Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Brickwall40187
Izanami
Level 134
God Stats
2W - 2L
1,821 SR
Queue Stats
159W - 178L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
WhiteHeartBlanc-
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,695 Elo+
Party 1
Raijin
Raijin
Zero_Xposure00
Raijin
Level 127
God Stats
2W - 6L
1,438 SR
Queue Stats
112W - 124L
1,521 Elo+
Party 1
Ganesha
Ganesha
daActiveSlaking
Ganesha
Level 149
God Stats
15W - 9L
1,616 SR
Queue Stats
174W - 198L
1,436 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,525 Elo+

VS

Team Averages
Level 92
1,584 SR
1,580 Elo+
Aphrodite
Aphrodite
Choddy
Aphrodite
Level 125
God Stats
5W - 0L
1,742 SR
Queue Stats
94W - 70L
1,630 Elo+
Party 2
Cliodhna
Cliodhna
Froztility
Cliodhna
Level 75
God Stats
4W - 3L
1,590 SR
Queue Stats
225W - 195L
1,544 Elo+
Party 2
Neith
Neith
Tsukuhomie
Neith
Level 44
God Stats
3W - 2L
1,527 SR
Queue Stats
205W - 108L
1,646 Elo+
Party 2
Fafnir
Fafnir
jonathanrock55
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
357W - 280L
1,558 Elo+
Party 2
Zeus
Zeus
kidwhosuck
Zeus
Level 109
God Stats
14W - 8L
1,564 SR
Queue Stats
317W - 300L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 8 / 3
7,247
518
7,760
11,063
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 2
7,534
538
5,512
9,249
2,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 7 / 1
7,737
553
10,187
10,597
3,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,915
494
3,924
9,140
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 6
6,061
433
1,965
8,378
6,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Choddy
Aphrodite
16
10 / 2 / 4
9,776
698
10,561
13,863
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cliodhna
Froztility
Cliodhna
15
8 / 1 / 9
8,932
638
10,923
9,848
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
0 / 4 / 4
6,970
498
5,711
7,469
2,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 5
7,932
567
3,662
10,777
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
2 / 1 / 5
7,440
531
4,060
5,864
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
22
22
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
8
3
0.69
L
2
2
2
1.5
W
Aphrodite
Choddy
Aphrodite
10
2
4
6
W
Cliodhna
Froztility
Cliodhna
8
1
9
12.5
W
Neith
0
4
4
0.5
L
3
7
1
0.5
L
0
4
1
0.13
L
0
1
6
3
W
2
1
5
4.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
34,917
48,427
Taken
47,821
20,032
Mitigated
24,646
9,797
Healing
22,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,760
1,915
0
1,394
11,063
4,492
0
3,658
7,405
0
26,949
L
5,512
3,617
0
2,263
9,249
2,682
1,214
1,211
8,038
0
60,196
W
Aphrodite
Choddy
Aphrodite
10,561
602
1,783
10,653
13,863
4,836
1,579
6,358
7,505
59,108
0
W
Cliodhna
Froztility
Cliodhna
10,923
1,484
0
3,991
9,848
3,600
569
3,307
6,541
0
62,380
W
Neith
5,711
1,777
0
1,052
7,469
2,297
406
1,600
5,869
0
49,506
L
10,187
3,056
0
2,820
10,597
3,295
204
6,646
3,951
41,258
0
L
3,924
236
0
1,550
9,140
3,026
0
3,980
5,160
47,180
0
L
1,965
222
135
1,635
8,378
6,537
0
2,841
5,537
11,460
0
W
3,662
1,131
291
3,756
10,777
12,132
0
3,350
7,427
24,172
0
W
4,060
656
0
791
5,864
1,781
0
1,461
4,403
38,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
41,050
333
Minions Killed
460
0
Camps Cleared
0
1,262,202
Distance Traveled
1,378,851
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,247
518
46
3
0
264,943
0
L
Izanami
7,534
538
129
9
0
251,262
4
W
Aphrodite
9,776
698
126
9
0
251,516
1
W
Cliodhna
8,932
638
103
7
0
351,757
4
W
Neith
6,970
498
92
7
0
241,823
5
L
Nu Wa
7,737
553
63
5
0
226,111
0
L
Raijin
6,915
494
94
7
0
249,512
0
L
Ganesha
6,061
433
1
0
0
270,374
2
W
Fafnir
7,932
567
47
3
0
268,761
1
W
Zeus
7,440
531
92
7
0
264,994
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role