Player Matchup

Chaac
Chaac
InflictedCoffee
Chaac
Level 29
God Stats
1W - 2L
1,533 SR
Queue Stats
131W - 152L
1,383 Elo+
Solo
Hel
Hel
Meatswamp
Hel
Level 28
God Stats
1W - 3L
1,560 SR
Queue Stats
25W - 43L
1,334 Elo+
Solo
Danzaburou
Danzaburou
Shaversian1
Danzaburou
Level 14
God Stats
6W - 7L
1,445 SR
Queue Stats
15W - 25L
1,447 Elo+
Party 1
Arachne
Arachne
TheGunnyOnes
Arachne
Level 86
God Stats
0W - 5L
1,059 SR
Queue Stats
244W - 242L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
The_Outlawjosey
Kumbhakarna
Level 25
God Stats
2W - 6L
1,498 SR
Queue Stats
41W - 43L
1,483 Elo+
Party 1
Team Averages
Level 36
1,419 SR
1,420 Elo+

VS

Team Averages
Level 24
1,707 SR
1,494 Elo+
Ullr
Ullr
ClawiLuv
Ullr
Level 27
God Stats
8W - 5L
1,795 SR
Queue Stats
128W - 104L
1,501 Elo+
Solo
Neith
Neith
ILainI
Neith
Level 26
God Stats
23W - 14L
1,590 SR
Queue Stats
114W - 101L
1,510 Elo+
Solo
Chaac
Chaac
Its_gonzo___
Chaac
Level 26
God Stats
6W - 0L
1,894 SR
Queue Stats
41W - 28L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Jaythetruth210
Kukulkan
Level 25
God Stats
13W - 6L
1,463 SR
Queue Stats
68W - 49L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
MordekainDark
Cliodhna
Level 18
God Stats
6W - 3L
1,791 SR
Queue Stats
22W - 19L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,409
420
7,772
16,763
12,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 9 / 4
8,977
449
6,601
15,994
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Shaversian1
Danzaburou
15
4 / 4 / 0
9,185
459
6,716
11,310
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
TheGunnyOnes
Arachne
17
9 / 2 / 2
10,743
537
11,220
20,286
8,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
The_Outlawjosey
Kumbhakarna
11
0 / 4 / 3
8,164
408
4,091
15,801
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
6 / 1 / 5
10,973
549
12,705
11,084
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ILainI
Neith
20
14 / 1 / 4
12,654
633
18,623
13,195
5,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 3 / 10
10,026
501
12,561
13,879
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
3 / 4 / 9
10,181
509
6,016
8,414
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
MordekainDark
Cliodhna
11
0 / 4 / 3
7,644
382
5,283
8,543
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
26
26
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
1
5
8.5
W
Neith
ILainI
Neith
14
1
4
16
L
0
7
2
0.14
W
3
3
10
2.67
W
Kukulkan
3
4
9
1.88
L
0
9
4
0.22
W
Cliodhna
MordekainDark
Cliodhna
0
4
3
0.38
L
Danzaburou
Shaversian1
Danzaburou
4
4
0
1
L
Arachne
TheGunnyOnes
Arachne
9
2
2
5
L
Kumbhakarna
The_Outlawjosey
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,400
Damage
55,188
80,154
Taken
55,115
40,336
Mitigated
31,565
23,919
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
12,705
3,661
0
590
11,084
4,138
2,224
2,698
8,352
0
64,501
W
Neith
ILainI
Neith
18,623
13,055
0
9,561
13,195
5,817
0
1,308
11,793
0
123,752
L
7,772
3,512
0
5,794
16,763
12,325
668
2,402
13,125
0
39,855
W
12,561
3,002
0
3,920
13,879
14,772
276
1,149
12,686
9,499
36,644
W
Kukulkan
6,016
1,049
0
1,150
8,414
3,382
0
3,015
5,149
51,839
0
L
6,601
0
356
2,915
15,994
3,852
0
2,953
12,747
43,456
0
W
Cliodhna
MordekainDark
Cliodhna
5,283
364
0
225
8,543
3,456
0
2,340
6,125
0
29,844
L
Danzaburou
Shaversian1
Danzaburou
6,716
1,369
0
3,303
11,310
2,690
441
60
11,250
0
51,614
L
Arachne
TheGunnyOnes
Arachne
11,220
6,295
0
9,135
20,286
8,960
893
1,785
18,276
0
99,555
L
Kumbhakarna
The_Outlawjosey
Kumbhakarna
4,091
142
125
2,291
15,801
12,509
0
630
14,997
22,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
51,478
401
Minions Killed
533
0
Camps Cleared
0
1,789,912
Distance Traveled
1,817,347
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,973
549
105
5
0
344,578
2
W
Neith
12,654
633
178
9
0
404,050
5
L
Chaac
8,409
420
73
4
0
327,677
0
W
Chaac
10,026
501
83
4
0
406,923
4
W
Kukulkan
10,181
509
119
6
0
328,216
0
L
Hel
8,977
449
93
5
0
331,946
0
W
Cliodhna
7,644
382
48
2
0
333,580
2
L
Danzaburou
9,185
459
81
4
0
352,961
2
L
Arachne
10,743
537
127
6
0
419,347
4
L
Kumbhakarna
8,164
408
27
1
0
357,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role