Player Matchup

Olorun
Olorun
Gill T 2
Olorun
Level 102
God Stats
12W - 15L
1,488 SR
Queue Stats
247W - 264L
1,460 Elo+
Party 2
Loki
Loki
icy Snipes4020
Loki
Level 23
God Stats
5W - 2L
1,677 SR
Queue Stats
10W - 15L
1,343 Elo+
Solo
Fafnir
Fafnir
xXLegitMarcelo
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,697 Elo+
Party 2
Team Averages
Level 48
1,555 SR
1,500 Elo+

VS

Team Averages
Level 30
1,473 SR
1,318 Elo+
Odin
Odin
MistaWinna
Odin
Level 45
God Stats
24W - 8L
1,392 SR
Queue Stats
34W - 29L
1,317 Elo+
Party 1
Zeus
Zeus
Urmstr
Zeus
Level 29
God Stats
33W - 17L
1,450 SR
Queue Stats
34W - 27L
1,360 Elo+
Party 1
Thor
Thor
fazefy
Thor
Level 15
God Stats
7W - 2L
1,576 SR
Queue Stats
33W - 27L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gill T 2
Olorun
12
2 / 9 / 2
8,953
689
8,291
13,160
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 11 / 2
7,463
574
1,925
11,934
4,749
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 7 / 2
8,958
689
5,179
15,628
10,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 16
11,225
863
11,184
8,982
6,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
Urmstr
Zeus
16
13 / 3 / 13
11,471
882
18,301
9,293
3,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
fazefy
Thor
13
3 / 2 / 19
9,730
748
8,429
10,907
3,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
4
Kills
27
27
Deaths
5
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Olorun
Gill T 2
Olorun
2
9
2
0.33
W
11
0
16
19
W
Zeus
Urmstr
Zeus
13
3
13
6.5
W
Thor
fazefy
Thor
3
2
19
6.25
L
0
11
2
0.09
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,395
Damage
37,914
40,722
Taken
29,182
19,978
Mitigated
14,011
3,160
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Gill T 2
Olorun
8,291
3,496
551
1,708
13,160
4,530
0
6,591
6,569
29,918
3,093
W
11,184
2,539
0
2,621
8,982
6,654
1,097
3,091
5,891
0
24,661
W
Zeus
Urmstr
Zeus
18,301
2,547
0
2,110
9,293
3,419
845
4,547
4,746
59,812
0
W
Thor
fazefy
Thor
8,429
2,652
0
630
10,907
3,938
230
6,028
4,879
0
25,955
L
1,925
83
0
0
11,934
4,749
0
4,549
7,385
0
12,484
L
5,179
975
51
850
15,628
10,699
0
7,542
8,086
9,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
32,426
87
Minions Killed
148
5
Camps Cleared
5
575,822
Distance Traveled
711,023
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,953
689
68
5
3
184,911
1
W
Odin
11,225
863
35
3
3
257,387
1
W
Zeus
11,471
882
88
7
0
221,292
2
W
Thor
9,730
748
25
2
2
232,344
0
L
Loki
7,463
574
16
1
2
204,054
2
L
Fafnir
8,958
689
3
0
0
186,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role