Player Matchup

Baron Samedi
Baron Samedi
Bellossumn
Baron Samedi
Level 46
God Stats
17W - 11L
1,678 SR
Queue Stats
76W - 81L
1,492 Elo+
Party 2
Zhong Kui
Zhong Kui
IlJ0HNWICKlI
Zhong Kui
Level 116
God Stats
3W - 1L
1,731 SR
Queue Stats
96W - 85L
1,476 Elo+
Party 3
Cerberus
Cerberus
ShadowNoodle742
Cerberus
Level 83
God Stats
16W - 13L
1,527 SR
Queue Stats
165W - 180L
1,454 Elo+
Party 2
Hachiman
Hachiman
iLikeAllFlavors
Hachiman
Level 28
God Stats
16W - 10L
1,513 SR
Queue Stats
162W - 155L
1,469 Elo+
Party 3
Loki
Loki
splashq
Loki
Level 64
God Stats
101W - 86L
1,504 SR
Queue Stats
260W - 266L
1,470 Elo+
Party 2
Team Averages
Level 67
1,591 SR
1,472 Elo+

VS

Team Averages
Level 61
1,461 SR
1,497 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
RaphtaliaChan
Cerberus
Level 87
God Stats
2W - 5L
1,276 SR
Queue Stats
315W - 307L
1,517 Elo+
Party 4
Pele
Pele
RawCookieDohh
Pele
Level 28
God Stats
35W - 36L
1,543 SR
Queue Stats
90W - 108L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
StormShadowz5
Danzaburou
Level 28
God Stats
7W - 8L
1,495 SR
Queue Stats
21W - 33L
1,437 Elo+
Party 1
Janus
Janus
jdogluck
Janus
Level 41
God Stats
9W - 21L
1,493 SR
Queue Stats
144W - 171L
1,558 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bellossumn
Baron Samedi
10
1 / 0 / 4
5,805
581
4,739
6,514
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
IlJ0HNWICKlI
Zhong Kui
11
4 / 1 / 1
6,318
632
4,896
5,721
3,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
10
0 / 1 / 0
5,739
574
2,720
5,265
2,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
10
2 / 0 / 3
5,487
549
3,819
6,617
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
splashq
Loki
10
5 / 0 / 0
6,247
625
2,943
5,237
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 3 / 1
4,801
480
3,331
6,290
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
RaphtaliaChan
Cerberus
11
1 / 0 / 0
5,466
547
2,269
4,523
2,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,249
525
4,607
8,423
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
StormShadowz5
Danzaburou
6
0 / 1 / 0
4,277
428
2,078
5,075
1,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
jdogluck
Janus
7
0 / 3 / 0
4,447
445
1,956
4,441
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
1
0.17
W
Baron Samedi
Bellossumn
Baron Samedi
1
0
4
3
W
Zhong Kui
IlJ0HNWICKlI
Zhong Kui
4
1
1
4.5
L
Cerberus
RaphtaliaChan
Cerberus
1
0
0
1
L
1
5
0
0.2
W
Cerberus
0
1
0
0
L
Danzaburou
StormShadowz5
Danzaburou
0
1
0
0
W
Hachiman
2
0
3
3.5
L
Janus
jdogluck
Janus
0
3
0
0
W
Loki
splashq
Loki
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
14,241
29,354
Taken
28,752
12,516
Mitigated
12,090
17,261
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,331
436
1,015
2,542
6,290
4,284
0
3,329
2,961
0
10,982
W
Baron Samedi
Bellossumn
Baron Samedi
4,739
617
932
3,419
6,514
3,893
116
211
6,261
21,658
0
W
Zhong Kui
IlJ0HNWICKlI
Zhong Kui
4,896
1,058
0
3,336
5,721
3,813
816
1,335
4,102
31,039
0
L
Cerberus
RaphtaliaChan
Cerberus
2,269
33
0
2,058
4,523
2,915
0
2,147
2,376
30,059
0
L
4,607
1,753
0
2,337
8,423
2,219
0
1,820
6,603
0
21,707
W
Cerberus
2,720
43
0
2,640
5,265
2,273
0
1,445
3,333
30,622
0
L
Danzaburou
StormShadowz5
Danzaburou
2,078
903
0
1,130
5,075
1,441
0
3,081
1,994
0
13,850
W
Hachiman
3,819
2,848
87
4,057
6,617
1,306
807
0
6,617
0
27,378
L
Janus
jdogluck
Janus
1,956
114
0
885
4,441
1,231
0
1,978
2,463
15,735
0
W
Loki
splashq
Loki
2,943
1,012
0
2,790
5,237
1,231
0
380
4,816
0
31,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
24,240
298
Minions Killed
172
0
Camps Cleared
0
882,679
Distance Traveled
918,320
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,801
480
8
1
0
189,161
1
W
Baron Samedi
5,805
581
35
4
0
173,648
1
W
Zhong Kui
6,318
632
53
5
0
187,236
3
L
Cerberus
5,466
547
53
5
0
191,088
3
L
Pele
5,249
525
42
4
0
184,951
2
W
Cerberus
5,739
574
86
9
0
165,635
1
L
Danzaburou
4,277
428
34
3
0
165,786
0
W
Hachiman
5,487
549
60
6
0
170,992
4
L
Janus
4,447
445
35
4
0
187,334
5
W
Loki
6,247
625
64
6
0
185,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role