Player Matchup

Neith
Neith
AnthonaeDaddy
Neith
Level 6
God Stats
3W - 1L
1,902 SR
Queue Stats
12W - 6L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
DensestCarpet0
Kukulkan
Level 28
God Stats
0W - 2L
1,301 SR
Queue Stats
111W - 99L
1,613 Elo+
Solo
Bellona
Bellona
GY236718144996
Bellona
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
92W - 55L
1,639 Elo+
Solo
Cthulhu
Cthulhu
ImHermes_TTV
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,649 Elo+
Solo
Cerberus
Cerberus
Ventus_26
Cerberus
Level 68
God Stats
43W - 46L
1,559 SR
Queue Stats
274W - 245L
1,583 Elo+
Party 1
Team Averages
Level 27
1,552 SR
1,635 Elo+

VS

Team Averages
Level 21
1,565 SR
1,514 Elo+
Gilgamesh
Gilgamesh
EEZYQ
Gilgamesh
Level 30
God Stats
5W - 1L
1,781 SR
Queue Stats
129W - 111L
1,523 Elo+
Solo
Neith
Neith
MaMaLaLaHiLL
Neith
Level 29
God Stats
57W - 50L
1,542 SR
Queue Stats
98W - 86L
1,529 Elo+
Solo
Chang'e
Chang'e
Xenagos3434
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 94L
1,657 Elo+
Solo
Nemesis
Nemesis
futoiahokun
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
oneartur
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
6,536
545
5,597
5,905
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
2 / 2 / 2
6,298
525
3,394
5,167
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
7,115
593
4,051
6,963
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
ImHermes_TTV
Cthulhu
6
2 / 3 / 3
5,288
441
2,934
5,501
3,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Ventus_26
Cerberus
12
1 / 0 / 0
6,900
575
4,734
5,850
4,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EEZYQ
Gilgamesh
10
0 / 2 / 0
6,074
506
1,385
6,161
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
2 / 4 / 3
5,778
482
3,280
5,067
1,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Xenagos3434
Chang'e
12
8 / 1 / 3
7,741
645
6,502
7,309
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
futoiahokun
Nemesis
12
1 / 0 / 9
7,076
590
5,470
7,942
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
oneartur
Kumbhakarna
8
1 / 3 / 1
5,815
485
1,442
10,220
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
10
Kills
12
12
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Kukulkan
2
2
2
1.5
W
Gilgamesh
EEZYQ
Gilgamesh
0
2
0
0
L
3
2
1
1.75
L
Cthulhu
ImHermes_TTV
Cthulhu
2
3
3
1.17
W
2
4
3
0.88
L
Cerberus
Ventus_26
Cerberus
1
0
0
1
W
Chang'e
Xenagos3434
Chang'e
8
1
3
9.5
W
Nemesis
futoiahokun
Nemesis
1
0
9
5.5
W
Kumbhakarna
oneartur
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
18,079
29,386
Taken
36,699
15,543
Mitigated
13,912
7,496
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,597
3,012
0
1,350
5,905
1,531
0
1,470
4,435
0
35,317
L
Kukulkan
3,394
284
0
1,790
5,167
1,410
0
1,822
3,345
28,302
0
W
Gilgamesh
EEZYQ
Gilgamesh
1,385
539
0
605
6,161
3,161
0
2,911
3,250
0
28,874
L
4,051
1,314
0
1,488
6,963
4,649
0
2,531
4,432
0
47,744
L
Cthulhu
ImHermes_TTV
Cthulhu
2,934
442
0
856
5,501
3,640
0
1,438
4,063
9,651
0
W
3,280
2,024
0
1,317
5,067
1,418
144
1,129
3,900
0
24,945
L
Cerberus
Ventus_26
Cerberus
4,734
432
0
2,012
5,850
4,313
0
738
5,112
38,021
0
W
Chang'e
Xenagos3434
Chang'e
6,502
347
916
3,314
7,309
2,161
0
1,952
5,251
46,303
0
W
Nemesis
futoiahokun
Nemesis
5,470
1,811
0
3,933
7,942
2,501
0
2,278
5,620
0
41,824
W
Kumbhakarna
oneartur
Kumbhakarna
1,442
264
100
3,561
10,220
4,671
0
2,492
7,616
13,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
32,484
357
Minions Killed
303
0
Camps Cleared
0
1,072,150
Distance Traveled
1,188,390
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,536
545
69
6
0
226,962
4
L
Kukulkan
6,298
525
76
6
0
248,852
3
W
Gilgamesh
6,074
506
72
6
0
204,581
0
L
Bellona
7,115
593
103
9
0
260,175
2
L
Cthulhu
5,288
441
11
1
0
153,745
1
W
Neith
5,778
482
46
4
0
218,338
4
L
Cerberus
6,900
575
98
8
0
182,416
4
W
Chang'e
7,741
645
79
7
0
245,883
2
W
Nemesis
7,076
590
85
7
0
283,279
3
W
Kumbhakarna
5,815
485
21
2
0
236,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role