Player Matchup

Mulan
Mulan
Silver V
KingYoungBoss100
Mulan
Silver V
Level 124
God Stats
21W - 11L
1,554 SR
Queue Stats
24W - 28L
1,100 MMR
Party 1
Olorun
Olorun
Silver III
Lord-Diddy-Kong
Olorun
Silver III
Level 111
God Stats
2W - 0L
1,360 SR
Queue Stats
26W - 31L
1,142 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Noeigh
Danzaburou
Silver III
Level 124
God Stats
21W - 17L
1,505 SR
Queue Stats
23W - 25L
1,260 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,473 SR
1,167 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,476 SR
878 MMR
Kuzenbo
Kuzenbo
Silver I
Higor-kleyton
Kuzenbo
Silver I
Level 128
God Stats
12W - 12L
1,596 SR
Queue Stats
357W - 370L
1,145 MMR
Party 2
Neith
Neith
Silver II
Ric-Silva_BR
Neith
Silver II
Level 122
God Stats
6W - 18L
1,364 SR
Queue Stats
149W - 154L
909 MMR
Party 2
Ah Puch
Ah Puch
Bronze I
YellowArcher702
Ah Puch
Bronze I
Level 85
God Stats
57W - 57L
1,467 SR
Queue Stats
535W - 736L
581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 15
11,235
661
17,850
21,218
24,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 7 / 7
12,164
716
13,264
17,487
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Noeigh
Danzaburou
17
11 / 3 / 6
13,390
788
17,823
14,303
5,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
DiscordiaAgniKumbhakarnaBakasuraMedusa

VS

Bans
ChernobogAphroditeChaacPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 8 / 13
11,614
683
13,825
29,247
34,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 7 / 3
11,751
691
13,717
15,651
6,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 3 / 5
12,212
718
17,691
11,389
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
18
Kills
15
15
Deaths
18
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
8
13
0.94
W
1
5
15
1.7
W
6
7
7
1.36
W
Danzaburou
Noeigh
Danzaburou
11
3
6
4.67
L
8
7
3
1.36
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,937
Damage
45,233
53,008
Taken
56,287
35,510
Mitigated
47,262
20,891
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
13,825
3,297
232
8,386
29,247
34,795
263
7,265
21,217
32,694
0
W
17,850
3,854
563
6,529
21,218
24,097
141
9,959
11,259
0
41,033
W
13,264
7,395
3,748
6,064
17,487
6,074
1,176
12,600
4,887
39,971
0
W
Danzaburou
Noeigh
Danzaburou
17,823
9,555
0
3,987
14,303
5,339
1,268
9,352
4,951
0
52,641
L
13,717
4,290
0
3,858
15,651
6,588
804
4,562
10,680
0
34,890
L
17,691
264
0
1,883
11,389
5,879
331
1,850
9,219
52,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
35,577
219
Minions Killed
161
8
Camps Cleared
7
801,967
Distance Traveled
805,825
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,614
683
23
1
4
274,344
5
W
Mulan
11,235
661
47
3
3
284,781
4
W
Olorun
12,164
716
75
4
5
238,348
3
W
Danzaburou
13,390
788
97
6
0
278,838
5
L
Neith
11,751
691
42
2
2
263,210
3
L
Ah Puch
12,212
718
96
6
1
268,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role