Player Matchup

Baron Samedi
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
Level 104
God Stats
6W - 2L
1,545 SR
Queue Stats
144W - 124L
1,517 Elo+
Party 1
Cliodhna
Cliodhna
EuMesmi
Cliodhna
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 106L
1,476 Elo+
Solo
Fafnir
Fafnir
jramsey2
Fafnir
Level 126
God Stats
3W - 4L
1,623 SR
Queue Stats
110W - 109L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
lagunasdanny
Erlang Shen
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 262L
1,537 Elo+
Party 1
Izanami
Izanami
ruzw
Izanami
Level 90
God Stats
6W - 9L
1,417 SR
Queue Stats
68W - 57L
1,486 Elo+
Party 1
Team Averages
Level 99
1,517 SR
1,499 Elo+

VS

Team Averages
Level 116
1,416 SR
1,496 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Pickles19k
Cliodhna
Level 152
God Stats
3W - 3L
1,204 SR
Queue Stats
284W - 273L
1,530 Elo+
Solo
Amaterasu
Amaterasu
coolmathagamz
Amaterasu
Level 124
God Stats
4W - 3L
1,530 SR
Queue Stats
517W - 546L
1,495 Elo+
Party 2
Thoth
Thoth
knockemdead99
Thoth
Level 107
God Stats
36W - 30L
1,437 SR
Queue Stats
548W - 476L
1,470 Elo+
Solo
Olorun
Olorun
necromancer pri
Olorun
Level 89
God Stats
11W - 14L
1,408 SR
Queue Stats
120W - 96L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
12
4 / 2 / 4
7,207
655
5,338
6,404
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
EuMesmi
Cliodhna
9
3 / 4 / 6
5,583
508
6,380
8,643
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
jramsey2
Fafnir
10
3 / 2 / 6
6,348
577
3,146
7,086
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
lagunasdanny
Erlang Shen
12
9 / 1 / 5
7,543
686
7,448
8,733
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ruzw
Izanami
9
1 / 1 / 6
5,768
524
4,071
6,265
1,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 5 / 2
6,073
552
3,853
7,736
1,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Pickles19k
Cliodhna
11
3 / 3 / 1
6,501
591
3,454
7,995
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
coolmathagamz
Amaterasu
11
3 / 1 / 2
6,476
589
6,577
8,340
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
4,927
448
3,386
4,896
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 5 / 0
5,013
456
4,326
7,855
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
10
10
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
2
0.4
W
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
4
2
4
3
W
Cliodhna
EuMesmi
Cliodhna
3
4
6
1.5
L
Cliodhna
Pickles19k
Cliodhna
3
3
1
1.17
L
Amaterasu
coolmathagamz
Amaterasu
3
1
2
4
W
Fafnir
jramsey2
Fafnir
3
2
6
3
L
0
6
0
0
W
Erlang Shen
lagunasdanny
Erlang Shen
9
1
5
11.5
L
3
5
0
0.6
W
Izanami
ruzw
Izanami
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,383
Damage
21,596
37,131
Taken
36,822
19,745
Mitigated
12,768
12,560
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,853
2,683
0
943
7,736
1,795
0
2,308
5,343
0
24,926
W
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
5,338
363
236
2,778
6,404
3,005
268
1,831
4,573
46,624
0
W
Cliodhna
EuMesmi
Cliodhna
6,380
469
0
1,551
8,643
3,868
38
553
8,086
0
18,606
L
Cliodhna
Pickles19k
Cliodhna
3,454
339
0
1,862
7,995
2,921
0
656
7,209
0
35,609
L
Amaterasu
coolmathagamz
Amaterasu
6,577
2,849
0
4,056
8,340
5,295
0
1,995
5,856
0
32,829
W
Fafnir
jramsey2
Fafnir
3,146
1,223
0
2,079
7,086
6,656
119
931
6,073
13,836
0
L
3,386
149
0
447
4,896
950
0
2,023
2,873
24,238
0
W
Erlang Shen
lagunasdanny
Erlang Shen
7,448
2,957
0
3,812
8,733
4,433
23
1,812
6,827
0
36,226
L
4,326
1,060
562
1,969
7,855
1,807
0
1,502
6,268
18,702
0
W
Izanami
ruzw
Izanami
4,071
2,574
0
2,104
6,265
1,783
1,004
2,188
3,860
0
33,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
28,990
286
Minions Killed
279
0
Camps Cleared
0
1,170,973
Distance Traveled
1,031,116
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,073
552
65
6
0
199,321
2
W
Baron Samedi
7,207
655
91
8
0
206,320
4
W
Cliodhna
5,583
508
31
3
0
251,546
1
L
Cliodhna
6,501
591
69
6
0
251,725
0
L
Amaterasu
6,476
589
68
6
0
241,890
4
W
Fafnir
6,348
577
23
2
0
226,119
4
L
Thoth
4,927
448
48
4
0
148,653
2
W
Erlang Shen
7,543
686
66
6
0
251,967
4
L
Olorun
5,013
456
29
3
0
189,527
0
W
Izanami
5,768
524
75
7
0
235,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role