Player Matchup

Izanami
Izanami
CrystalTears99
Izanami
Level 60
God Stats
22W - 14L
1,566 SR
Queue Stats
139W - 154L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Feerlucas
Kukulkan
Level 92
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Solo
Zeus
Zeus
Joaocanciojr
Zeus
Level 63
God Stats
35W - 28L
1,604 SR
Queue Stats
274W - 277L
1,509 Elo+
Solo
Nemesis
Nemesis
dabi1993
Nemesis
Level 29
God Stats
5W - 5L
1,193 SR
Queue Stats
125W - 154L
1,454 Elo+
Party 1
Chaac
Chaac
tzbr0
Chaac
Level 68
God Stats
9W - 14L
1,354 SR
Queue Stats
235W - 243L
1,483 Elo+
Solo
Team Averages
Level 62
1,443 SR
1,490 Elo+

VS

Team Averages
Level 75
1,427 SR
1,433 Elo+
Cupid
Cupid
 
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alanpinheiro647
Cthulhu
Level 66
God Stats
1W - 4L
1,261 SR
Queue Stats
318W - 355L
1,505 Elo+
Solo
Mercury
Mercury
FatRageTurtle
Mercury
Level 108
God Stats
2W - 2L
1,482 SR
Queue Stats
3W - 10L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
Jamerson762
Baron Samedi
Level 108
God Stats
14W - 16L
1,392 SR
Queue Stats
113W - 134L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 10
12,765
1,277
16,579
9,514
4,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Feerlucas
Kukulkan
16
3 / 0 / 6
9,743
974
7,662
3,502
1,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
3 / 2 / 12
10,038
1,004
17,385
8,109
2,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
dabi1993
Nemesis
16
2 / 3 / 12
9,976
998
8,876
10,089
3,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
tzbr0
Chaac
17
4 / 5 / 9
10,558
1,056
7,600
11,940
6,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 5 / 7
9,648
965
7,121
13,189
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
 
Chang'e
16
1 / 5 / 7
9,458
946
8,643
14,775
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 4 / 9
9,452
945
8,703
15,284
14,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
16
4 / 5 / 6
10,362
1,036
8,410
12,536
3,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Jamerson762
Baron Samedi
16
4 / 3 / 4
10,091
1,009
6,867
7,775
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
45
22
Kills
12
12
Deaths
22
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
5
7
1.1
L
Chang'e
 
Chang'e
1
5
7
0.9
L
1
4
9
1.38
W
10
2
10
7.5
L
Mercury
4
5
6
1.4
W
Kukulkan
Feerlucas
Kukulkan
3
0
6
6
L
Baron Samedi
Jamerson762
Baron Samedi
4
3
4
2
W
3
2
12
4.5
W
Nemesis
dabi1993
Nemesis
2
3
12
2.67
W
Chaac
tzbr0
Chaac
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
39,744
43,154
Taken
63,559
18,747
Mitigated
32,020
7,333
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,121
4,680
395
836
13,189
4,153
0
6,426
6,763
0
18,300
L
Chang'e
 
Chang'e
8,643
420
2,350
2,512
14,775
5,083
0
4,710
10,065
29,665
0
L
8,703
422
0
0
15,284
14,954
0
4,748
10,536
17,845
0
W
16,579
11,341
0
2,160
9,514
4,055
0
4,240
5,178
0
45,618
L
Mercury
8,410
2,203
0
753
12,536
3,942
0
5,413
7,123
0
28,167
W
Kukulkan
Feerlucas
Kukulkan
7,662
412
0
453
3,502
1,446
0
1,959
1,471
27,076
0
L
Baron Samedi
Jamerson762
Baron Samedi
6,867
322
1,656
782
7,775
3,888
0
3,750
4,025
21,586
0
W
17,385
1,135
0
0
8,109
2,715
0
4,869
3,154
30,268
0
W
Nemesis
dabi1993
Nemesis
8,876
2,679
0
1,374
10,089
3,891
0
6,862
3,035
0
14,056
W
Chaac
tzbr0
Chaac
7,600
827
268
3,078
11,940
6,640
0
5,717
6,103
0
30,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,080
Gold Earned
49,011
205
Minions Killed
189
9
Camps Cleared
5
957,769
Distance Traveled
971,071
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,648
965
43
4
1
192,159
0
L
Chang'e
9,458
946
55
6
0
204,307
1
L
Cthulhu
9,452
945
21
2
1
183,721
1
W
Izanami
12,765
1,277
71
7
4
202,301
1
L
Mercury
10,362
1,036
42
4
3
219,480
0
W
Kukulkan
9,743
974
43
4
1
171,353
1
L
Baron Samedi
10,091
1,009
28
3
0
171,404
0
W
Zeus
10,038
1,004
22
2
1
188,803
1
W
Nemesis
9,976
998
12
1
0
200,308
1
W
Chaac
10,558
1,056
57
6
3
195,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role