Player Matchup

Bellona
Bellona
Daahut
Bellona
Level 81
God Stats
5W - 5L
1,510 SR
Queue Stats
177W - 224L
1,352 Elo+
Solo
Fenrir
Fenrir
FridgeKilla
Fenrir
Level 44
God Stats
3W - 5L
1,318 SR
Queue Stats
73W - 123L
1,353 Elo+
Party 2
Janus
Janus
HeyT47
Janus
Level 48
God Stats
3W - 4L
1,407 SR
Queue Stats
87W - 151L
1,319 Elo+
Party 2
Aphrodite
Aphrodite
JDubs032
Aphrodite
Level 53
God Stats
8W - 18L
1,235 SR
Queue Stats
77W - 133L
1,289 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stylepoints10
Cu Chulainn
Level 63
God Stats
6W - 4L
1,571 SR
Queue Stats
117W - 191L
1,362 Elo+
Party 2
Team Averages
Level 58
1,408 SR
1,335 Elo+

VS

Team Averages
Level 67
1,480 SR
1,372 Elo+
Ganesha
Ganesha
MrNothington
Ganesha
Level 81
God Stats
13W - 15L
1,527 SR
Queue Stats
273W - 338L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
THE WARMlND
Hou Yi
Level 85
God Stats
2W - 2L
1,487 SR
Queue Stats
77W - 127L
1,342 Elo+
Party 1
Scylla
Scylla
WillBlackXD
Scylla
Level 66
God Stats
7W - 14L
1,366 SR
Queue Stats
321W - 381L
1,400 Elo+
Party 3
Kali
Kali
llSoterkll
Kali
Level 27
God Stats
1W - 2L
1,712 SR
Queue Stats
62W - 76L
1,373 Elo+
Party 3
Horus
Horus
sijlp12
Horus
Level 78
God Stats
32W - 39L
1,307 SR
Queue Stats
219W - 264L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daahut
Bellona
16
2 / 2 / 6
10,311
516
10,056
13,907
15,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
18
7 / 1 / 6
11,153
558
12,358
15,068
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
HeyT47
Janus
16
4 / 6 / 10
10,522
526
13,563
14,801
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
JDubs032
Aphrodite
16
2 / 2 / 9
9,108
455
5,111
9,824
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Stylepoints10
Cu Chulainn
17
5 / 0 / 4
10,310
516
6,911
13,410
9,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrNothington
Ganesha
14
0 / 6 / 1
8,768
438
8,874
20,264
24,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
16
0 / 1 / 2
9,465
473
3,966
7,904
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
3 / 6 / 4
9,758
488
12,070
14,345
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 5 / 1
10,452
523
9,627
19,893
10,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Horus
sijlp12
Horus
10
1 / 2 / 0
7,852
393
3,340
8,892
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
20
Kills
11
11
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Daahut
Bellona
2
2
6
2.5
W
Fenrir
7
1
6
10
W
Janus
HeyT47
Janus
4
6
10
1.5
W
Aphrodite
JDubs032
Aphrodite
2
2
9
3.25
L
Ganesha
MrNothington
Ganesha
0
6
1
0.08
W
Cu Chulainn
Stylepoints10
Cu Chulainn
5
0
4
7
L
Hou Yi
0
1
2
1
L
Scylla
3
6
4
0.83
L
7
5
1
1.5
L
Horus
sijlp12
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,999
Damage
37,877
67,010
Taken
71,298
42,391
Mitigated
48,852
28,511
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Daahut
Bellona
10,056
2,371
0
3,930
13,907
15,636
2,594
2,530
10,721
0
56,535
W
Fenrir
12,358
4,504
0
6,099
15,068
9,769
0
5,445
9,491
0
68,952
W
Janus
HeyT47
Janus
13,563
2,806
115
2,704
14,801
3,823
1,577
6,112
8,689
63,655
0
W
Aphrodite
JDubs032
Aphrodite
5,111
738
6,275
5,474
9,824
3,696
1,002
4,058
5,766
39,169
0
L
Ganesha
MrNothington
Ganesha
8,874
1,028
0
3,141
20,264
24,358
0
5,822
14,183
37,976
0
W
Cu Chulainn
Stylepoints10
Cu Chulainn
6,911
1,851
130
3,784
13,410
9,467
1,067
3,179
10,231
0
46,748
L
Hou Yi
3,966
715
275
2,016
7,904
3,080
3,262
553
7,351
0
72,261
L
Scylla
12,070
1,388
0
3,001
14,345
5,066
617
5,630
8,289
55,509
0
L
9,627
4,123
0
7,749
19,893
10,200
0
5,954
13,307
0
68,245
L
Horus
sijlp12
Horus
3,340
1,059
436
3,075
8,892
6,148
0
0
8,108
0
25,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
46,295
468
Minions Killed
446
0
Camps Cleared
0
1,974,417
Distance Traveled
1,705,967
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,311
516
116
6
0
379,580
3
W
Fenrir
11,153
558
97
5
0
419,597
4
W
Janus
10,522
526
112
6
0
370,857
1
W
Aphrodite
9,108
455
61
3
0
396,221
5
L
Ganesha
8,768
438
28
1
0
368,077
4
W
Cu Chulainn
10,310
516
82
4
0
408,162
1
L
Hou Yi
9,465
473
150
8
0
364,043
4
L
Scylla
9,758
488
107
5
0
351,856
7
L
Kali
10,452
523
121
6
0
387,222
0
L
Horus
7,852
393
40
2
0
234,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role