Player Matchup

Tiamat
Tiamat
BoSs-LuNaTiiK
Tiamat
Level 28
God Stats
3W - 2L
1,884 SR
Queue Stats
55W - 44L
1,531 Elo+
Solo
Loki
Loki
KiriiiToo-
Loki
Level 13
God Stats
4W - 6L
1,287 SR
Queue Stats
27W - 16L
1,512 Elo+
Solo
Athena
Athena
Mr Telford6480
Athena
Level 27
God Stats
23W - 28L
1,457 SR
Queue Stats
199W - 225L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shogonai9628
Tsukuyomi
Level 26
God Stats
12W - 14L
1,433 SR
Queue Stats
85W - 103L
1,316 Elo+
Solo
Izanami
Izanami
yuliivilla14
Izanami
Level 16
God Stats
2W - 2L
1,233 SR
Queue Stats
3W - 4L
1,216 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,394 Elo+

VS

Team Averages
Level 22
1,432 SR
1,465 Elo+
Ymir
Ymir
AnanasDesBois
Ymir
Level 28
God Stats
4W - 5L
1,293 SR
Queue Stats
177W - 166L
1,494 Elo+
Solo
Medusa
Medusa
D-Fswa
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
DanDanDanii
Vulcan
Level 24
God Stats
2W - 1L
1,499 SR
Queue Stats
110W - 96L
1,421 Elo+
Solo
Bastet
Bastet
Francesco07ITA
Bastet
Level 27
God Stats
15W - 8L
1,451 SR
Queue Stats
153W - 127L
1,546 Elo+
Solo
Apollo
Apollo
III Jacobs III
Apollo
Level 27
God Stats
2W - 2L
1,417 SR
Queue Stats
7W - 9L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
10,360
518
14,042
14,517
8,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 4 / 3
11,052
553
12,568
14,318
5,911
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 7
9,540
477
8,305
26,011
27,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Shogonai9628
Tsukuyomi
16
6 / 7 / 2
10,003
500
10,505
17,027
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
yuliivilla14
Izanami
13
1 / 10 / 3
8,368
418
10,533
13,044
4,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
9,282
464
8,330
23,663
26,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
D-Fswa
Medusa
13
2 / 13 / 8
8,647
432
6,599
15,643
4,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
14
1 / 4 / 10
8,708
435
12,581
9,374
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 0 / 2
12,432
622
20,498
11,097
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
6 / 7 / 6
8,765
438
13,414
15,873
5,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
25
Kills
29
29
Deaths
27
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
5
5
8
1.8
W
Medusa
D-Fswa
Medusa
2
13
8
0.46
W
Vulcan
1
4
10
1.5
W
18
0
2
19
W
6
7
6
1.29
L
9
4
3
2.63
L
4
3
7
2.5
L
Tsukuyomi
Shogonai9628
Tsukuyomi
6
7
2
1
L
Izanami
yuliivilla14
Izanami
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
61,422
84,917
Taken
75,650
54,292
Mitigated
45,436
18,625
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,330
2,303
0
4,920
23,663
26,010
496
7,898
14,948
26,516
0
L
14,042
806
142
3,318
14,517
8,650
0
4,591
9,926
63,407
0
W
Medusa
D-Fswa
Medusa
6,599
4,270
0
1,169
15,643
4,906
55
3,873
11,536
0
38,667
W
Vulcan
12,581
5,531
102
1,682
9,374
3,388
0
3,052
6,114
51,603
0
W
20,498
6,160
0
5,544
11,097
5,210
15
1,254
9,733
0
85,414
W
13,414
9,669
0
2,755
15,873
5,922
616
4,736
10,972
0
48,879
L
12,568
3,745
0
4,549
14,318
5,911
1,986
3,096
11,222
0
80,422
L
8,305
2,552
0
4,530
26,011
27,643
38
7,302
18,709
24,872
0
L
Tsukuyomi
Shogonai9628
Tsukuyomi
10,505
2,338
0
5,026
17,027
7,810
0
1,395
15,632
0
77,527
L
Izanami
yuliivilla14
Izanami
10,533
9,081
0
1,060
13,044
4,278
590
4,672
8,372
0
48,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
47,834
527
Minions Killed
394
0
Camps Cleared
0
1,910,774
Distance Traveled
1,895,521
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,282
464
48
2
0
348,267
2
L
Tiamat
10,360
518
140
7
0
360,475
2
W
Medusa
8,647
432
68
3
0
342,852
0
W
Vulcan
8,708
435
85
4
0
383,804
0
W
Bastet
12,432
622
129
6
0
461,194
4
W
Apollo
8,765
438
64
3
0
359,404
2
L
Loki
11,052
553
143
7
0
408,496
2
L
Athena
9,540
477
32
2
0
409,493
2
L
Tsukuyomi
10,003
500
119
6
0
402,876
2
L
Izanami
8,368
418
93
5
0
329,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role