Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CanineSpace5629
Janus
Level 29
God Stats
12W - 4L
1,647 SR
Queue Stats
127W - 144L
1,441 Elo+
Party 2
Ymir
Ymir
EdibleCheese
Ymir
Level 5
God Stats
4W - 2L
1,763 SR
Queue Stats
4W - 2L
1,663 Elo+
Party 2
Izanami
Izanami
ThePoolSharks
Izanami
Level 27
God Stats
14W - 9L
1,554 SR
Queue Stats
156W - 167L
1,442 Elo+
Solo
Loki
Loki
XxTrechoxX
Loki
Level 54
God Stats
6W - 13L
1,357 SR
Queue Stats
170W - 176L
1,406 Elo+
Party 2
Team Averages
Level 28
1,564 SR
1,490 Elo+

VS

Team Averages
Level 25
1,622 SR
1,414 Elo+
Ullr
Ullr
DarkDiniz_YT
Ullr
Level 27
God Stats
1W - 4L
1,457 SR
Queue Stats
67W - 62L
1,426 Elo+
Solo
Bellona
Bellona
Druidious1
Bellona
Level 29
God Stats
39W - 33L
1,585 SR
Queue Stats
81W - 80L
1,425 Elo+
Party 1
Ymir
Ymir
NothinButWaffles
Ymir
Level 15
God Stats
5W - 3L
1,758 SR
Queue Stats
105W - 119L
1,412 Elo+
Solo
Olorun
Olorun
buckeyeraider
Olorun
Level 26
God Stats
53W - 54L
1,588 SR
Queue Stats
98W - 121L
1,356 Elo+
Solo
Agni
Agni
xxHAWKGODxx
Agni
Level 28
God Stats
1W - 1L
1,724 SR
Queue Stats
34W - 29L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
4
0 / 2 / 0
4,000
400
113
2,825
1,935
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
5 / 3 / 3
6,648
665
4,843
4,229
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 4
5,568
557
2,598
5,660
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
9
4 / 3 / 0
5,690
569
5,433
6,125
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 1
6,690
669
4,541
5,082
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,367
537
3,561
6,454
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Druidious1
Bellona
9
3 / 5 / 1
5,838
584
3,819
7,121
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 3
5,650
565
1,852
6,286
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 0
6,958
696
2,669
3,777
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 6 / 1
4,649
465
857
5,525
1,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
14
Kills
9
10
Deaths
15
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
0
0
W
5
3
3
2.17
L
2
2
2
1.5
L
Bellona
Druidious1
Bellona
3
5
1
0.7
W
0
1
4
2
L
1
2
3
1.25
W
Izanami
4
3
0
1.33
W
5
1
1
5.5
L
3
0
0
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
12,758
23,921
Taken
29,163
9,351
Mitigated
10,432
6,505
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
113
20
0
435
2,825
1,935
0
1,584
1,241
0
5,774
W
4,843
0
0
732
4,229
1,186
1,086
719
3,510
34,775
0
L
3,561
1,262
275
1,492
6,454
1,370
0
1,443
5,011
0
21,509
L
Bellona
Druidious1
Bellona
3,819
1,399
0
1,311
7,121
3,630
1,064
2,688
4,433
0
21,225
W
2,598
177
215
2,540
5,660
3,252
0
1,449
4,211
10,070
0
L
1,852
57
0
574
6,286
2,614
280
1,155
5,131
13,707
0
W
Izanami
5,433
2,742
543
1,559
6,125
1,533
0
403
5,722
0
39,477
W
4,541
1,343
0
481
5,082
1,445
0
800
4,282
0
35,666
L
2,669
1,373
0
2,386
3,777
1,569
774
0
3,777
35,295
6,102
L
857
64
0
919
5,525
1,249
174
2,155
3,370
15,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
28,462
233
Minions Killed
226
0
Camps Cleared
0
915,639
Distance Traveled
875,912
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,000
400
8
1
0
99,746
0
W
Janus
6,648
665
59
6
0
193,070
1
L
Ullr
5,367
537
44
4
0
178,873
0
L
Bellona
5,838
584
44
4
0
172,739
0
W
Ymir
5,568
557
13
1
0
202,234
0
L
Ymir
5,650
565
21
2
0
197,965
0
W
Izanami
5,690
569
75
8
0
184,576
0
W
Loki
6,690
669
78
8
0
236,013
2
L
Olorun
6,958
696
93
9
0
189,860
0
L
Agni
4,649
465
24
2
0
136,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role