Player Matchup

Cliodhna
Cliodhna
Lucifer6669862
Cliodhna
Level 17
God Stats
14W - 9L
1,448 SR
Queue Stats
73W - 66L
1,480 Elo+
Solo
Jing Wei
Jing Wei
dshade637
Jing Wei
Level 27
God Stats
18W - 23L
1,525 SR
Queue Stats
195W - 225L
1,510 Elo+
Solo
Hera
Hera
ickycattt
Hera
Level 76
God Stats
4W - 3L
1,504 SR
Queue Stats
51W - 58L
1,384 Elo+
Party 2
Osiris
Osiris
l Rexted l
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 2
Ra
Ra
naughtyStepsiss
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,460 Elo+
Solo
Team Averages
Level 29
1,495 SR
1,453 Elo+

VS

Team Averages
Level 12
1,511 SR
1,462 Elo+
Zhong Kui
Zhong Kui
HELLHOUND040104
Zhong Kui
Level 10
God Stats
4W - 3L
1,511 SR
Queue Stats
46W - 43L
1,514 Elo+
Solo
Cthulhu
Cthulhu
TheHeartlessOwl
Cthulhu
Level 4
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 1
Ra
Ra
VrotherADO
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
future_acidity00
Ullr
Level 24
God Stats
1W - 1L
1,535 SR
Queue Stats
17W - 18L
1,523 Elo+
Solo
Susano
Susano
iitzMalone
Susano
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
240W - 269L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
8 / 0 / 6
7,011
701
5,288
5,620
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
dshade637
Jing Wei
10
5 / 0 / 0
5,816
582
2,932
5,421
1,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
6 / 0 / 7
7,238
724
5,625
3,729
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
l Rexted l
Osiris
8
2 / 3 / 6
5,183
518
2,046
5,753
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
4 / 1 / 9
6,072
607
3,961
3,921
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HELLHOUND040104
Zhong Kui
7
3 / 6 / 0
5,228
523
5,967
7,636
3,881
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 5 / 0
4,094
409
908
5,849
2,800
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 7 / 1
4,234
423
1,273
5,549
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 0
5,094
509
3,410
5,312
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Susano
iitzMalone
Susano
6
0 / 5 / 0
4,440
444
2,147
6,975
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
25
Kills
4
4
Deaths
25
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HELLHOUND040104
Zhong Kui
3
6
0
0.5
W
Cliodhna
8
0
6
11
L
0
5
0
0
L
0
7
1
0.07
W
Jing Wei
dshade637
Jing Wei
5
0
0
5
L
1
2
0
0.5
W
Hera
6
0
7
9.5
L
Susano
iitzMalone
Susano
0
5
0
0
W
Osiris
l Rexted l
Osiris
2
3
6
1.67
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,852
Damage
13,705
24,444
Taken
31,321
8,064
Mitigated
11,226
8,160
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HELLHOUND040104
Zhong Kui
5,967
934
0
1,459
7,636
3,881
0
2,137
5,327
18,329
3,147
W
Cliodhna
5,288
710
0
2,868
5,620
1,685
613
1,529
4,091
0
32,206
L
908
100
0
0
5,849
2,800
108
2,156
3,492
9,958
0
L
1,273
302
33
245
5,549
1,364
27
1,603
3,804
5,885
0
W
Jing Wei
dshade637
Jing Wei
2,932
2,634
0
1,984
5,421
1,472
567
434
4,901
0
21,901
L
3,410
1,101
0
1,961
5,312
1,338
0
621
4,619
0
26,078
W
Hera
5,625
843
16
1,398
3,729
1,175
1,471
1,223
2,392
36,544
0
L
Susano
iitzMalone
Susano
2,147
400
0
1,601
6,975
1,843
0
2,315
4,493
0
16,564
W
Osiris
l Rexted l
Osiris
2,046
1,065
0
303
5,753
2,663
175
3,171
2,582
0
11,921
W
3,961
392
443
1,148
3,921
1,069
841
1,127
2,716
28,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
23,090
297
Minions Killed
156
0
Camps Cleared
0
1,073,359
Distance Traveled
936,346
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,228
523
31
3
0
171,356
0
W
Cliodhna
7,011
701
66
7
0
239,686
0
L
Cthulhu
4,094
409
14
1
0
189,169
1
L
Ra
4,234
423
15
2
0
168,016
1
W
Jing Wei
5,816
582
45
5
0
196,001
0
L
Ullr
5,094
509
53
5
0
195,035
2
W
Hera
7,238
724
103
10
0
205,288
0
L
Susano
4,440
444
43
4
0
212,770
0
W
Osiris
5,183
518
24
2
0
229,537
2
W
Ra
6,072
607
59
6
0
202,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role