Player Matchup

Zeus
Zeus
CassiusLmao
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,503 Elo+
Party 2
Osiris
Osiris
Im Your Goose
Osiris
Level 80
God Stats
2W - 4L
1,595 SR
Queue Stats
263W - 229L
1,537 Elo+
Party 2
Bastet
Bastet
Patty Iggs
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 249L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
jashmun
Baron Samedi
Level 108
God Stats
13W - 11L
1,578 SR
Queue Stats
338W - 306L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
roondal
Danzaburou
Level 85
God Stats
32W - 24L
1,624 SR
Queue Stats
372W - 344L
1,573 Elo+
Party 2
Team Averages
Level 74
1,559 SR
1,557 Elo+

VS

Team Averages
Level 104
1,768 SR
1,745 Elo+
Hercules
Hercules
Ciroc999
Hercules
Level 152
God Stats
2W - 3L
1,604 SR
Queue Stats
408W - 248L
1,773 Elo+
Party 1
Heimdallr
Heimdallr
Landgay
Heimdallr
Level 87
God Stats
63W - 26L
1,812 SR
Queue Stats
239W - 133L
1,757 Elo+
Party 1
Olorun
Olorun
WhiteAlphaChad
Olorun
Level 28
God Stats
20W - 1L
1,980 SR
Queue Stats
210W - 29L
1,953 Elo+
Party 1
Chronos
Chronos
magical_feetus
Chronos
Level 127
God Stats
9W - 3L
1,676 SR
Queue Stats
547W - 583L
1,418 Elo+
Solo
Nike
Nike
mshigo
Nike
Level 128
God Stats
8W - 3L
1,770 SR
Queue Stats
399W - 223L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,420
493
2,050
4,837
1,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 1
5,658
514
2,889
7,615
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Patty Iggs
Bastet
10
1 / 3 / 2
5,764
524
3,875
7,103
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
jashmun
Baron Samedi
10
4 / 1 / 3
5,945
540
4,780
6,607
4,554
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
roondal
Danzaburou
11
2 / 1 / 3
6,528
593
5,846
6,370
1,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ciroc999
Hercules
12
2 / 1 / 2
6,616
601
3,475
6,827
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Landgay
Heimdallr
10
1 / 3 / 0
5,879
534
2,553
6,487
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 1 / 2
8,555
778
7,571
7,377
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 2
6,554
596
3,748
4,973
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nike
mshigo
Nike
9
0 / 2 / 2
5,493
499
4,650
7,300
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
14
14
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Hercules
Ciroc999
Hercules
2
1
2
3
L
1
6
1
0.25
W
Heimdallr
Landgay
Heimdallr
1
3
0
0.33
L
Bastet
Patty Iggs
Bastet
1
3
2
0.67
W
9
1
2
10
L
Baron Samedi
jashmun
Baron Samedi
4
1
3
5.5
W
2
1
2
3
W
Nike
mshigo
Nike
0
2
2
0.5
L
Danzaburou
roondal
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
21,997
32,532
Taken
32,964
13,756
Mitigated
12,206
8,082
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,050
99
0
725
4,837
1,548
117
2,271
2,566
25,502
0
W
Hercules
Ciroc999
Hercules
3,475
969
0
4,182
6,827
2,495
0
840
5,987
0
39,599
L
2,889
885
0
1,292
7,615
3,602
0
4,417
3,198
0
20,153
W
Heimdallr
Landgay
Heimdallr
2,553
693
0
1,035
6,487
1,447
0
993
5,494
0
29,389
L
Bastet
Patty Iggs
Bastet
3,875
1,571
0
1,478
7,103
2,556
0
2,176
4,927
0
31,586
W
7,571
2,951
108
4,875
7,377
3,192
667
772
6,605
46,289
5,407
L
Baron Samedi
jashmun
Baron Samedi
4,780
473
693
3,580
6,607
4,554
0
1,745
4,862
16,501
0
W
3,748
543
0
1,698
4,973
1,622
165
1,855
3,118
29,976
0
W
Nike
mshigo
Nike
4,650
507
0
1,624
7,300
3,450
0
2,370
4,930
0
20,619
L
Danzaburou
roondal
Danzaburou
5,846
1,430
0
314
6,370
1,496
0
0
6,370
0
39,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
33,097
240
Minions Killed
326
0
Camps Cleared
0
1,103,763
Distance Traveled
1,136,241
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,420
493
55
5
0
183,762
0
W
Hercules
6,616
601
79
7
0
255,891
3
L
Osiris
5,658
514
34
3
0
223,091
1
W
Heimdallr
5,879
534
60
5
0
199,328
2
L
Bastet
5,764
524
62
6
0
255,728
1
W
Olorun
8,555
778
93
8
0
219,103
3
L
Baron Samedi
5,945
540
19
2
0
206,250
2
W
Chronos
6,554
596
68
6
0
214,535
6
W
Nike
5,493
499
26
2
0
247,384
6
L
Danzaburou
6,528
593
70
6
0
234,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role