Player Matchup

Hun Batz
Hun Batz
Blackmanbau
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,717 Elo+
Solo
Cthulhu
Cthulhu
Kheltalionas
Cthulhu
Level 14
God Stats
1W - 2L
1,508 SR
Queue Stats
21W - 18L
1,454 Elo+
Solo
Chaac
Chaac
Maagiio
Chaac
Level 26
God Stats
5W - 4L
1,505 SR
Queue Stats
48W - 36L
1,467 Elo+
Solo
Olorun
Olorun
UnfriendlyNBK
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,330 Elo+
Solo
Artemis
Artemis
YamiSoki
Artemis
Level 8
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,525 Elo+

VS

Team Averages
Level 22
1,586 SR
1,445 Elo+
Kukulkan
Kukulkan
Guenkyy
Kukulkan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,090 Elo+
Solo
Gilgamesh
Gilgamesh
Nolive12
Gilgamesh
Level 28
God Stats
2W - 1L
1,275 SR
Queue Stats
4W - 3L
1,481 Elo+
Solo
Anubis
Anubis
PesteGoca
Anubis
Level 29
God Stats
1W - 0L
1,944 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Prematuro
Artemis
Level 24
God Stats
9W - 12L
1,551 SR
Queue Stats
41W - 39L
1,488 Elo+
Party 1
Thanatos
Thanatos
gfrIeigh
Thanatos
Level 4
God Stats
3W - 4L
1,662 SR
Queue Stats
10W - 11L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blackmanbau
Hun Batz
8
3 / 6 / 1
5,594
559
4,498
8,573
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kheltalionas
Cthulhu
8
1 / 3 / 1
4,975
498
1,739
5,844
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Maagiio
Chaac
9
1 / 4 / 0
5,446
545
5,987
9,176
5,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 1
4,499
450
998
4,972
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
YamiSoki
Artemis
6
0 / 8 / 1
4,179
418
1,563
6,918
1,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guenkyy
Kukulkan
10
3 / 1 / 5
6,145
615
3,327
3,086
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Nolive12
Gilgamesh
10
3 / 0 / 2
5,565
557
2,701
5,781
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
PesteGoca
Anubis
10
11 / 1 / 4
6,954
695
8,378
5,795
2,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Prematuro
Artemis
10
2 / 1 / 7
5,931
593
3,883
4,835
1,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
gfrIeigh
Thanatos
10
6 / 3 / 7
6,436
644
8,195
6,975
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
25
25
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blackmanbau
Hun Batz
3
6
1
0.58
W
Kukulkan
Guenkyy
Kukulkan
3
1
5
5.5
L
Cthulhu
Kheltalionas
Cthulhu
1
3
1
0.5
L
Chaac
Maagiio
Chaac
1
4
0
0.25
W
Gilgamesh
Nolive12
Gilgamesh
3
0
2
4
W
Anubis
PesteGoca
Anubis
11
1
4
13
W
Artemis
Prematuro
Artemis
2
1
7
5.5
L
0
4
1
0.13
L
Artemis
YamiSoki
Artemis
0
8
1
0.06
W
Thanatos
gfrIeigh
Thanatos
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
26,484
35,483
Taken
26,472
11,757
Mitigated
10,659
7,111
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blackmanbau
Hun Batz
4,498
1,649
0
1,427
8,573
2,358
0
4,216
4,317
0
24,578
W
Kukulkan
Guenkyy
Kukulkan
3,327
743
0
250
3,086
972
458
714
2,372
21,873
0
L
Cthulhu
Kheltalionas
Cthulhu
1,739
94
78
783
5,844
1,925
0
2,264
3,566
13,625
0
L
Chaac
Maagiio
Chaac
5,987
1,248
0
3,260
9,176
5,300
222
312
8,824
0
28,524
W
Gilgamesh
Nolive12
Gilgamesh
2,701
687
0
2,185
5,781
2,942
200
0
5,571
0
16,386
W
Anubis
PesteGoca
Anubis
8,378
1,393
0
2,207
5,795
2,172
551
828
4,967
32,086
0
W
Artemis
Prematuro
Artemis
3,883
2,165
0
1,928
4,835
1,573
1,733
921
3,830
0
25,095
L
998
734
0
1,188
4,972
1,159
0
2,256
2,515
15,973
0
L
Artemis
YamiSoki
Artemis
1,563
729
0
375
6,918
1,015
315
2,332
4,556
0
9,853
W
Thanatos
gfrIeigh
Thanatos
8,195
2,154
0
5,612
6,975
3,000
0
274
6,528
0
31,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
31,031
194
Minions Killed
234
0
Camps Cleared
0
834,254
Distance Traveled
981,827
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,594
559
51
5
0
188,129
4
W
Kukulkan
6,145
615
60
6
0
189,911
1
L
Cthulhu
4,975
498
26
3
0
191,336
3
L
Chaac
5,446
545
56
6
0
176,054
0
W
Gilgamesh
5,565
557
33
3
0
176,478
0
W
Anubis
6,954
695
42
4
0
206,014
1
W
Artemis
5,931
593
51
5
0
190,527
0
L
Olorun
4,499
450
33
3
0
116,834
1
L
Artemis
4,179
418
28
3
0
161,901
2
W
Thanatos
6,436
644
48
5
0
218,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role