Player Matchup

Chaac
Chaac
CryptoHypno0
Chaac
Level 95
God Stats
3W - 1L
1,742 SR
Queue Stats
42W - 40L
1,527 Elo+
Party 2
Mercury
Mercury
LFM_Brandon
Mercury
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 112L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Loukiiz
Nu Wa
Level 127
God Stats
2W - 0L
1,749 SR
Queue Stats
12W - 11L
1,479 Elo+
Solo
Danzaburou
Danzaburou
RedMudSlides
Danzaburou
Level 64
God Stats
1W - 2L
1,071 SR
Queue Stats
12W - 14L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
ShadowSushiman
Cthulhu
Level 143
God Stats
5W - 1L
1,658 SR
Queue Stats
58W - 62L
1,428 Elo+
Party 2
Team Averages
Level 108
1,544 SR
1,439 Elo+

VS

Team Averages
Level 74
1,446 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
CBninja
Ah Muzen Cab
Level 63
God Stats
4W - 5L
1,478 SR
Queue Stats
17W - 30L
1,312 Elo+
Party 3
Ra
Ra
FofoOrigin
Ra
Level 64
God Stats
1W - 3L
1,453 SR
Queue Stats
20W - 23L
1,394 Elo+
Solo
Tyr
Tyr
Mr_TryHard--
Tyr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 82L
1,441 Elo+
Party 3
Apollo
Apollo
PotatoSaladLover
Apollo
Level 47
God Stats
0W - 1L
1,667 SR
Queue Stats
11W - 15L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
Zinyake
Cliodhna
Level 69
God Stats
7W - 8L
1,134 SR
Queue Stats
74W - 73L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 16
14,012
824
17,616
22,650
26,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
LFM_Brandon
Mercury
20
12 / 5 / 10
15,128
890
11,364
15,468
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Loukiiz
Nu Wa
20
8 / 2 / 15
14,836
873
29,000
9,532
4,120
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
RedMudSlides
Danzaburou
16
0 / 4 / 13
10,761
633
6,442
12,718
4,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 17
12,240
720
16,959
22,123
26,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CBninja
Ah Muzen Cab
19
4 / 5 / 4
12,918
760
12,823
16,486
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 7
12,493
735
10,791
14,844
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 5 / 8
11,602
682
14,772
31,335
23,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 11 / 5
12,128
713
7,061
15,925
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Zinyake
Cliodhna
18
6 / 6 / 6
12,442
732
17,067
15,064
6,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
50
30
Kills
20
20
Deaths
31
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CBninja
Ah Muzen Cab
4
5
4
1.2
W
8
4
16
4
L
3
4
7
1.63
W
Mercury
LFM_Brandon
Mercury
12
5
10
3.4
W
Nu Wa
Loukiiz
Nu Wa
8
2
15
7.75
L
4
5
8
1.6
L
3
11
5
0.5
W
Danzaburou
RedMudSlides
Danzaburou
0
4
13
1.63
W
2
5
17
2.1
L
Cliodhna
Zinyake
Cliodhna
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,381
Damage
62,514
82,491
Taken
93,654
68,061
Mitigated
45,853
22,726
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CBninja
Ah Muzen Cab
12,823
4,122
0
2,736
16,486
5,190
703
10,849
5,292
0
56,527
W
17,616
1,924
0
10,291
22,650
26,751
401
2,942
19,454
2,558
44,572
L
10,791
572
1,286
3,853
14,844
5,571
210
9,735
4,855
64,330
0
W
Mercury
LFM_Brandon
Mercury
11,364
7,840
0
454
15,468
6,481
796
2,551
12,687
0
36,415
W
Nu Wa
Loukiiz
Nu Wa
29,000
5,074
1,189
1,643
9,532
4,120
2,028
1,399
8,077
83,143
0
L
14,772
1,741
867
9,309
31,335
23,347
0
11,364
18,949
0
30,651
L
7,061
5,076
0
0
15,925
5,402
0
9,144
6,299
0
26,295
W
Danzaburou
RedMudSlides
Danzaburou
6,442
1,614
0
926
12,718
4,258
633
830
11,068
0
28,143
W
16,959
1,032
2,824
5,399
22,123
26,451
1
2,592
19,204
50,932
0
L
Cliodhna
Zinyake
Cliodhna
17,067
1,474
0
608
15,064
6,343
115
5,722
9,014
0
45,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,977
Gold Earned
61,583
419
Minions Killed
397
8
Camps Cleared
8
1,669,789
Distance Traveled
1,494,629
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,918
760
107
6
1
295,436
1
W
Chaac
14,012
824
76
4
1
351,257
0
L
Ra
12,493
735
143
8
4
311,966
5
W
Mercury
15,128
890
71
4
2
360,458
1
W
Nu Wa
14,836
873
160
9
2
318,697
2
L
Tyr
11,602
682
44
3
0
341,449
1
L
Apollo
12,128
713
37
2
1
232,484
0
W
Danzaburou
10,761
633
40
2
1
297,556
0
W
Cthulhu
12,240
720
72
4
2
341,821
2
L
Cliodhna
12,442
732
66
4
2
313,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role