Player Matchup

Neith
Neith
Jimmy_Crozier
Neith
Level 127
God Stats
22W - 19L
1,620 SR
Queue Stats
471W - 378L
1,604 Elo+
Party 1
Achilles
Achilles
koksd
Achilles
Level 127
God Stats
37W - 45L
1,445 SR
Queue Stats
328W - 485L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smiffyboi597
Morgan Le Fay
Level 147
God Stats
18W - 14L
1,548 SR
Queue Stats
560W - 471L
1,607 Elo+
Party 1
Team Averages
Level 134
1,538 SR
1,547 Elo+

VS

Team Averages
Level 111
1,490 SR
1,493 Elo+
Janus
Janus
Microm94
Janus
Level 145
God Stats
7W - 11L
1,473 SR
Queue Stats
379W - 287L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Sl4yer_Thunder_
Cliodhna
Level 126
God Stats
4W - 9L
1,497 SR
Queue Stats
438W - 668L
1,437 Elo+
Solo
Jing Wei
Jing Wei
dj_dixie
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 9
14,641
697
23,946
22,997
9,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
koksd
Achilles
16
1 / 2 / 10
12,666
603
12,332
20,905
19,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
smiffyboi597
Morgan Le Fay
19
10 / 3 / 5
14,506
691
31,286
17,975
8,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Microm94
Janus
16
5 / 11 / 1
13,230
630
19,959
26,032
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
15
1 / 5 / 4
11,525
549
12,313
23,033
10,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
dj_dixie
Jing Wei
15
1 / 4 / 4
11,467
546
12,677
24,358
7,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
L
Janus
Microm94
Janus
5
11
1
0.5
L
Cliodhna
1
5
4
0.6
L
Jing Wei
dj_dixie
Jing Wei
1
4
4
0.75
W
Achilles
koksd
Achilles
1
2
10
3
W
Morgan Le Fay
smiffyboi597
Morgan Le Fay
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,564
Damage
44,949
61,877
Taken
73,423
36,852
Mitigated
25,451
27,709
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,946
12,661
0
12,394
22,997
9,796
1,953
8,679
13,823
0
74,273
L
Janus
Microm94
Janus
19,959
258
0
2,395
26,032
7,619
0
11,750
13,769
51,313
0
L
Cliodhna
12,313
430
0
3,050
23,033
10,516
0
10,780
11,688
0
42,307
L
Jing Wei
dj_dixie
Jing Wei
12,677
9,231
0
3,139
24,358
7,316
0
9,069
14,737
0
37,986
W
Achilles
koksd
Achilles
12,332
2,008
812
8,914
20,905
19,053
664
4,147
16,446
0
42,980
W
Morgan Le Fay
smiffyboi597
Morgan Le Fay
31,286
654
0
5,589
17,975
8,003
542
6,288
11,359
71,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,813
Gold Earned
36,222
247
Minions Killed
191
12
Camps Cleared
3
1,139,423
Distance Traveled
1,079,985
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,641
697
106
5
4
347,539
4
L
Janus
13,230
630
77
4
1
335,024
2
L
Cliodhna
11,525
549
47
2
2
389,876
2
L
Jing Wei
11,467
546
67
3
0
355,085
0
W
Achilles
12,666
603
64
3
4
405,206
2
W
Morgan Le Fay
14,506
691
77
4
4
386,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role