Player Matchup

Scylla
Scylla
Ahillea_Lilith
Scylla
Level 62
God Stats
82W - 135L
1,329 SR
Queue Stats
229W - 433L
1,282 Elo+
Party 1
Cliodhna
Cliodhna
DeadKingAnubis
Cliodhna
Level 120
God Stats
6W - 19L
1,327 SR
Queue Stats
212W - 384L
1,295 Elo+
Party 1
Gilgamesh
Gilgamesh
xDeadly__Escanor
Gilgamesh
Level 16
God Stats
18W - 7L
1,682 SR
Queue Stats
113W - 60L
1,579 Elo+
Solo
Team Averages
Level 66
1,446 SR
1,385 Elo+

VS

Team Averages
Level 44
1,482 SR
1,297 Elo+
Thoth
Thoth
 
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
TESTIS_SLAV
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,239 Elo+
Party 2
Cliodhna
Cliodhna
nattimovie
Cliodhna
Level 26
God Stats
0W - 3L
1,446 SR
Queue Stats
6W - 17L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,975
725
4,030
4,300
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
12
2 / 2 / 7
7,775
707
6,731
5,410
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
13
10 / 1 / 2
9,013
819
12,614
10,126
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 6 / 1
6,976
634
2,140
9,049
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
10
0 / 2 / 3
6,157
560
1,462
8,110
5,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
nattimovie
Cliodhna
10
2 / 7 / 1
7,307
664
5,095
8,859
2,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
4
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
1
0.42
W
3
1
7
6.5
W
Cliodhna
2
2
7
2.75
L
Yemoja
0
2
3
0.75
L
Cliodhna
nattimovie
Cliodhna
2
7
1
0.36
W
Gilgamesh
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
8,697
19,836
Taken
26,018
11,189
Mitigated
10,399
5,928
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,140
301
94
646
9,049
2,313
0
805
7,929
12,553
0
W
4,030
0
0
1,185
4,300
1,243
284
1,749
2,551
19,326
0
W
Cliodhna
6,731
79
0
2,088
5,410
1,690
0
1,552
3,858
0
27,569
L
Yemoja
1,462
684
1,432
589
8,110
5,517
0
1,850
5,883
7,631
0
L
Cliodhna
nattimovie
Cliodhna
5,095
342
0
448
8,859
2,569
0
2,144
6,341
0
13,802
W
Gilgamesh
12,614
3,353
0
2,655
10,126
8,256
0
1,182
8,944
4,719
30,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
20,440
127
Minions Killed
54
9
Camps Cleared
1
616,119
Distance Traveled
523,408
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,976
634
25
2
0
159,087
2
W
Scylla
7,975
725
43
4
1
164,246
1
W
Cliodhna
7,775
707
41
4
4
230,022
3
L
Yemoja
6,157
560
9
1
1
157,394
0
L
Cliodhna
7,307
664
20
2
0
206,927
1
W
Gilgamesh
9,013
819
43
4
4
221,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role