Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Azzathoth96
Scylla
Level 26
God Stats
2W - 2L
1,445 SR
Queue Stats
74W - 80L
1,513 Elo+
Solo
Medusa
Medusa
BigboiKromper
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 119L
1,600 Elo+
Solo
Ymir
Ymir
MorigansDaddy
Ymir
Level 17
God Stats
3W - 0L
1,736 SR
Queue Stats
25W - 19L
1,615 Elo+
Solo
Cliodhna
Cliodhna
yeager098
Cliodhna
Level 29
God Stats
3W - 1L
1,829 SR
Queue Stats
71W - 62L
1,650 Elo+
Solo
Team Averages
Level 23
1,602 SR
1,576 Elo+

VS

Team Averages
Level 18
1,511 SR
1,598 Elo+
Ra
Ra
Mitixz1010
Ra
Level 14
God Stats
95W - 76L
1,663 SR
Queue Stats
105W - 86L
1,639 Elo+
Solo
Bakasura
Bakasura
Mudneck
Bakasura
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 1L
1,759 Elo+
Solo
Janus
Janus
SilverKronos
Janus
Level 25
God Stats
2W - 6L
1,408 SR
Queue Stats
132W - 130L
1,518 Elo+
Solo
Mulan
Mulan
TooMulan
Mulan
Level 25
God Stats
54W - 42L
1,626 SR
Queue Stats
57W - 46L
1,647 Elo+
Solo
Ares
Ares
rendy1009
Ares
Level 17
God Stats
4W - 4L
1,578 SR
Queue Stats
14W - 10L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
8 / 3 / 0
9,529
681
10,270
10,042
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
3 / 1 / 4
7,780
556
2,413
5,832
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 1
7,834
560
5,881
6,806
2,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 10
7,632
545
2,942
8,690
5,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
yeager098
Cliodhna
13
5 / 1 / 6
8,579
613
7,560
9,039
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
6,042
432
2,185
3,210
1,131
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Mudneck
Bakasura
8
1 / 6 / 2
5,946
425
2,973
8,661
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 2
6,380
456
5,545
8,102
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
TooMulan
Mulan
7
0 / 4 / 0
5,507
393
2,381
6,093
2,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
3 / 4 / 0
6,761
483
3,959
12,511
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
4
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
3
0
2.67
W
Scylla
3
1
4
5
W
4
1
1
4.5
L
0
0
1
0.5
W
0
0
10
5
L
Bakasura
Mudneck
Bakasura
1
6
2
0.33
L
0
6
2
0.17
L
Mulan
TooMulan
Mulan
0
4
0
0
L
Ares
3
4
0
0.75
W
Cliodhna
yeager098
Cliodhna
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
17,043
40,409
Taken
38,577
17,287
Mitigated
14,586
13,157
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,270
5,236
0
3,784
10,042
3,898
6,303
1,356
7,687
0
58,399
W
Scylla
2,413
228
0
1,004
5,832
1,858
2,465
2,649
3,023
44,501
0
W
5,881
2,445
0
250
6,806
2,043
1,366
2,316
4,490
0
55,069
L
2,185
316
206
2,453
3,210
1,131
29
246
2,954
32,101
0
W
2,942
1,145
1,745
2,593
8,690
5,883
699
3,366
5,204
12,274
0
L
Bakasura
Mudneck
Bakasura
2,973
1,738
0
1,408
8,661
2,332
0
1,501
7,082
0
11,653
L
5,545
448
0
499
8,102
1,511
0
832
7,270
37,081
0
L
Mulan
TooMulan
Mulan
2,381
679
0
1,568
6,093
2,521
0
0
6,093
0
21,108
L
Ares
3,959
447
0
2,397
12,511
7,091
0
2,638
9,823
5,896
0
W
Cliodhna
yeager098
Cliodhna
7,560
1,904
0
3,781
9,039
3,605
958
2,451
6,557
0
53,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
30,636
380
Minions Killed
235
0
Camps Cleared
0
1,265,955
Distance Traveled
1,005,577
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,529
681
100
7
0
234,141
2
W
Scylla
7,780
556
83
6
0
238,222
3
W
Medusa
7,834
560
85
6
0
232,130
3
L
Ra
6,042
432
67
5
0
150,928
4
W
Ymir
7,632
545
15
1
0
247,702
5
L
Bakasura
5,946
425
34
2
0
247,383
3
L
Janus
6,380
456
70
5
0
239,701
3
L
Mulan
5,507
393
55
4
0
141,536
1
L
Ares
6,761
483
9
1
0
226,029
1
W
Cliodhna
8,579
613
97
7
0
313,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role