
jesterfortheking
Erlang Shen
0
6
3
0.25
L
Merlin
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,635
Damage
33,253
43,752
Taken
80,407
23,714
Mitigated
35,850
11,146
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,939
2,602
352
2,163
11,073
9,080
0
2,033
6,746
22,643
0
W
16,960
5,657
0
524
7,693
2,975
0
3,078
4,409
0
51,608
W
Scylla
7,313
2,487
0
0
3,719
1,062
0
1,080
2,427
13,399
0
L
2,847
866
0
104
4,779
1,554
0
1,237
3,462
0
9,090
W
18,255
12,515
1,658
5,589
10,400
6,170
0
5,659
4,694
25,866
0
L
Guan Yu
RAMBO7756
Guan Yu
4,231
1,155
150
1,422
17,778
8,139
0
9,022
8,439
0
9,185
W
Amaterasu
StarWizard3
Amaterasu
13,168
7,931
0
860
10,867
4,427
0
3,047
6,560
0
18,905
L
Odin
5,864
2,680
0
460
20,374
9,315
0
9,958
10,031
0
13,267
L
Erlang Shen
jesterfortheking
Erlang Shen
5,414
3,061
0
325
16,787
9,091
0
8,724
7,757
0
13,515
L
Merlin
14,897
3,326
0
393
20,689
7,751
0
10,110
10,211
29,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,705
Gold Earned
42,197
149
Minions Killed
83
6
Camps Cleared
3
883,916
Distance Traveled
685,911
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,569
1,174
14
2
0
191,297
0
W
Pele
11,575
1,286
95
11
1
203,822
0
W
Scylla
10,043
1,116
17
2
1
166,756
0
L
Loki
8,607
956
17
2
1
88,116
0
W
Olorun
11,195
1,244
13
1
2
157,915
0
L
Guan Yu
9,155
1,017
10
1
2
150,783
0
W
Amaterasu
10,323
1,147
10
1
2
164,126
0
L
Odin
8,205
912
13
1
0
146,294
3
L
Erlang Shen
8,000
889
11
1
0
168,912
0
L
Merlin
8,230
914
32
4
0
131,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role