Player Matchup

Skadi
Skadi
AssaultPenguin34
Skadi
Level 103
God Stats
16W - 11L
1,660 SR
Queue Stats
155W - 154L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Mr_Bing_Bing2
Cliodhna
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
173W - 167L
1,479 Elo+
Party 3
Aphrodite
Aphrodite
ShortStack8035
Aphrodite
Level 105
God Stats
1W - 3L
1,577 SR
Queue Stats
112W - 117L
1,477 Elo+
Party 3
Khepri
Khepri
Tom12345678549
Khepri
Level 155
God Stats
2W - 1L
1,681 SR
Queue Stats
179W - 175L
1,483 Elo+
Party 3
Team Averages
Level 127
1,605 SR
1,485 Elo+

VS

Team Averages
Level 99
1,578 SR
1,428 Elo+
Amaterasu
Amaterasu
HollowedOnionBro
Amaterasu
Level 89
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 13L
1,507 Elo+
Party 2
Terra
Terra
Inebis2112
Terra
Level 119
God Stats
2W - 0L
1,574 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 1
Neith
Neith
Rafiqy
Neith
Level 144
God Stats
1W - 1L
1,133 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 1
Hel
Hel
XboxOnePro3
Hel
Level 43
God Stats
1W - 0L
1,870 SR
Queue Stats
1W - 2L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 4
12,669
704
17,084
13,773
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Mr_Bing_Bing2
Cliodhna
20
8 / 4 / 3
13,917
773
23,124
18,258
8,737
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ShortStack8035
Aphrodite
20
3 / 1 / 5
13,489
749
22,719
20,881
17,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 2 / 4
12,369
687
12,560
19,008
29,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
7 / 4 / 2
14,549
808
21,117
36,464
28,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
18
0 / 2 / 7
13,372
743
8,706
22,370
41,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Rafiqy
Neith
19
2 / 3 / 3
13,734
763
15,334
15,327
7,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 4 / 5
13,811
767
14,366
29,809
29,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
13
Kills
12
12
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Amaterasu
7
4
2
2
W
Terra
0
2
7
1.75
L
Cliodhna
Mr_Bing_Bing2
Cliodhna
8
4
3
2.38
W
Neith
Rafiqy
Neith
2
3
3
1.17
L
Aphrodite
ShortStack8035
Aphrodite
3
1
5
5.5
L
0
2
4
1
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,487
Damage
59,523
71,920
Taken
103,970
61,684
Mitigated
106,265
24,687
Healing
60,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,084
7,812
0
754
13,773
5,855
200
2,330
11,443
0
66,934
W
Amaterasu
21,117
10,451
2,251
11,081
36,464
28,295
2,863
11,285
25,179
0
40,361
W
Terra
8,706
2,572
10,165
9,433
22,370
41,299
563
9,040
13,330
30,841
0
L
Cliodhna
Mr_Bing_Bing2
Cliodhna
23,124
3,090
0
3,505
18,258
8,737
504
5,624
12,634
0
66,603
W
Neith
Rafiqy
Neith
15,334
5,229
0
2,731
15,327
7,201
3,893
3,499
11,828
0
93,555
L
Aphrodite
ShortStack8035
Aphrodite
22,719
3,952
4,770
14,535
20,881
17,896
625
9,858
11,023
77,258
0
L
12,560
1,815
0
1,123
19,008
29,196
0
5,585
13,423
38,234
0
W
14,366
705
11,187
13,344
29,809
29,470
655
12,048
17,761
62,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,444
Gold Earned
55,466
364
Minions Killed
332
15
Camps Cleared
13
1,286,226
Distance Traveled
1,363,344
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,669
704
103
6
2
279,905
4
W
Amaterasu
14,549
808
46
3
4
377,127
1
W
Terra
13,372
743
34
2
2
343,725
3
L
Cliodhna
13,917
773
80
4
9
361,773
3
W
Neith
13,734
763
155
9
7
282,277
0
L
Aphrodite
13,489
749
131
7
1
324,276
2
L
Khepri
12,369
687
50
3
3
320,272
4
W
Hel
13,811
767
97
5
0
360,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role