Player Matchup

Sun Wukong
Sun Wukong
DoggyStyler420
Sun Wukong
Level 28
God Stats
8W - 5L
1,636 SR
Queue Stats
76W - 75L
1,467 Elo+
Party 1
Yemoja
Yemoja
Fireheart291
Yemoja
Level 13
God Stats
1W - 2L
1,291 SR
Queue Stats
3W - 6L
1,367 Elo+
Solo
The Morrigan
The Morrigan
Guizmothegods
The Morrigan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 26L
1,494 Elo+
Solo
Ne Zha
Ne Zha
batboy0068
Ne Zha
Level 26
God Stats
9W - 11L
1,500 SR
Queue Stats
84W - 98L
1,512 Elo+
Party 1
Neith
Neith
digoson
Neith
Level 17
God Stats
26W - 27L
1,409 SR
Queue Stats
92W - 79L
1,437 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,455 Elo+

VS

Team Averages
Level 16
1,691 SR
1,465 Elo+
Vulcan
Vulcan
Nummywarrior
Vulcan
Level 17
God Stats
7W - 4L
1,768 SR
Queue Stats
11W - 12L
1,531 Elo+
Party 2
Nemesis
Nemesis
Othagou
Nemesis
Level 8
God Stats
4W - 4L
1,880 SR
Queue Stats
31W - 49L
1,425 Elo+
Solo
Hou Yi
Hou Yi
XxPanthersxX
Hou Yi
Level 24
God Stats
8W - 2L
1,805 SR
Queue Stats
178W - 181L
1,455 Elo+
Solo
Horus
Horus
goopydudest
Horus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,470 Elo+
Party 2
Khepri
Khepri
soyalguien7005
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoggyStyler420
Sun Wukong
13
3 / 3 / 13
8,809
518
8,140
13,147
7,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
11
0 / 5 / 7
7,524
443
3,561
12,832
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
Guizmothegods
The Morrigan
18
7 / 1 / 7
10,677
628
10,763
7,006
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
batboy0068
Ne Zha
17
11 / 2 / 4
10,577
622
13,666
14,669
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
digoson
Neith
13
2 / 6 / 4
8,109
477
13,688
11,827
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
4 / 8 / 1
8,253
485
10,310
9,651
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Othagou
Nemesis
13
0 / 6 / 2
7,652
450
2,819
15,286
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
14
7 / 2 / 3
8,960
527
15,531
13,303
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 5 / 4
8,323
490
8,883
12,886
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 4
7,636
449
4,416
15,635
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
23
Kills
17
17
Deaths
23
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DoggyStyler420
Sun Wukong
3
3
13
3.17
W
Yemoja
0
5
7
0.7
W
The Morrigan
Guizmothegods
The Morrigan
7
1
7
10.5
L
Vulcan
4
8
1
0.56
L
Nemesis
Othagou
Nemesis
0
6
2
0.17
L
Hou Yi
7
2
3
4.25
W
Ne Zha
batboy0068
Ne Zha
11
2
4
6.5
W
Neith
digoson
Neith
2
6
4
0.67
L
4
5
4
1.2
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,818
Damage
41,959
59,481
Taken
66,761
27,294
Mitigated
35,249
16,083
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DoggyStyler420
Sun Wukong
8,140
2,077
412
2,713
13,147
7,527
768
4,581
8,086
0
29,775
W
Yemoja
3,561
1,082
833
1,291
12,832
8,898
0
2,293
10,376
13,781
0
W
The Morrigan
Guizmothegods
The Morrigan
10,763
2,272
0
1,817
7,006
2,865
1,635
1,408
5,526
77,975
11,965
L
Vulcan
10,310
2,510
0
480
9,651
3,356
337
1,508
8,143
49,086
0
L
Nemesis
Othagou
Nemesis
2,819
871
0
4,584
15,286
5,121
0
2,593
12,693
0
57,766
L
Hou Yi
15,531
6,338
14
4,428
13,303
4,925
74
2,183
11,120
0
60,936
W
Ne Zha
batboy0068
Ne Zha
13,666
4,095
0
5,784
14,669
5,028
1,449
3,604
10,672
0
64,777
W
Neith
digoson
Neith
13,688
8,168
0
3,233
11,827
2,976
0
2,686
9,067
0
49,097
L
8,883
4,289
768
2,907
12,886
7,956
470
616
12,270
0
32,221
L
4,416
568
0
2,681
15,635
13,891
104
2,798
12,837
25,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
40,824
407
Minions Killed
381
0
Camps Cleared
0
1,525,558
Distance Traveled
1,512,092
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,809
518
43
3
0
332,089
2
W
Yemoja
7,524
443
16
1
0
238,477
0
W
The Morrigan
10,677
628
161
9
0
311,509
8
L
Vulcan
8,253
485
75
4
0
291,451
4
L
Nemesis
7,652
450
103
6
0
306,044
0
L
Hou Yi
8,960
527
105
6
0
279,657
3
W
Ne Zha
10,577
622
112
7
0
364,278
0
W
Neith
8,109
477
75
4
0
279,205
7
L
Horus
8,323
490
66
4
0
293,645
0
L
Khepri
7,636
449
32
2
0
341,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role