Player Matchup

Agni
Agni
Platinum II
FilthyS0AP
Agni
Platinum II
Level 148
God Stats
8W - 6L
1,383 SR
Queue Stats
319W - 327L
1,802 MMR
Party 1
Achilles
Achilles
Gold II
Hi Im Rafiki
Achilles
Gold II
Level 113
God Stats
47W - 54L
1,566 SR
Queue Stats
360W - 391L
1,495 MMR
Party 1
Camazotz
Camazotz
Platinum I
KUjayhawk38
Camazotz
Platinum I
Level 143
God Stats
4W - 4L
1,112 SR
Queue Stats
189W - 188L
1,953 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,353 SR
1,750 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,526 SR
1,691 MMR
Sun Wukong
Sun Wukong
Gold V
DoctorTiki
Sun Wukong
Gold V
Level 68
God Stats
0W - 1L
1,451 SR
Queue Stats
28W - 36L
1,318 MMR
Party 2
Chaac
Chaac
Platinum III
Mikey-_-da-_goat
Chaac
Platinum III
Level 107
God Stats
7W - 10L
1,480 SR
Queue Stats
68W - 72L
1,863 MMR
Party 2
Sol
Sol
Platinum V
Yukikunon
Sol
Platinum V
Level 144
God Stats
14W - 10L
1,646 SR
Queue Stats
103W - 105L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 7
13,149
773
21,863
11,378
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Hi Im Rafiki
Achilles
16
7 / 6 / 12
12,523
737
14,247
21,373
20,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
KUjayhawk38
Camazotz
15
3 / 4 / 13
11,663
686
16,720
28,468
19,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Morgan Le FayGilgameshTiamatCthulhuPersephone

VS

Bans
CharybdisGebOdinFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoctorTiki
Sun Wukong
14
5 / 5 / 9
11,388
670
12,297
17,556
13,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 5 / 10
11,046
650
14,997
22,093
20,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 9 / 5
12,608
742
18,480
20,366
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
19
Kills
16
16
Deaths
19
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DoctorTiki
Sun Wukong
5
5
9
1.9
W
9
6
7
2.08
W
Achilles
Hi Im Rafiki
Achilles
7
6
12
2.17
W
Camazotz
KUjayhawk38
Camazotz
3
4
13
2.38
L
3
5
10
1.6
L
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,830
Damage
45,774
61,219
Taken
60,015
44,241
Mitigated
39,032
24,362
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DoctorTiki
Sun Wukong
12,297
3,073
0
1,604
17,556
13,156
290
8,035
8,941
0
23,651
W
21,863
281
149
1,808
11,378
3,670
1,012
4,292
6,869
57,421
0
W
Achilles
Hi Im Rafiki
Achilles
14,247
3,704
737
5,558
21,373
20,892
1,574
6,751
14,018
0
35,191
W
Camazotz
KUjayhawk38
Camazotz
16,720
5,413
722
15,388
28,468
19,679
235
8,220
19,425
0
51,139
L
14,997
4,401
1,175
9,094
22,093
20,212
204
8,307
12,606
0
33,948
L
18,480
6,954
0
8,091
20,366
5,664
923
6,251
13,096
57,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
35,042
186
Minions Killed
155
10
Camps Cleared
4
910,290
Distance Traveled
824,082
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,388
670
30
2
1
281,636
2
W
Agni
13,149
773
74
4
3
288,648
3
W
Achilles
12,523
737
42
2
4
297,488
0
W
Camazotz
11,663
686
70
4
3
324,154
2
L
Chaac
11,046
650
40
2
2
266,359
2
L
Sol
12,608
742
85
5
1
276,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role