Player Matchup

Merlin
Merlin
HarryWeng9
Merlin
Level 29
God Stats
7W - 3L
1,592 SR
Queue Stats
88W - 65L
1,643 Elo+
Party 2
Izanami
Izanami
MrWong3
Izanami
Level 96
God Stats
3W - 3L
1,557 SR
Queue Stats
59W - 42L
1,597 Elo+
Party 2
Hun Batz
Hun Batz
Psykcosis
Hun Batz
Level 42
God Stats
12W - 6L
1,625 SR
Queue Stats
98W - 78L
1,588 Elo+
Party 2
Team Averages
Level 56
1,591 SR
1,610 Elo+

VS

Team Averages
Level 83
1,521 SR
1,535 Elo+
Bellona
Bellona
K3VD0G
Bellona
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 16L
1,456 Elo+
Party 1
Neith
Neith
L0rdSnow17
Neith
Level 118
God Stats
13W - 8L
1,620 SR
Queue Stats
78W - 77L
1,555 Elo+
Party 1
Agni
Agni
Lexec
Agni
Level 124
God Stats
5W - 3L
1,444 SR
Queue Stats
62W - 53L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HarryWeng9
Merlin
16
5 / 8 / 14
13,520
751
17,006
17,647
6,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MrWong3
Izanami
16
7 / 4 / 5
12,386
688
12,289
16,746
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Psykcosis
Hun Batz
18
10 / 5 / 6
14,457
803
15,009
18,275
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
K3VD0G
Bellona
15
4 / 9 / 9
11,936
663
8,068
22,220
13,646
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
4 / 5 / 8
12,339
686
14,221
15,210
4,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
Lexec
Agni
17
9 / 8 / 6
13,155
731
20,175
17,069
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
22
Kills
17
17
Deaths
22
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
HarryWeng9
Merlin
5
8
14
1.5
L
Bellona
K3VD0G
Bellona
4
9
9
0.94
L
Neith
4
5
8
1.6
L
Agni
Lexec
Agni
9
8
6
1.5
W
Izanami
MrWong3
Izanami
7
4
5
2.38
W
Hun Batz
Psykcosis
Hun Batz
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
42,464
52,668
Taken
54,499
20,012
Mitigated
23,851
14,239
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
HarryWeng9
Merlin
17,006
1,185
215
4,199
17,647
6,071
903
6,655
10,564
49,468
0
L
Bellona
K3VD0G
Bellona
8,068
2,913
0
870
22,220
13,646
0
7,384
14,836
0
21,300
L
Neith
14,221
5,122
0
5,212
15,210
4,906
510
4,269
10,941
0
52,083
L
Agni
Lexec
Agni
20,175
1,154
1,087
3,839
17,069
5,299
31
5,806
11,263
50,434
0
W
Izanami
MrWong3
Izanami
12,289
5,594
818
3,574
16,746
6,831
885
6,619
9,705
0
57,621
W
Hun Batz
Psykcosis
Hun Batz
15,009
3,928
375
5,058
18,275
7,110
2,071
6,251
11,644
0
56,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
37,430
212
Minions Killed
170
9
Camps Cleared
6
823,620
Distance Traveled
881,969
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,520
751
71
4
2
243,251
2
L
Bellona
11,936
663
22
1
1
283,754
3
L
Neith
12,339
686
77
4
1
298,459
2
L
Agni
13,155
731
71
4
4
299,756
5
W
Izanami
12,386
688
62
3
3
281,900
1
W
Hun Batz
14,457
803
79
4
4
298,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role