Player Matchup

Cliodhna
Cliodhna
ItzjustMafia-_-
Cliodhna
Level 67
God Stats
5W - 6L
1,796 SR
Queue Stats
395W - 426L
1,417 Elo+
Solo
Bacchus
Bacchus
JellyShark8
Bacchus
Level 65
God Stats
16W - 16L
1,449 SR
Queue Stats
104W - 99L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
MysticWolf1111
Kukulkan
Level 35
God Stats
2W - 3L
1,456 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 2
Cu Chulainn
Cu Chulainn
USBPJim
Cu Chulainn
Level 119
God Stats
26W - 23L
1,611 SR
Queue Stats
499W - 485L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bladeshooter15
Ah Muzen Cab
Level 123
God Stats
3W - 0L
1,711 SR
Queue Stats
268W - 272L
1,501 Elo+
Party 2
Team Averages
Level 82
1,605 SR
1,502 Elo+

VS

Team Averages
Level 69
1,501 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
DtĎark
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
7W - 12L
1,386 Elo+
Party 1
Izanami
Izanami
Kanan198
Izanami
Level 144
God Stats
1W - 2L
1,474 SR
Queue Stats
65W - 58L
1,472 Elo+
Solo
Arachne
Arachne
LC GlockOut
Arachne
Level 120
God Stats
12W - 11L
1,664 SR
Queue Stats
699W - 658L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Rivalxrayy
Cthulhu
Level 39
God Stats
73W - 69L
1,454 SR
Queue Stats
406W - 407L
1,360 Elo+
Party 1
Ymir
Ymir
Yung_Mans_Drop
Ymir
Level 37
God Stats
52W - 37L
1,610 SR
Queue Stats
149W - 156L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
11 / 2 / 6
8,920
686
10,400
8,864
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
JellyShark8
Bacchus
11
2 / 1 / 10
7,004
539
4,006
8,097
6,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
9
0 / 3 / 5
5,872
452
3,518
3,444
1,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
USBPJim
Cu Chulainn
13
3 / 4 / 1
7,652
589
8,253
13,357
8,356
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
bladeshooter15
Ah Muzen Cab
14
1 / 0 / 5
7,829
602
6,889
6,647
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DtĎark
Morgan Le Fay
11
1 / 7 / 1
6,390
492
5,172
8,541
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kanan198
Izanami
12
0 / 1 / 1
7,096
546
3,000
8,076
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
LC GlockOut
Arachne
13
7 / 3 / 0
8,284
637
8,180
10,593
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Rivalxrayy
Cthulhu
12
1 / 2 / 1
6,705
516
5,888
10,954
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
6,150
473
2,764
11,029
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
9
10
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DtĎark
Morgan Le Fay
1
7
1
0.21
W
Cliodhna
11
2
6
7
W
Bacchus
JellyShark8
Bacchus
2
1
10
7
L
Izanami
Kanan198
Izanami
0
1
1
0.5
L
Arachne
LC GlockOut
Arachne
7
3
0
2.33
W
Kukulkan
0
3
5
0.83
L
Cthulhu
Rivalxrayy
Cthulhu
1
2
1
0.75
W
Cu Chulainn
USBPJim
Cu Chulainn
3
4
1
0.88
L
0
4
1
0.13
W
Ah Muzen Cab
bladeshooter15
Ah Muzen Cab
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
25,004
40,409
Taken
49,193
21,360
Mitigated
24,557
10,765
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DtĎark
Morgan Le Fay
5,172
149
0
497
8,541
2,422
678
1,179
7,362
34,126
0
W
Cliodhna
10,400
3,119
0
3,273
8,864
2,885
0
1,841
6,895
0
37,436
W
Bacchus
JellyShark8
Bacchus
4,006
420
234
651
8,097
6,795
128
2,870
5,075
17,946
0
L
Izanami
Kanan198
Izanami
3,000
2,029
0
2,159
8,076
2,142
0
1,300
6,776
0
56,168
L
Arachne
LC GlockOut
Arachne
8,180
5,086
0
4,384
10,593
4,528
0
1,387
9,206
0
51,820
W
Kukulkan
3,518
91
0
0
3,444
1,038
116
2,422
786
19,770
0
L
Cthulhu
Rivalxrayy
Cthulhu
5,888
300
46
3,145
10,954
6,287
156
760
10,194
32,399
0
W
Cu Chulainn
USBPJim
Cu Chulainn
8,253
1,485
0
2,654
13,357
8,356
634
4,535
8,099
2,194
39,447
L
2,764
243
0
1,688
11,029
9,178
0
3,760
7,269
23,539
0
W
Ah Muzen Cab
bladeshooter15
Ah Muzen Cab
6,889
2,630
0
3,953
6,647
2,286
2,149
862
5,730
0
70,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
34,625
364
Minions Killed
423
0
Camps Cleared
0
1,260,334
Distance Traveled
1,288,028
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,390
492
73
6
0
236,471
0
W
Cliodhna
8,920
686
74
6
0
274,951
1
W
Bacchus
7,004
539
40
3
0
284,698
1
L
Izanami
7,096
546
138
11
0
248,986
2
L
Arachne
8,284
637
93
7
0
281,627
1
W
Kukulkan
5,872
452
40
3
0
175,702
0
L
Cthulhu
6,705
516
73
6
0
289,014
0
W
Cu Chulainn
7,652
589
87
7
0
247,432
1
L
Ymir
6,150
473
46
4
0
231,930
5
W
Ah Muzen Cab
7,829
602
123
9
0
277,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role