Player Matchup

Agni
Agni
Cachorro leon23
Agni
Level 78
God Stats
3W - 6L
1,483 SR
Queue Stats
78W - 81L
1,311 Elo+
Party 1
Fafnir
Fafnir
duke103115
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 113L
1,315 Elo+
Party 1
Artio
Artio
slickgoku12
Artio
Level 77
God Stats
26W - 32L
1,415 SR
Queue Stats
358W - 523L
1,237 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,287 Elo+

VS

Team Averages
Level 95
1,447 SR
1,307 Elo+
Guan Yu
Guan Yu
Lzrjrvz
Guan Yu
Level 95
God Stats
6W - 3L
1,514 SR
Queue Stats
168W - 235L
1,334 Elo+
Solo
Hel
Hel
s33kingAbaddon
Hel
Level 147
God Stats
13W - 23L
1,297 SR
Queue Stats
193W - 229L
1,272 Elo+
Solo
Xbalanque
Xbalanque
vENVY Liljoe
Xbalanque
Level 44
God Stats
9W - 7L
1,529 SR
Queue Stats
70W - 84L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 11 / 3
13,171
693
24,375
21,497
7,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
duke103115
Fafnir
15
3 / 6 / 6
13,169
693
10,438
29,297
49,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 6
11,292
594
9,254
22,440
24,814
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lzrjrvz
Guan Yu
17
5 / 3 / 12
12,928
680
10,039
21,324
23,445
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 2 / 12
13,180
694
18,016
18,285
7,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
vENVY Liljoe
Xbalanque
17
12 / 6 / 7
14,219
748
33,098
22,455
8,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
20
20
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
11
3
0.68
W
Guan Yu
Lzrjrvz
Guan Yu
5
3
12
3.67
L
Fafnir
duke103115
Fafnir
3
6
6
1
W
3
2
12
4.5
L
1
3
6
1.33
W
Xbalanque
vENVY Liljoe
Xbalanque
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,067
Damage
61,153
73,234
Taken
62,064
81,739
Mitigated
40,053
16,128
Healing
32,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,375
1,812
515
4,217
21,497
7,330
0
5,637
15,860
60,620
0
W
Guan Yu
Lzrjrvz
Guan Yu
10,039
2,280
3,866
6,693
21,324
23,445
249
13,868
7,456
0
28,699
L
Fafnir
duke103115
Fafnir
10,438
4,177
224
5,361
29,297
49,595
32
8,740
20,557
28,099
0
W
18,016
1,921
5,807
9,081
18,285
7,836
989
14,125
4,160
67,600
0
L
9,254
688
1,564
4,247
22,440
24,814
15
4,363
18,077
35,789
0
W
Xbalanque
vENVY Liljoe
Xbalanque
33,098
20,752
742
5,820
22,455
8,772
1,246
17,224
5,231
0
82,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
40,327
159
Minions Killed
220
4
Camps Cleared
12
956,543
Distance Traveled
1,050,838
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,171
693
75
4
1
280,439
0
W
Guan Yu
12,928
680
34
2
0
377,496
0
L
Fafnir
13,169
693
29
2
0
308,487
0
W
Hel
13,180
694
107
6
8
366,959
1
L
Artio
11,292
594
55
3
3
367,617
0
W
Xbalanque
14,219
748
79
4
4
306,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role