Player Matchup

Hun Batz
Hun Batz
AfloatSpore747
Hun Batz
Level 109
God Stats
10W - 4L
1,623 SR
Queue Stats
481W - 448L
1,534 Elo+
Party 3
Charybdis
Charybdis
FuldKage
Charybdis
Level 83
God Stats
4W - 1L
1,805 SR
Queue Stats
200W - 172L
1,520 Elo+
Party 2
Scylla
Scylla
Lampardet90
Scylla
Level 48
God Stats
3W - 6L
1,209 SR
Queue Stats
147W - 131L
1,427 Elo+
Party 2
Hades
Hades
maronicprism
Hades
Level 107
God Stats
6W - 7L
1,592 SR
Queue Stats
541W - 521L
1,516 Elo+
Party 3
Fenrir
Fenrir
sortusritus
Fenrir
Level 147
God Stats
25W - 25L
1,513 SR
Queue Stats
448W - 432L
1,533 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,506 Elo+

VS

Team Averages
Level 84
1,518 SR
1,488 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Bradient
Zeus
Level 89
God Stats
7W - 13L
1,397 SR
Queue Stats
788W - 761L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
JESTKIIY
Gilgamesh
Level 37
God Stats
3W - 4L
1,496 SR
Queue Stats
124W - 114L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
Макуте
Amaterasu
Level 158
God Stats
26W - 13L
1,699 SR
Queue Stats
889W - 878L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
2 / 0 / 2
9,084
606
5,719
10,389
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
FuldKage
Charybdis
15
5 / 3 / 2
8,953
597
7,515
11,100
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
4 / 1 / 2
8,688
579
7,149
4,417
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 2
8,892
593
7,115
10,277
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
8 / 0 / 5
9,161
611
9,337
13,072
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 3 / 0
7,479
499
4,230
6,451
1,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
 
Susano
13
1 / 3 / 1
7,263
484
3,999
10,320
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
12
2 / 7 / 0
7,372
491
9,184
8,738
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JESTKIIY
Gilgamesh
10
0 / 4 / 2
6,320
421
4,529
15,323
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Макуте
Amaterasu
12
2 / 4 / 0
7,214
481
10,661
15,905
12,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
21
Kills
6
6
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
0
0.33
L
Susano
 
Susano
1
3
1
0.5
W
Hun Batz
2
0
2
3
L
Zeus
2
7
0
0.29
W
Charybdis
FuldKage
Charybdis
5
3
2
2
L
Gilgamesh
JESTKIIY
Gilgamesh
0
4
2
0.25
W
Scylla
4
1
2
5
W
2
2
2
1.5
W
Fenrir
8
0
5
10.5
L
Amaterasu
Макуте
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,835
Damage
32,603
49,255
Taken
56,737
24,068
Mitigated
28,539
20,663
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,230
1,418
0
26
6,451
1,924
0
2,909
3,262
0
52,553
L
Susano
 
Susano
3,999
1,431
0
4,648
10,320
3,167
0
1,194
9,098
0
46,298
W
Hun Batz
5,719
2,286
0
4,834
10,389
3,402
0
347
10,020
0
71,280
L
Zeus
9,184
1,478
0
361
8,738
2,280
37
0
8,738
48,072
0
W
Charybdis
FuldKage
Charybdis
7,515
4,610
0
3,186
11,100
6,461
2,890
6,046
4,669
0
52,130
L
Gilgamesh
JESTKIIY
Gilgamesh
4,529
945
0
2,349
15,323
8,254
19
2,006
13,003
0
25,682
W
Scylla
7,149
353
0
630
4,417
1,124
0
0
4,417
47,913
0
W
7,115
1,052
363
6,921
10,277
3,932
1,192
0
10,277
50,274
0
W
Fenrir
9,337
2,302
0
4,729
13,072
9,149
0
2,250
10,688
0
24,229
L
Amaterasu
Макуте
Amaterasu
10,661
4,518
0
4,534
15,905
12,914
0
7,494
8,372
0
45,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
35,648
473
Minions Killed
416
0
Camps Cleared
0
1,505,940
Distance Traveled
1,358,229
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,479
499
106
7
0
256,345
4
L
Susano
7,263
484
91
6
0
305,365
3
W
Hun Batz
9,084
606
123
8
0
353,144
2
L
Zeus
7,372
491
106
7
0
249,889
3
W
Charybdis
8,953
597
106
7
0
279,465
1
L
Gilgamesh
6,320
421
44
3
0
248,958
4
W
Scylla
8,688
579
106
7
0
289,926
2
W
Hades
8,892
593
121
8
0
284,917
7
W
Fenrir
9,161
611
17
1
0
298,488
0
L
Amaterasu
7,214
481
69
5
0
297,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role