Player Matchup

Eset
Eset
Astroxnaut
Eset
Level 88
God Stats
3W - 5L
1,548 SR
Queue Stats
316W - 345L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
FumetsuTA
Baron Samedi
Level 112
God Stats
11W - 14L
1,596 SR
Queue Stats
814W - 824L
1,475 Elo+
Party 2
Mulan
Mulan
Phloop
Mulan
Level 152
God Stats
58W - 44L
1,594 SR
Queue Stats
367W - 353L
1,501 Elo+
Solo
Charybdis
Charybdis
TheMilkman1999
Charybdis
Level 106
God Stats
0W - 1L
1,256 SR
Queue Stats
36W - 47L
1,468 Elo+
Party 4
Nemesis
Nemesis
maRStg
Nemesis
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 54L
1,460 Elo+
Party 4
Team Averages
Level 114
1,499 SR
1,482 Elo+

VS

Team Averages
Level 88
1,654 SR
1,535 Elo+
Ra
Ra
Alumineium
Ra
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 49L
1,544 Elo+
Party 3
Cliodhna
Cliodhna
JEP420
Cliodhna
Level 67
God Stats
6W - 0L
1,851 SR
Queue Stats
276W - 263L
1,557 Elo+
Party 1
Chaac
Chaac
MillsKills
Chaac
Level 126
God Stats
21W - 23L
1,571 SR
Queue Stats
216W - 198L
1,482 Elo+
Solo
Cupid
Cupid
Peybach
Cupid
Level 64
God Stats
46W - 33L
1,630 SR
Queue Stats
414W - 391L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
lorkan360
Sylvanus
Level 93
God Stats
1W - 0L
1,720 SR
Queue Stats
63W - 50L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
10,879
473
8,416
17,350
19,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
FumetsuTA
Baron Samedi
18
5 / 5 / 6
11,199
487
18,699
20,327
9,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Phloop
Mulan
16
2 / 7 / 10
10,592
461
11,646
24,764
21,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
TheMilkman1999
Charybdis
16
3 / 7 / 7
10,455
455
11,070
16,607
5,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
maRStg
Nemesis
18
10 / 9 / 4
12,535
545
20,883
22,864
12,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 8
13,240
576
13,865
13,950
6,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
JEP420
Cliodhna
19
8 / 9 / 6
12,804
557
16,419
21,426
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
20
4 / 3 / 11
13,532
588
15,825
23,979
31,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
Peybach
Cupid
20
10 / 2 / 9
14,592
634
23,469
19,334
9,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
lorkan360
Sylvanus
16
4 / 3 / 18
12,880
560
10,051
24,152
32,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
82
23
Kills
30
30
Deaths
23
36
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
L
3
2
9
3.75
L
Baron Samedi
FumetsuTA
Baron Samedi
5
5
6
1.6
W
Cliodhna
JEP420
Cliodhna
8
9
6
1.22
W
Chaac
4
3
11
3.17
W
Cupid
Peybach
Cupid
10
2
9
7.25
L
Mulan
Phloop
Mulan
2
7
10
1
L
Charybdis
TheMilkman1999
Charybdis
3
7
7
0.93
W
Sylvanus
lorkan360
Sylvanus
4
3
18
4.33
L
Nemesis
maRStg
Nemesis
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,714
Damage
79,629
101,912
Taken
102,841
68,553
Mitigated
88,873
27,702
Healing
47,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,865
1,273
1,949
5,445
13,950
6,062
1,195
4,371
9,216
85,524
0
L
8,416
1,383
1,030
4,599
17,350
19,662
0
5,761
11,274
28,597
0
L
Baron Samedi
FumetsuTA
Baron Samedi
18,699
1,095
1,396
5,779
20,327
9,285
0
7,674
12,261
78,604
0
W
Cliodhna
JEP420
Cliodhna
16,419
2,418
0
3,868
21,426
8,868
166
5,683
15,544
0
81,221
W
Chaac
15,825
2,422
0
13,038
23,979
31,919
1,339
4,777
19,166
0
89,578
W
Cupid
Peybach
Cupid
23,469
16,444
220
10,249
19,334
9,369
10,335
3,787
15,467
0
134,389
L
Mulan
Phloop
Mulan
11,646
1,250
0
6,566
24,764
21,925
0
3,129
20,647
2,629
60,379
L
Charybdis
TheMilkman1999
Charybdis
11,070
5,083
0
4,132
16,607
5,034
0
4,842
11,559
0
71,740
W
Sylvanus
lorkan360
Sylvanus
10,051
2,847
5,295
7,459
24,152
32,655
776
8,897
14,967
33,484
0
L
Nemesis
maRStg
Nemesis
20,883
11,859
0
4,200
22,864
12,647
664
4,740
17,636
0
84,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
67,048
530
Minions Killed
605
0
Camps Cleared
0
1,996,476
Distance Traveled
2,134,202
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,240
576
155
7
0
426,166
3
L
Eset
10,879
473
37
2
0
404,020
15
L
Baron Samedi
11,199
487
136
6
0
378,476
7
W
Cliodhna
12,804
557
105
5
0
449,733
0
W
Chaac
13,532
588
161
7
0
443,752
0
W
Cupid
14,592
634
158
7
0
428,378
3
L
Mulan
10,592
461
125
5
0
375,585
9
L
Charybdis
10,455
455
109
5
0
405,915
1
W
Sylvanus
12,880
560
26
1
0
386,173
9
L
Nemesis
12,535
545
123
5
0
432,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role