Player Matchup

Cthulhu
Cthulhu
DELTA_soldado
Cthulhu
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
16W - 39L
1,233 Elo+
Solo
Cerberus
Cerberus
Ober0n Wh1te
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,205 Elo+
Solo
Zeus
Zeus
Shogonai9628
Zeus
Level 26
God Stats
3W - 7L
1,296 SR
Queue Stats
85W - 103L
1,325 Elo+
Solo
Ullr
Ullr
TNSAv
Ullr
Level 18
God Stats
24W - 7L
1,680 SR
Queue Stats
81W - 24L
1,815 Elo+
Solo
Izanami
Izanami
yuliivilla14
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,416 Elo+

VS

Team Averages
Level 27
1,425 SR
1,410 Elo+
Tiamat
Tiamat
BoSs-LuNaTiiK
Tiamat
Level 28
God Stats
3W - 2L
1,834 SR
Queue Stats
55W - 44L
1,524 Elo+
Solo
Bastet
Bastet
Francesco07ITA
Bastet
Level 27
God Stats
15W - 8L
1,226 SR
Queue Stats
153W - 127L
1,525 Elo+
Solo
Cliodhna
Cliodhna
Hidan_xi
Cliodhna
Level 23
God Stats
17W - 13L
1,546 SR
Queue Stats
103W - 120L
1,285 Elo+
Solo
Sol
Sol
Mr Telford6480
Sol
Level 27
God Stats
3W - 8L
1,156 SR
Queue Stats
199W - 225L
1,383 Elo+
Solo
Cthulhu
Cthulhu
flowerx iwnl
Cthulhu
Level 29
God Stats
1W - 3L
1,361 SR
Queue Stats
78W - 100L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 4 / 2
4,446
445
2,511
5,385
4,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Ober0n Wh1te
Cerberus
5
0 / 6 / 0
3,848
385
837
6,835
3,046
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 0
5,136
514
2,095
6,333
1,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ullr
TNSAv
Ullr
10
3 / 2 / 0
5,876
588
4,702
6,376
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
yuliivilla14
Izanami
6
1 / 6 / 0
4,420
442
1,916
5,423
1,518
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,250
625
3,984
4,978
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 0 / 3
7,058
706
5,598
5,508
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Hidan_xi
Cliodhna
10
0 / 1 / 4
5,873
587
1,253
4,643
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
8 / 2 / 4
7,067
707
8,242
5,121
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
flowerx iwnl
Cthulhu
8
2 / 2 / 7
5,414
541
3,280
6,207
2,933
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
22
22
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Cthulhu
0
4
2
0.25
W
9
0
3
10.5
W
Cliodhna
Hidan_xi
Cliodhna
0
1
4
2
W
8
2
4
5
L
Cerberus
Ober0n Wh1te
Cerberus
0
6
0
0
L
1
4
0
0.25
L
Ullr
TNSAv
Ullr
3
2
0
1.5
W
Cthulhu
flowerx iwnl
Cthulhu
2
2
7
2.75
L
Izanami
yuliivilla14
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,061
Damage
22,357
30,352
Taken
26,457
12,409
Mitigated
10,744
2,842
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,984
78
0
1,491
4,978
2,549
27
1,216
3,674
32,017
0
L
Cthulhu
2,511
95
110
0
5,385
4,128
0
1,978
3,387
11,173
0
W
5,598
2,248
0
1,688
5,508
2,222
0
567
4,901
0
34,283
W
Cliodhna
Hidan_xi
Cliodhna
1,253
196
0
2,544
4,643
1,270
863
273
4,370
0
30,043
W
8,242
3,285
0
2,533
5,121
1,770
1,696
918
4,203
30,068
4,132
L
Cerberus
Ober0n Wh1te
Cerberus
837
178
0
487
6,835
3,046
0
3,437
3,350
6,022
0
L
2,095
262
0
650
6,333
1,817
0
3,404
2,673
24,191
0
L
Ullr
TNSAv
Ullr
4,702
1,066
0
1,498
6,376
1,900
0
1,845
4,455
0
32,790
W
Cthulhu
flowerx iwnl
Cthulhu
3,280
321
0
1,692
6,207
2,933
0
2,262
3,866
12,367
0
L
Izanami
yuliivilla14
Izanami
1,916
1,708
0
97
5,423
1,518
387
3,457
1,966
0
12,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
31,662
193
Minions Killed
259
0
Camps Cleared
0
949,230
Distance Traveled
1,049,012
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,250
625
51
5
0
211,366
2
L
Cthulhu
4,446
445
24
2
0
197,110
1
W
Bastet
7,058
706
62
6
0
231,806
3
W
Cliodhna
5,873
587
63
6
0
221,615
0
W
Sol
7,067
707
65
7
0
180,962
2
L
Cerberus
3,848
385
19
2
0
192,154
0
L
Zeus
5,136
514
68
7
0
175,485
0
L
Ullr
5,876
588
65
7
0
201,051
0
W
Cthulhu
5,414
541
18
2
0
203,263
0
L
Izanami
4,420
442
17
2
0
183,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role