Player Matchup

Morgan Le Fay
Morgan Le Fay
BjornnTK
Morgan Le Fay
Level 86
God Stats
3W - 5L
1,443 SR
Queue Stats
128W - 135L
1,389 Elo+
Party 1
Rama
Rama
ChronicalGaming1
Rama
Level 122
God Stats
1W - 1L
1,503 SR
Queue Stats
19W - 29L
1,306 Elo+
Party 1
Chaac
Chaac
Snakeyes51
Chaac
Level 68
God Stats
1W - 1L
1,613 SR
Queue Stats
2W - 6L
1,050 Elo+
Party 3
Cliodhna
Cliodhna
SoGodly
Cliodhna
Level 120
God Stats
2W - 2L
1,349 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 3
Anubis
Anubis
dweezypolo
Anubis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 3
Team Averages
Level 89
1,482 SR
1,247 Elo+

VS

Team Averages
Level 80
1,433 SR
1,415 Elo+
Osiris
Osiris
COMMANDABRUDDA
Osiris
Level 52
God Stats
0W - 1L
1,390 SR
Queue Stats
29W - 38L
1,427 Elo+
Solo
Hel
Hel
Gifted Eternal
Hel
Level 88
God Stats
28W - 24L
1,585 SR
Queue Stats
228W - 256L
1,498 Elo+
Party 2
Hercules
Hercules
Havikforce
Hercules
Level 124
God Stats
8W - 6L
1,577 SR
Queue Stats
290W - 308L
1,428 Elo+
Solo
Scylla
Scylla
LuseSkroo
Scylla
Level 106
God Stats
0W - 3L
1,424 SR
Queue Stats
24W - 39L
1,376 Elo+
Solo
Cliodhna
Cliodhna
They Hate Anime
Cliodhna
Level 32
God Stats
0W - 4L
1,190 SR
Queue Stats
59W - 90L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BjornnTK
Morgan Le Fay
15
3 / 0 / 17
8,690
869
7,692
4,261
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 11
9,494
949
6,812
6,108
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
13
3 / 2 / 21
8,683
868
9,515
10,215
9,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
SoGodly
Cliodhna
15
12 / 0 / 11
10,681
1,068
16,910
7,244
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
dweezypolo
Anubis
14
3 / 2 / 18
8,482
848
5,377
5,025
1,969
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
5,663
566
2,915
16,179
9,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
7,088
709
4,734
8,479
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Havikforce
Hercules
12
1 / 5 / 1
6,399
640
2,945
11,328
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
LuseSkroo
Scylla
14
3 / 4 / 0
8,124
812
3,691
8,126
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
11
1 / 7 / 1
6,550
655
4,417
9,046
2,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
10
27
Kills
6
6
Deaths
27
78
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BjornnTK
Morgan Le Fay
3
0
17
11.5
L
0
8
0
0
W
6
2
11
5.75
L
1
3
2
0.67
L
Hercules
Havikforce
Hercules
1
5
1
0.3
L
Scylla
LuseSkroo
Scylla
3
4
0
0.75
W
Chaac
3
2
21
6.75
W
Cliodhna
SoGodly
Cliodhna
12
0
11
17.5
L
Cliodhna
1
7
1
0.21
W
Anubis
dweezypolo
Anubis
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,306
Damage
18,702
32,853
Taken
53,158
17,719
Mitigated
27,227
7,543
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BjornnTK
Morgan Le Fay
7,692
764
0
460
4,261
1,655
1,072
1,146
2,968
32,078
0
L
2,915
652
0
1,898
16,179
9,421
0
4,392
11,599
0
10,098
W
6,812
5,304
0
1,717
6,108
2,162
2,000
2,086
3,892
0
28,593
L
4,734
238
1,363
3,474
8,479
2,741
0
1,477
6,902
31,884
0
L
Hercules
Havikforce
Hercules
2,945
390
0
2,594
11,328
10,678
0
2,564
8,586
0
6,114
L
Scylla
LuseSkroo
Scylla
3,691
62
0
341
8,126
1,871
1
2,213
5,837
19,090
0
W
Chaac
9,515
1,943
0
3,338
10,215
9,062
32
2,016
8,061
0
17,700
W
Cliodhna
SoGodly
Cliodhna
16,910
1,810
0
1,029
7,244
2,871
1,215
1,711
5,319
0
31,513
L
Cliodhna
4,417
381
0
173
9,046
2,516
0
1,925
6,925
0
16,249
W
Anubis
dweezypolo
Anubis
5,377
565
0
999
5,025
1,969
711
1,437
3,463
14,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
33,824
212
Minions Killed
171
12
Camps Cleared
4
956,252
Distance Traveled
831,112
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,690
869
58
6
6
203,887
2
L
Osiris
5,663
566
11
1
0
134,685
0
W
Rama
9,494
949
74
7
1
166,738
0
L
Hel
7,088
709
65
7
1
189,016
3
L
Hercules
6,399
640
8
1
0
181,138
2
L
Scylla
8,124
812
52
5
1
171,923
0
W
Chaac
8,683
868
26
3
0
188,981
0
W
Cliodhna
10,681
1,068
34
3
4
213,523
0
L
Cliodhna
6,550
655
35
4
2
154,350
0
W
Anubis
8,482
848
20
2
1
183,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role